snes9x/win32/snes9xw.sln

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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Snes9X", "snes9xw.vcproj", "{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
C core|Win32 = C core|Win32
Debug|Win32 = Debug|Win32
Debug+ASM|Win32 = Debug+ASM|Win32
Release|Win32 = Release|Win32
Release+ASM|Win32 = Release+ASM|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.C core|Win32.ActiveCfg = C core|Win32
{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.C core|Win32.Build.0 = C core|Win32
{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Debug|Win32.ActiveCfg = Debug|Win32
{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Debug|Win32.Build.0 = Debug|Win32
{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Debug+ASM|Win32.ActiveCfg = Debug+ASM|Win32
{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Debug+ASM|Win32.Build.0 = Debug+ASM|Win32
{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Release|Win32.ActiveCfg = Release|Win32
{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Release|Win32.Build.0 = Release|Win32
{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Release+ASM|Win32.ActiveCfg = Release+ASM|Win32
{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}.Release+ASM|Win32.Build.0 = Release+ASM|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal