mirror of https://github.com/snes9xgit/snes9x.git
24 lines
416 B
C++
24 lines
416 B
C++
#ifndef __BML_H
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#define __BML_H
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#include <vector>
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#include <string>
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const int bml_attr_type = -2;
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struct bml_node
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{
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bml_node();
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bool parse_file(const char *filename);
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void parse(char *buffer);
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bml_node *find_subnode(std::string name);
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void print();
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static const int bml_attr_type = -2;
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std::string name;
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std::string data;
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int depth;
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std::vector<bml_node> child;
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};
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#endif
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