snes9x/shaders
BearOso e58c16351c Shaders: Use C++ style struct types.
Supresses non-C-compatible warnings.
2020-08-07 14:59:03 -05:00
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SPIRV-Cross@1458bae62e Update SPIRV-Cross. 2019-02-18 17:22:13 -06:00
glslang@bcf6a2430e Shaders: Bump glslang version to latest stable. 2020-08-07 14:51:30 -05:00
glsl.cpp Gtk: Switch codebase to gtkmm. 2020-07-17 14:48:34 -05:00
glsl.h Shaders: Use C++ style struct types. 2020-08-07 14:59:03 -05:00
shader_helpers.cpp Shaders: Scan source code in as few passes as possible. 2019-01-30 10:25:19 -06:00
shader_helpers.h Shaders: Scan source code in as few passes as possible. 2019-01-30 10:25:19 -06:00
shader_platform.h Mark all of GTK+ with header stub, and a couple others. 2018-11-15 17:42:29 -06:00
slang.cpp Shaders: Compile correct GLSL version on legacy. 2020-08-07 14:08:51 -05:00