mirror of https://github.com/snes9xgit/snes9x.git
128 lines
5.6 KiB
C
128 lines
5.6 KiB
C
/*****************************************************************************\
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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This file is licensed under the Snes9x License.
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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#ifndef CGFUNCTIONS_H
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#define CGFUNCTIONS_H
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/* uncomment this if you have the cg toolkit installed and want its headers to be used
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http://developer.nvidia.com/object/cg_download.html
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*/
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//#define HAVE_CG_INCLUDES
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#ifdef HAVE_CG_INCLUDES
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#define CG_EXPLICIT
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#define CGD3D9_EXPLICIT
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#define CGGL_EXPLICIT
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#include <cg/cg.h>
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#include <cg/cgd3d9.h>
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#include <cg/cggl.h>
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#else
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#include "cgMini.h"
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#endif
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//cg.dll
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typedef CG_API CGcontext (CGENTRY *CGCC)(void);
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extern CGCC cgCreateContext;
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typedef CG_API void (CGENTRY *CGDC)(CGcontext context);
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extern CGDC cgDestroyContext;
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typedef CG_API CGparameter (CGENTRY *CGGNP)(CGprogram program, const char *name);
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extern CGGNP cgGetNamedParameter;
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typedef CG_API CGerror (CGENTRY *CGGE)(void);
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extern CGGE cgGetError;
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typedef CG_API const char * (CGENTRY *CGGES)(CGerror error);
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extern CGGES cgGetErrorString;
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typedef CG_API const char * (CGENTRY *CGGLL)(CGcontext context);
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extern CGGLL cgGetLastListing;
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typedef CG_API CGprogram (CGENTRY *CGCP)(CGcontext context, CGenum program_type, const char *program, CGprofile profile, const char *entry, const char **args);
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extern CGCP cgCreateProgram;
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typedef CG_API void (CGENTRY *CGDP)(CGprogram program);
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extern CGDP cgDestroyProgram;
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typedef CG_API unsigned long (CGENTRY *CGGPRI)(CGparameter param);
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extern CGGPRI cgGetParameterResourceIndex;
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typedef CG_API CGparameter (CGENTRY *CGGFP)(CGprogram program, CGenum name_space);
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extern CGGFP cgGetFirstParameter;
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typedef CG_API CGparameter (CGENTRY *CGGNEP)(CGparameter current);
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extern CGGNEP cgGetNextParameter;
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typedef CG_API CGenum (CGENTRY *CGGPD)(CGparameter param);
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extern CGGPD cgGetParameterDirection;
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typedef CG_API const char * (CGENTRY *CGGPS)(CGparameter param);
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extern CGGPS cgGetParameterSemantic;
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typedef CG_API const char * (CGENTRY *CGGRS)(CGresource resource);
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extern CGGRS cgGetResourceString;
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typedef CG_API CGenum (CGENTRY *CGGPV)(CGparameter param);
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extern CGGPV cgGetParameterVariability;
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typedef CG_API CGtype (CGENTRY *CGGPT)(CGparameter param);
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extern CGGPT cgGetParameterType;
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typedef CG_API CGparameter (CGENTRY *CGGFSP)(CGparameter param);
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extern CGGFSP cgGetFirstStructParameter;
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typedef CG_API const char * (CGENTRY *CGGPN)(CGparameter param);
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extern CGGPN cgGetParameterName;
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//cgD3D9.dll
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typedef CGD3D9DLL_API HRESULT (CGD3D9ENTRY *CGD3DSD)(IDirect3DDevice9 *pDevice);
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extern CGD3DSD cgD3D9SetDevice;
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typedef CGD3D9DLL_API HRESULT (CGD3D9ENTRY *CGD3DBP)(CGprogram prog);
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extern CGD3DBP cgD3D9BindProgram;
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typedef CGD3D9DLL_API CGprofile (CGD3D9ENTRY *CGD3DGLVP)(void);
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extern CGD3DGLVP cgD3D9GetLatestVertexProfile;
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typedef CGD3D9DLL_API CGprofile (CGD3D9ENTRY *CGD3DGLPP)(void);
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extern CGD3DGLPP cgD3D9GetLatestPixelProfile;
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typedef CGD3D9DLL_API const char ** (CGD3D9ENTRY *CGD3DGOO)(CGprofile profile);
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extern CGD3DGOO cgD3D9GetOptimalOptions;
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typedef CGD3D9DLL_API HRESULT (CGD3D9ENTRY *CGD3DLP)(CGprogram prog, CGbool paramShadowing, DWORD assemFlags);
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extern CGD3DLP cgD3D9LoadProgram;
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typedef CGD3D9DLL_API HRESULT (CGD3D9ENTRY *CGD3DSUM)(CGparameter param, const D3DMATRIX *matrix);
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extern CGD3DSUM cgD3D9SetUniformMatrix;
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typedef CGD3D9DLL_API HRESULT (CGD3D9ENTRY *CGD3DSU)(CGparameter param, const void *floats);
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extern CGD3DSU cgD3D9SetUniform;
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typedef CGD3D9DLL_API HRESULT (CGD3D9ENTRY *CGD3DST)(CGparameter param, IDirect3DBaseTexture9 *tex);
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extern CGD3DST cgD3D9SetTexture;
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typedef CGD3D9DLL_API CGbool (CGD3D9ENTRY *CGD3DGVD)(CGprogram prog, D3DVERTEXELEMENT9 decl[MAXD3DDECLLENGTH]);
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extern CGD3DGVD cgD3D9GetVertexDeclaration;
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typedef CGD3D9DLL_API HRESULT (CGD3D9ENTRY *CGD3DSSS)(CGparameter param, D3DSAMPLERSTATETYPE type, DWORD value);
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extern CGD3DSSS cgD3D9SetSamplerState;
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//cggl.dll
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typedef CGGL_API void (CGGLENTRY *CGGLSSMP)(CGparameter param, CGGLenum matrix, CGGLenum transform);
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extern CGGLSSMP cgGLSetStateMatrixParameter;
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typedef CGGL_API void (CGGLENTRY *CGGLSP1F)(CGparameter param, float x);
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extern CGGLSP1F cgGLSetParameter1f;
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typedef CGGL_API void (CGGLENTRY *CGGLSP2FV)(CGparameter param, const float *v);
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extern CGGLSP2FV cgGLSetParameter2fv;
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typedef CGGL_API CGprofile (CGGLENTRY *CGGLGLP)(CGGLenum profile_type);
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extern CGGLGLP cgGLGetLatestProfile;
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typedef CGGL_API void (CGGLENTRY *CGGLEP)(CGprofile profile);
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extern CGGLEP cgGLEnableProfile;
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typedef CGGL_API void (CGGLENTRY *CGGLDP)(CGprofile profile);
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extern CGGLDP cgGLDisableProfile;
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typedef CGGL_API void (CGGLENTRY *CGGLSOO)(CGprofile profile);
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extern CGGLSOO cgGLSetOptimalOptions;
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typedef CGGL_API void (CGGLENTRY *CGGLLP)(CGprogram program);
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extern CGGLLP cgGLLoadProgram;
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typedef CGGL_API void (CGGLENTRY *CGGLBP)(CGprogram program);
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extern CGGLBP cgGLBindProgram;
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typedef CGGL_API void (CGGLENTRY *CGGLSTP)(CGparameter param, GLuint texobj);
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extern CGGLSTP cgGLSetTextureParameter;
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typedef CGGL_API void (CGGLENTRY *CGGLETP)(CGparameter param);
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extern CGGLETP cgGLEnableTextureParameter;
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typedef CGGL_API void (CGGLENTRY *CGGLSPP)(CGparameter param, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
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extern CGGLSPP cgGLSetParameterPointer;
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typedef CGGL_API void (CGGLENTRY *CGGLECS)(CGparameter param);
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extern CGGLECS cgGLEnableClientState;
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typedef CGGL_API void (CGGLENTRY *CGGLDCS)(CGparameter param);
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extern CGGLDCS cgGLDisableClientState;
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//cgfunctions.cpp
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bool loadCgFunctions();
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void unloadCgLibrary();
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#endif //CGFUNCTIONS_H
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