mirror of https://github.com/snes9xgit/snes9x.git
635 lines
14 KiB
C++
Executable File
635 lines
14 KiB
C++
Executable File
/***********************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2002 - 2004 Matthew Kendora
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(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
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(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
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(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
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Kris Bleakley (codeviolation@hotmail.com)
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(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
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Nach (n-a-c-h@users.sourceforge.net),
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zones (kasumitokoduck@yahoo.com)
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(c) Copyright 2006 - 2007 nitsuja
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(c) Copyright 2009 - 2010 BearOso,
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OV2
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BS-X C emulator code
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(c) Copyright 2005 - 2006 Dreamer Nom,
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zones
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
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Nach,
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zsKnight (zsknight@zsnes.com)
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C4 C++ code
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(c) Copyright 2003 - 2006 Brad Jorsch,
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Nach
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DSP-1 emulator code
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(c) Copyright 1998 - 2006 _Demo_,
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Andreas Naive (andreasnaive@gmail.com),
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Gary Henderson,
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Ivar (ivar@snes9x.com),
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John Weidman,
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Kris Bleakley,
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Matthew Kendora,
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Nach,
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neviksti (neviksti@hotmail.com)
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DSP-2 emulator code
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(c) Copyright 2003 John Weidman,
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Kris Bleakley,
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Lord Nightmare (lord_nightmare@users.sourceforge.net),
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Matthew Kendora,
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neviksti
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DSP-3 emulator code
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(c) Copyright 2003 - 2006 John Weidman,
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Kris Bleakley,
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Lancer,
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z80 gaiden
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DSP-4 emulator code
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(c) Copyright 2004 - 2006 Dreamer Nom,
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John Weidman,
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Kris Bleakley,
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Nach,
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z80 gaiden
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight,
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pagefault (pagefault@zsnes.com),
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Kris Bleakley
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code used in 1.39-1.51
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight,
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John Weidman,
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Dark Force
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SPC7110 and RTC C++ emulator code used in 1.52+
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(c) Copyright 2009 byuu,
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neviksti
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive,
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John Weidman
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S-RTC C emulator code
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(c) Copyright 2001 - 2006 byuu,
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John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather,
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John Weidman,
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Kris Bleakley,
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Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 _Demo_,
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pagefault,
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zsKnight
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar,
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Gary Henderson,
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John Weidman
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Sound emulator code used in 1.5-1.51
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(c) Copyright 1998 - 2003 Brad Martin
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(c) Copyright 1998 - 2006 Charles Bilyue'
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Sound emulator code used in 1.52+
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(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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2xSaI filter
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(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
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HQ2x, HQ3x, HQ4x filters
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(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
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NTSC filter
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(c) Copyright 2006 - 2007 Shay Green
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GTK+ GUI code
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(c) Copyright 2004 - 2010 BearOso
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Win32 GUI code
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(c) Copyright 2003 - 2006 blip,
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funkyass,
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Matthew Kendora,
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Nach,
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nitsuja
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(c) Copyright 2009 - 2010 OV2
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Mac OS GUI code
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(c) Copyright 1998 - 2001 John Stiles
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(c) Copyright 2001 - 2010 zones
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com/
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Permission to use, copy, modify and/or distribute Snes9x in both binary
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and source form, for non-commercial purposes, is hereby granted without
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fee, providing that this license information and copyright notice appear
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with all copies and any derived work.
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software or it's derivatives.
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes,
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but is not limited to, charging money for Snes9x or software derived from
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Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
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using Snes9x as a promotion for your commercial product.
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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***********************************************************************************/
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/***********************************************************************************
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SNES9X for Mac OS (c) Copyright John Stiles
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Snes9x for Mac OS X
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(c) Copyright 2001 - 2011 zones
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(c) Copyright 2002 - 2005 107
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(c) Copyright 2002 PB1400c
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(c) Copyright 2004 Alexander and Sander
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(c) Copyright 2004 - 2005 Steven Seeger
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(c) Copyright 2005 Ryan Vogt
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***********************************************************************************/
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#include "snes9x.h"
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#include "memmap.h"
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#include "apu.h"
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#include "snapshot.h"
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#include "cheats.h"
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#include "movie.h"
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#include "display.h"
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#include <wchar.h>
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#include "mac-prefix.h"
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#include "mac-audio.h"
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#include "mac-cart.h"
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#include "mac-cheatfinder.h"
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#include "mac-dialog.h"
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#include "mac-file.h"
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#include "mac-multicart.h"
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#include "mac-os.h"
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#include "mac-quicktime.h"
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#include "mac-screenshot.h"
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#include "mac-stringtools.h"
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#include "mac-snes9x.h"
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extern wchar_t macRecordWChar[MOVIE_MAX_METADATA];
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void SNES9X_Go (void)
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{
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if (cartOpen)
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running = true;
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}
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bool8 SNES9X_OpenCart (FSRef *inRef)
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{
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OSStatus err;
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FSRef cartRef;
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char filename[PATH_MAX + 1];
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DeinitGameWindow();
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if (cartOpen)
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{
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SNES9X_SaveSRAM();
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S9xResetSaveTimer(false);
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S9xSaveCheatFile(S9xGetFilename(".cht", CHEAT_DIR));
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}
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ResetCheatFinder();
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if (!inRef)
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{
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if (!NavOpenROMImage(&cartRef))
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{
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cartOpen = false;
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return (false);
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}
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}
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else
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cartRef = *inRef;
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spcFileCount = pngFileCount = 0;
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CheckSaveFolder(&cartRef);
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Settings.ForceLoROM = (romDetect == kLoROMForce );
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Settings.ForceHiROM = (romDetect == kHiROMForce );
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Settings.ForceHeader = (headerDetect == kHeaderForce );
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Settings.ForceNoHeader = (headerDetect == kNoHeaderForce );
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Settings.ForceInterleaved = (interleaveDetect == kInterleaveForce );
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Settings.ForceInterleaved2 = (interleaveDetect == kInterleave2Force );
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Settings.ForceInterleaveGD24 = (interleaveDetect == kInterleaveGD24 );
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Settings.ForceNotInterleaved = (interleaveDetect == kNoInterleaveForce);
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Settings.ForcePAL = (videoDetect == kPALForce );
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Settings.ForceNTSC = (videoDetect == kNTSCForce );
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GFX.InfoString = NULL;
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GFX.InfoStringTimeout = 0;
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S9xResetSaveTimer(true);
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err = FSRefMakePath(&cartRef, (unsigned char *) filename, PATH_MAX);
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SNES9X_InitSound();
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if (Memory.LoadROM(filename))
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{
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cartOpen = true;
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SNES9X_LoadSRAM();
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ChangeTypeAndCreator(filename, 'CART', '~9X~');
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AddRecentItem(&cartRef);
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BuildRecentMenu();
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ApplyNSRTHeaderControllers();
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for (int a = 0; a < MAC_MAX_PLAYERS; a++)
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for (int b = 0; b < 12; b++)
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autofireRec[a].nextTime[b] = 0;
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return (true);
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}
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else
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{
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cartOpen = false;
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return (false);
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}
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}
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bool8 SNES9X_OpenMultiCart (void)
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{
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Boolean r;
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char cart[2][PATH_MAX + 1];
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DeinitGameWindow();
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if (cartOpen)
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{
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SNES9X_SaveSRAM();
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S9xResetSaveTimer(false);
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S9xSaveCheatFile(S9xGetFilename(".cht", CHEAT_DIR));
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}
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ResetCheatFinder();
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if (!MultiCartDialog())
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{
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cartOpen = false;
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return (false);
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}
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spcFileCount = pngFileCount = 0;
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Settings.ForceHeader = (headerDetect == kHeaderForce );
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Settings.ForceNoHeader = (headerDetect == kNoHeaderForce);
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Settings.ForcePAL = (videoDetect == kPALForce );
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Settings.ForceNTSC = (videoDetect == kNTSCForce );
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GFX.InfoString = NULL;
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GFX.InfoStringTimeout = 0;
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S9xResetSaveTimer(true);
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for (int i = 0; i < 2; i++)
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{
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cart[i][0] = 0;
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if (multiCartPath[i])
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r = CFStringGetCString(multiCartPath[i], cart[i], PATH_MAX, kCFStringEncodingUTF8);
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}
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SNES9X_InitSound();
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if (Memory.LoadMultiCart(cart[0], cart[1]))
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{
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cartOpen = true;
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SNES9X_LoadSRAM();
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for (int i = 0; i < 2; i++)
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{
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if (cart[i][0])
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ChangeTypeAndCreator(cart[i], 'CART', '~9X~');
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}
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ApplyNSRTHeaderControllers();
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for (int a = 0; a < MAC_MAX_PLAYERS; a++)
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for (int b = 0; b < 12; b++)
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autofireRec[a].nextTime[b] = 0;
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return (true);
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}
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else
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{
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cartOpen = false;
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return (false);
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}
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}
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void SNES9X_LoadSRAM (void)
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{
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if (cartOpen)
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Memory.LoadSRAM(S9xGetFilename(".srm", SRAM_DIR));
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}
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void SNES9X_SaveSRAM (void)
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{
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const char *sramFilename;
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if (cartOpen)
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{
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sramFilename = S9xGetFilename(".srm", SRAM_DIR);
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Memory.SaveSRAM(sramFilename);
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ChangeTypeAndCreator(sramFilename, 'SRAM', '~9X~');
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}
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}
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void SNES9X_Reset (void)
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{
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if (cartOpen)
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{
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SNES9X_SaveSRAM();
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S9xReset();
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SNES9X_LoadSRAM();
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}
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}
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void SNES9X_SoftReset (void)
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{
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if (cartOpen)
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{
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SNES9X_SaveSRAM();
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S9xSoftReset();
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SNES9X_LoadSRAM();
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}
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}
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bool8 SNES9X_Freeze (void)
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{
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OSStatus err;
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FSRef ref;
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int which;
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const char *filename;
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if (cartOpen)
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{
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MacStopSound();
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which = PromptFreezeDefrost(true);
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if (which >= 0)
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{
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filename = S9xGetFreezeFilename(which);
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err = FSPathMakeRef((unsigned char *) filename, &ref, NULL);
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if (!err)
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FSDeleteObject(&ref);
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S9xFreezeGame(filename);
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ChangeTypeAndCreator(filename, 'SAVE', '~9X~');
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err = FSPathMakeRef((unsigned char *) filename, &ref, NULL);
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WriteThumbnailToResourceFork(&ref, 128, 120);
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SNES9X_Go();
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MacStartSound();
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return (true);
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}
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else
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{
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MacStartSound();
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return (false);
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}
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}
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else
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return (false);
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}
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bool8 SNES9X_Defrost (void)
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{
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int which;
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const char *filename;
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if (cartOpen)
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{
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MacStopSound();
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which = PromptFreezeDefrost(false);
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if (which >= 0)
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{
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filename = S9xGetFreezeFilename(which);
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S9xUnfreezeGame(filename);
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SNES9X_Go();
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MacStartSound();
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return (true);
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}
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else
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{
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MacStartSound();
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return (false);
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}
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}
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else
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return (false);
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}
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bool8 SNES9X_FreezeTo (void)
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{
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OSStatus err;
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FSRef ref;
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char filename[PATH_MAX + 1];
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if (cartOpen)
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{
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if (NavFreezeTo(filename))
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{
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err = FSPathMakeRef((unsigned char *) filename, &ref, NULL);
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if (!err)
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FSDeleteObject(&ref);
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S9xFreezeGame(filename);
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ChangeTypeAndCreator(filename, 'SAVE', '~9X~');
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err = FSPathMakeRef((unsigned char *) filename, &ref, NULL);
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WriteThumbnailToResourceFork(&ref, 128, 120);
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return (true);
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}
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}
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return (false);
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}
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bool8 SNES9X_DefrostFrom (void)
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{
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char filename[PATH_MAX + 1];
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if (cartOpen)
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{
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if (NavDefrostFrom(filename))
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{
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S9xUnfreezeGame(filename);
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SNES9X_Go();
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return (true);
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}
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}
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return (false);
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}
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bool8 SNES9X_RecordMovie (void)
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{
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OSStatus err;
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FSRef ref;
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char filename[PATH_MAX + 1];
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if (cartOpen)
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{
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if (NavRecordMovieTo(filename))
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{
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err = FSPathMakeRef((unsigned char *) filename, &ref, NULL);
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if (!err)
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FSDeleteObject(&ref);
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int r;
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uint8 opt = 0, mask = 0;
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for (int i = 0; i <= 4; i++)
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if (macRecordFlag & (1 << i))
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mask |= (1 << i);
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if (macRecordFlag & (1 << 5))
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opt |= MOVIE_OPT_FROM_RESET;
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else
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opt |= MOVIE_OPT_FROM_SNAPSHOT;
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r = S9xMovieCreate(filename, mask, opt, macRecordWChar, wcslen(macRecordWChar));
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if (r == SUCCESS)
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{
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ChangeTypeAndCreator(filename, 'SMOV', '~9X~');
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if ((macRecordFlag & (1 << 5)) == 0)
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{
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err = FSPathMakeRef((unsigned char *) filename, &ref, NULL);
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WriteThumbnailToResourceFork(&ref, 128, 120);
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}
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SNES9X_Go();
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return (true);
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}
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}
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}
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return (false);
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}
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bool8 SNES9X_PlayMovie (void)
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{
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char filename[PATH_MAX + 1];
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if (cartOpen)
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{
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if (NavPlayMovieFrom(filename))
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{
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int r;
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r = S9xMovieOpen(filename, macPlayFlag & 1);
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if (r == SUCCESS)
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{
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SNES9X_Go();
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return (true);
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}
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}
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}
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return (false);
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}
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bool8 SNES9X_QTMovieRecord (void)
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{
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char filename[PATH_MAX + 1];
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if (cartOpen)
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{
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if (NavQTMovieRecordTo(filename))
|
|
{
|
|
MacQTStartRecording(filename);
|
|
macQTRecord = true;
|
|
SNES9X_Go();
|
|
|
|
return (true);
|
|
}
|
|
}
|
|
|
|
macQTRecord = false;
|
|
|
|
return (false);
|
|
}
|
|
|
|
void SNES9X_Quit (void)
|
|
{
|
|
DeinitGameWindow();
|
|
|
|
if (cartOpen)
|
|
{
|
|
SNES9X_SaveSRAM();
|
|
S9xResetSaveTimer(false);
|
|
S9xSaveCheatFile(S9xGetFilename(".cht", CHEAT_DIR));
|
|
}
|
|
|
|
finished = true;
|
|
}
|
|
|
|
void SNES9X_InitSound (void)
|
|
{
|
|
S9xInitSound(macSoundBuffer_ms, macSoundLagEnable ? macSoundBuffer_ms / 2 : 0);
|
|
}
|