snes9x/macosx/mac-client.cpp

1455 lines
36 KiB
C++

/***********************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
Jerremy Koot (jkoot@snes9x.com)
(c) Copyright 2002 - 2004 Matthew Kendora
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
Kris Bleakley (codeviolation@hotmail.com)
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
Nach (n-a-c-h@users.sourceforge.net),
zones (kasumitokoduck@yahoo.com)
(c) Copyright 2006 - 2007 nitsuja
(c) Copyright 2009 - 2010 BearOso,
OV2
BS-X C emulator code
(c) Copyright 2005 - 2006 Dreamer Nom,
zones
C4 x86 assembler and some C emulation code
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
Nach,
zsKnight (zsknight@zsnes.com)
C4 C++ code
(c) Copyright 2003 - 2006 Brad Jorsch,
Nach
DSP-1 emulator code
(c) Copyright 1998 - 2006 _Demo_,
Andreas Naive (andreasnaive@gmail.com),
Gary Henderson,
Ivar (ivar@snes9x.com),
John Weidman,
Kris Bleakley,
Matthew Kendora,
Nach,
neviksti (neviksti@hotmail.com)
DSP-2 emulator code
(c) Copyright 2003 John Weidman,
Kris Bleakley,
Lord Nightmare (lord_nightmare@users.sourceforge.net),
Matthew Kendora,
neviksti
DSP-3 emulator code
(c) Copyright 2003 - 2006 John Weidman,
Kris Bleakley,
Lancer,
z80 gaiden
DSP-4 emulator code
(c) Copyright 2004 - 2006 Dreamer Nom,
John Weidman,
Kris Bleakley,
Nach,
z80 gaiden
OBC1 emulator code
(c) Copyright 2001 - 2004 zsKnight,
pagefault (pagefault@zsnes.com),
Kris Bleakley
Ported from x86 assembler to C by sanmaiwashi
SPC7110 and RTC C++ emulator code used in 1.39-1.51
(c) Copyright 2002 Matthew Kendora with research by
zsKnight,
John Weidman,
Dark Force
SPC7110 and RTC C++ emulator code used in 1.52+
(c) Copyright 2009 byuu,
neviksti
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive,
John Weidman
S-RTC C emulator code
(c) Copyright 2001 - 2006 byuu,
John Weidman
ST010 C++ emulator code
(c) Copyright 2003 Feather,
John Weidman,
Kris Bleakley,
Matthew Kendora
Super FX x86 assembler emulator code
(c) Copyright 1998 - 2003 _Demo_,
pagefault,
zsKnight
Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar,
Gary Henderson,
John Weidman
Sound emulator code used in 1.5-1.51
(c) Copyright 1998 - 2003 Brad Martin
(c) Copyright 1998 - 2006 Charles Bilyue'
Sound emulator code used in 1.52+
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
SH assembler code partly based on x86 assembler code
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
2xSaI filter
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
HQ2x, HQ3x, HQ4x filters
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
NTSC filter
(c) Copyright 2006 - 2007 Shay Green
GTK+ GUI code
(c) Copyright 2004 - 2010 BearOso
Win32 GUI code
(c) Copyright 2003 - 2006 blip,
funkyass,
Matthew Kendora,
Nach,
nitsuja
(c) Copyright 2009 - 2010 OV2
Mac OS GUI code
(c) Copyright 1998 - 2001 John Stiles
(c) Copyright 2001 - 2010 zones
Specific ports contains the works of other authors. See headers in
individual files.
Snes9x homepage: http://www.snes9x.com/
Permission to use, copy, modify and/or distribute Snes9x in both binary
and source form, for non-commercial purposes, is hereby granted without
fee, providing that this license information and copyright notice appear
with all copies and any derived work.
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software or it's derivatives.
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes,
but is not limited to, charging money for Snes9x or software derived from
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
using Snes9x as a promotion for your commercial product.
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
***********************************************************************************/
/***********************************************************************************
SNES9X for Mac OS (c) Copyright John Stiles
Snes9x for Mac OS X
(c) Copyright 2001 - 2011 zones
(c) Copyright 2002 - 2005 107
(c) Copyright 2002 PB1400c
(c) Copyright 2004 Alexander and Sander
(c) Copyright 2004 - 2005 Steven Seeger
(c) Copyright 2005 Ryan Vogt
***********************************************************************************/
#include "snes9x.h"
#include "memmap.h"
#include "apu.h"
#include "snapshot.h"
#include "cheats.h"
#include "display.h"
#include <arpa/inet.h>
#include <pthread.h>
#include <semaphore.h>
#include "mac-prefix.h"
#include "mac-cart.h"
#include "mac-cheatfinder.h"
#include "mac-controls.h"
#include "mac-dialog.h"
#include "mac-file.h"
#include "mac-joypad.h"
#include "mac-keyboard.h"
#include "mac-os.h"
#include "mac-snes9x.h"
#include "mac-stringtools.h"
#include "mac-netplay.h"
#include "mac-client.h"
#ifdef SELF_TEST
#include <sys/un.h>
#endif
#define KeyIsPressed(km, k) (1 & (((unsigned char *) km) [(k) >> 3] >> ((k) & 7)))
enum
{
kNPCDialogNone,
kNPCDialogInit,
kNPCDialogConnect,
kNPCDialogConnectFailed,
kNPCDialogOpenBegin,
kNPCDialogOpenEnd,
kNPCDialogPrepare,
kNPCDialogPrepareFailed,
kNPCDialogShowList,
kNPCDialogDone,
kNPCDialogCancel
};
typedef struct
{
volatile bool8 padloop;
volatile bool8 exitsgn;
volatile uint32 phasecount;
volatile uint32 phasespan;
volatile uint8 header;
bool8 online;
int socket;
int numplayers;
char name[256];
char serverIP[256];
int savedDeviceSetting;
int savedAutoSaveDelay;
bool8 configsaved;
bool8 dialogcancel;
bool8 dialogsheet;
int dialogprocess;
} clientState;
typedef struct
{
bool8 ready;
int player;
char name[256];
} clientsInfo;
typedef struct
{
uint32 crc32;
int input;
int length;
char fname[PATH_MAX + 1];
} cROMInfo;
static char n_csememu[] = "/tmp/s9x_c_emu_semaphore",
n_csempad[] = "/tmp/s9x_c_pad_semaphore";
static clientState npclient;
static clientsInfo npcinfo[NP_MAX_PLAYERS];
static cROMInfo nprominfo;
static uint32 npcactvpad[NP_MAX_PLAYERS][64], // [player number]
npcrecvpad[NP_MAX_PLAYERS][64], // [player number]
npcsendpad[64],
npccachpad[64];
static WindowRef mRef, sRef;
static sem_t *csememu, *csempad;
static pthread_t connectthread, preparethread, gamepadthread;
static int NPClientGetMesFromServer (void);
static void NPClientDetachConnectThread (void);
static void NPClientDetachPrepareThread (void);
static void NPClientBeginPlayerListSheet (void);
static void NPClientEndPlayerListSheet (void);
static bool8 NPClientConnectToServer (int);
static bool8 NPClientSendMesToServer (int);
static bool8 NPClientSendNameToServer (void);
static bool8 NPClientGetROMInfoFromServer (void);
static bool8 NPClientBeginOpenROMImage (WindowRef);
static bool8 NPClientEndOpenROMImage (void);
static bool8 NPClientROMReadyToServer (void);
static bool8 NPClientGetSRAMFromServer (void);
static bool8 NPClientGetPlayerListFromServer (void);
static bool8 NPClientReplyPhaseSpanTest (void);
static void * NPClientConnectThread (void *);
static void * NPClientPrepareThread (void *);
static void * NPClientNetPlayThread (void *);
static pascal void NPClientDialogTimerHandler (EventLoopTimerRef, void *);
static pascal OSStatus NPClientDialogEventHandler (EventHandlerCallRef, EventRef, void *);
static pascal OSStatus NPClientSheetEventHandler (EventHandlerCallRef, EventRef, void *);
bool8 NPClientDialog (void)
{
OSStatus err;
IBNibRef nibRef;
npclient.dialogcancel = true;
npclient.dialogsheet = false;
npclient.configsaved = false;
err = CreateNibReference(kMacS9XCFString, &nibRef);
if (err == noErr)
{
err = CreateWindowFromNib(nibRef, CFSTR("Connect"), &mRef);
if (err == noErr)
{
err = CreateWindowFromNib(nibRef, CFSTR("PlayerList"), &sRef);
if (err == noErr)
{
EventHandlerRef eref, seref;
EventLoopTimerRef tref;
EventHandlerUPP eventUPP, sheetUPP;
EventLoopTimerUPP timerUPP;
EventTypeSpec windowEvents[] = { { kEventClassCommand, kEventCommandProcess },
{ kEventClassCommand, kEventCommandUpdateStatus } };
CFStringRef ref;
HIViewRef ctl, root;
HIViewID cid;
npclient.dialogprocess = kNPCDialogInit;
eventUPP = NewEventHandlerUPP(NPClientDialogEventHandler);
err = InstallWindowEventHandler(mRef, eventUPP, GetEventTypeCount(windowEvents), windowEvents, (void *) mRef, &eref);
timerUPP = NewEventLoopTimerUPP(NPClientDialogTimerHandler);
err = InstallEventLoopTimer(GetCurrentEventLoop(), 0.0f, 0.1f, timerUPP, (void *) mRef, &tref);
sheetUPP = NewEventHandlerUPP(NPClientSheetEventHandler);
err = InstallWindowEventHandler(sRef, sheetUPP, GetEventTypeCount(windowEvents), windowEvents, (void *) sRef, &seref);
root = HIViewGetRoot(mRef);
cid.id = 0;
cid.signature = 'CHAS';
HIViewFindByID(root, cid, &ctl);
HIViewSetVisible(ctl, false);
cid.signature = 'SVIP';
HIViewFindByID(root, cid, &ctl);
SetEditTextCStr(ctl, npServerIP, false);
cid.signature = 'CLNM';
HIViewFindByID(root, cid, &ctl);
ref = CFStringCreateWithCString(kCFAllocatorDefault, npName, kCFStringEncodingUTF8);
if (ref)
{
SetEditTextCFString(ctl, ref, false);
CFRelease(ref);
}
else
SetEditTextCFString(ctl, CFSTR("unknown"), false);
MoveWindowPosition(mRef, kWindowClient, false);
ShowWindow(mRef);
err = HIViewAdvanceFocus(root, 0);
err = RunAppModalLoopForWindow(mRef);
HideWindow(mRef);
SaveWindowPosition(mRef, kWindowClient);
err = RemoveEventHandler(seref);
DisposeEventHandlerUPP(sheetUPP);
err = RemoveEventLoopTimer(tref);
DisposeEventLoopTimerUPP(timerUPP);
err = RemoveEventHandler(eref);
DisposeEventHandlerUPP(eventUPP);
CFRelease(sRef);
}
CFRelease(mRef);
}
DisposeNibReference(nibRef);
}
return (!npclient.dialogcancel);
}
static pascal OSStatus NPClientDialogEventHandler (EventHandlerCallRef inHandlerRef, EventRef inEvent, void *inUserData)
{
OSStatus err, result = eventNotHandledErr;
switch (GetEventClass(inEvent))
{
case kEventClassCommand:
switch (GetEventKind(inEvent))
{
HICommand tHICommand;
case kEventCommandUpdateStatus:
err = GetEventParameter(inEvent, kEventParamDirectObject, typeHICommand, NULL, sizeof(HICommand), NULL, &tHICommand);
if (err == noErr && tHICommand.commandID == 'clos')
{
UpdateMenuCommandStatus(false);
result = noErr;
}
break;
case kEventCommandProcess:
err = GetEventParameter(inEvent, kEventParamDirectObject, typeHICommand, NULL, sizeof(HICommand), NULL, &tHICommand);
if (err == noErr)
{
switch (tHICommand.commandID)
{
case 'OK__':
CFStringRef ref;
HIViewRef ctl, root;
HIViewID cid;
root = HIViewGetRoot(mRef);
cid.id = 0;
cid.signature = 'SVIP';
HIViewFindByID(root, cid, &ctl);
GetEditTextCStr(ctl, npclient.serverIP);
DeactivateControl(ctl);
if (npclient.serverIP[0] == 0)
strcpy(npclient.serverIP, "127.0.0.1");
strcpy(npServerIP, npclient.serverIP);
printf("%s\n", npServerIP);
cid.signature = 'CLNM';
HIViewFindByID(root, cid, &ctl);
CopyEditTextCFString(ctl, &ref);
DeactivateControl(ctl);
if (ref)
{
Boolean r;
r = CFStringGetCString(ref, npclient.name, 256, kCFStringEncodingUTF8);
if (!r)
strcpy(npclient.name, "unknown");
else
if (npclient.name[0] == 0)
strcpy(npclient.name, "Guest");
CFRelease(ref);
}
else
strcpy(npclient.name, "unknown");
strcpy(npName, npclient.name);
printf("%s\n", npName);
cid.signature = 'OK__';
HIViewFindByID(root, cid, &ctl);
DeactivateControl(ctl);
cid.signature = 'NOT_';
HIViewFindByID(root, cid, &ctl);
DeactivateControl(ctl);
npclient.dialogcancel = false;
npclient.dialogprocess = kNPCDialogConnect;
result = noErr;
break;
case 'NOT_':
npclient.dialogcancel = true;
npclient.dialogprocess = kNPCDialogCancel;
result = noErr;
break;
case 'NvDn':
npclient.dialogcancel = false;
npclient.dialogprocess = kNPCDialogOpenEnd;
result = noErr;
break;
}
}
break;
}
break;
}
return (result);
}
static pascal void NPClientDialogTimerHandler (EventLoopTimerRef inTimer, void *userData)
{
WindowRef window = (WindowRef) userData;
HIViewRef ctl;
HIViewID cid = { 'CHAS', 0 };
HIViewFindByID(HIViewGetRoot(mRef), cid, &ctl);
switch (npclient.dialogprocess)
{
case kNPCDialogNone:
break;
case kNPCDialogCancel:
NPNotification(" kNPCDialogCancel", -1);
npclient.dialogprocess = kNPCDialogNone;
npclient.dialogcancel = true;
QuitAppModalLoopForWindow(mRef);
break;
case kNPCDialogInit:
NPNotification(" kNPCDialogInit", -1);
npclient.dialogprocess = kNPCDialogNone;
break;
case kNPCDialogConnect:
NPNotification(" kNPCDialogConnect", -1);
npclient.dialogprocess = kNPCDialogNone;
HIViewSetVisible(ctl, true);
NPClientDetachConnectThread();
break;
case kNPCDialogConnectFailed:
NPNotification(" kNPCDialogConnectFailed", -1);
npclient.dialogprocess = kNPCDialogNone;
npclient.dialogcancel = true;
QuitAppModalLoopForWindow(mRef);
break;
case kNPCDialogOpenBegin:
NPNotification(" kNPCDialogOpenBegin", -1);
npclient.dialogprocess = kNPCDialogNone;
HIViewSetVisible(ctl, false);
NPClientStoreConfig();
if (!NPClientBeginOpenROMImage(window))
{
NPClientDisconnect();
NPClientRestoreConfig();
npclient.dialogprocess = kNPCDialogCancel;
}
break;
case kNPCDialogOpenEnd:
NPNotification(" kNPCDialogOpenEnd", -1);
npclient.dialogprocess = kNPCDialogNone;
if (!NPClientEndOpenROMImage())
{
NPClientDisconnect();
NPClientRestoreConfig();
npclient.dialogprocess = kNPCDialogCancel;
}
else
npclient.dialogprocess = kNPCDialogPrepare;
break;
case kNPCDialogPrepare:
NPNotification(" kNPCDialogPrepare", -1);
npclient.dialogprocess = kNPCDialogNone;
HIViewSetVisible(ctl, true);
NPClientDetachPrepareThread();
break;
case kNPCDialogPrepareFailed:
NPNotification(" kNPCDialogPrepareFailed", -1);
npclient.dialogprocess = kNPCDialogNone;
NPClientRestoreConfig();
npclient.dialogcancel = true;
QuitAppModalLoopForWindow(mRef);
break;
case kNPCDialogShowList:
NPNotification(" kNPCDialogShowList", -1);
npclient.dialogprocess = kNPCDialogNone;
HIViewSetVisible(ctl, false);
npclient.dialogsheet = true;
NPClientBeginPlayerListSheet();
break;
case kNPCDialogDone:
NPNotification(" kNPCDialogDone", -1);
npclient.dialogprocess = kNPCDialogNone;
NPClientEndPlayerListSheet();
npclient.dialogsheet = false;
npclient.dialogcancel = false;
QuitAppModalLoopForWindow(mRef);
break;
}
}
static void NPClientDetachConnectThread (void)
{
pthread_create(&connectthread, NULL, NPClientConnectThread, NULL);
pthread_detach(connectthread);
}
static void * NPClientConnectThread (void *)
{
NPNotification("Client: Entered connection thread.", -1);
if ((NPClientConnectToServer(NP_PORT) == false) ||
(NPClientSendNameToServer() == false) ||
(NPClientGetROMInfoFromServer() == false))
{
NPClientDisconnect();
npclient.dialogprocess = kNPCDialogConnectFailed;
return (NULL);
}
npclient.dialogprocess = kNPCDialogOpenBegin;
NPNotification("Client: Exited connection thread.", -1);
return (NULL);
}
void NPClientInit (void)
{
npclient.padloop = false;
npclient.exitsgn = false;
npclient.phasecount = 0;
npclient.phasespan = 0;
npclient.header = 0;
npclient.online = false;
npclient.socket = -1;
npclient.numplayers = 0;
npclient.name[0] = 0;
npclient.serverIP[0] = 0;
nprominfo.crc32 = 0;
nprominfo.input = 0;
nprominfo.length = 0;
nprominfo.fname[0] = 0;
for (int i = 0; i < NP_MAX_PLAYERS; i++)
{
for (int j = 0; j < 64; j++)
{
npcactvpad[i][j] = 0;
npcrecvpad[i][j] = 0;
}
}
for (int j = 0; j < 64; j++)
{
npcsendpad[j] = 0;
npccachpad[j] = 0;
}
for (int c = 0; c < NP_MAX_PLAYERS; c++)
{
npcinfo[c].ready = false;
npcinfo[c].player = 0;
npcinfo[c].name[0] = 0;
}
}
static bool8 NPClientConnectToServer (int port)
{
#ifndef SELF_TEST
struct sockaddr_in address;
#else
struct sockaddr_un address;
#endif
NPNotification("Client: Connecting to server...", -1);
memset(&address, 0, sizeof(address));
#ifndef SELF_TEST
address.sin_family = AF_INET;
address.sin_addr.s_addr = inet_addr(npclient.serverIP);
address.sin_port = htons(port);
#else
address.sun_family = AF_UNIX;
strcpy(address.sun_path, SOCK_NAME);
#endif
#ifndef SELF_TEST
if (address.sin_addr.s_addr == INADDR_NONE)
{
NPError("Client: Server IP is invalid.", 5001);
return (false);
}
#endif
#ifndef SELF_TEST
if ((npclient.socket = socket(PF_INET, SOCK_STREAM, 0)) < 0)
#else
if ((npclient.socket = socket(PF_UNIX, SOCK_STREAM, 0)) < 0)
#endif
{
NPError("Client: Failed to create socket.", 5002);
return (false);
}
if (connect(npclient.socket, (struct sockaddr *) &address, sizeof(address)) < 0)
{
NPError("Client: Failed to connect to server.", 5003);
return (false);
}
npclient.online = true;
NPNotification("Client: Connected to server.", -1);
return (true);
}
void NPClientDisconnect (void)
{
if (npclient.socket != -1)
{
NPNotification("Client: Disconnecting from server...", -1);
close(npclient.socket);
npclient.socket = -1;
NPNotification("Client: Disconnected from server.", -1);
}
npclient.online = false;
npclient.name[0] = 0;
npclient.serverIP[0] = 0;
}
static bool8 NPClientSendMesToServer (int num)
{
uint8 mes[2];
mes[0] = NP_CLIENT_MAGIC;
mes[1] = num;
if (socket_write(npclient.socket, mes, 2) != 2)
return (false);
return (true);
}
static int NPClientGetMesFromServer (void)
{
uint8 mes[2];
if (socket_read(npclient.socket, mes, 2) != 2)
return (-1);
if (mes[0] != NP_SERVER_MAGIC)
return (-1);
return ((int) mes[1]);
}
static bool8 NPClientSendNameToServer (void)
{
if (!npclient.online)
return (false);
NPNotification("Client: Sending player name to server...", -1);
if (NPClientGetMesFromServer() != kNPServerNameRequest)
{
NPError("Client: Failed to receive messsage from server.", 5101);
return (false);
}
uint8 mes[4];
uint32 l;
l = strlen(npclient.name);
WRITE_LONG(mes + 0, l);
if (socket_write(npclient.socket, mes, 4) != 4)
{
NPError("Client: Failed to send name size to server.", 5102);
return (false);
}
if (socket_write(npclient.socket, (uint8 *) npclient.name, l) != (int) l)
{
NPError("Client: Failed to send name to server.", 5103);
return (false);
}
if (NPClientGetMesFromServer() != kNPServerNameReceived)
{
NPError("Client: Failed to receive messsage from server.", 5104);
return (false);
}
if (NPClientSendMesToServer(kNPClientNameSent) == false)
{
NPError("Client: Failed to send messsage to server.", 5105);
return (false);
}
NPNotification("Client: Sent player name to server.", -1);
return (true);
}
static bool8 NPClientGetROMInfoFromServer (void)
{
if (!npclient.online)
return (false);
NPNotification("Client: Receiving ROM information from server...", -1);
if (NPClientGetMesFromServer() != kNPServerROMInfoWillSend)
{
NPError("Client: Failed to receive messsage from server.", 5201);
return (false);
}
if (NPClientSendMesToServer(kNPClientROMInfoWaiting) == false)
{
NPError("Client: Failed to send messsage to server.", 5202);
return (false);
}
uint8 mes[16];
uint32 l;
if (socket_read(npclient.socket, mes, 16) != 16)
{
NPError("Client: Failed to receive ROM information from server.", 5203);
return (false);
}
nprominfo.crc32 = READ_LONG(mes + 0);
nprominfo.input = READ_LONG(mes + 4);
l = READ_LONG(mes + 12);
if (socket_read(npclient.socket, (uint8 *) nprominfo.fname, l) != (int) l)
{
NPError("Client: Failed to receive ROM name from server.", 5204);
return (false);
}
nprominfo.fname[l] = 0;
nprominfo.length = l;
NPNotification("Client: Received ROM information from server.", -1);
return (true);
}
void NPClientStoreConfig (void)
{
npclient.savedDeviceSetting = deviceSetting;
npclient.savedAutoSaveDelay = Settings.AutoSaveDelay;
npclient.configsaved = true;
deviceSetting = nprominfo.input;
Settings.AutoSaveDelay = 0;
ChangeInputDevice();
}
void NPClientRestoreConfig (void)
{
if (npclient.configsaved)
{
deviceSetting = npclient.savedDeviceSetting;
Settings.AutoSaveDelay = npclient.savedAutoSaveDelay;
npclient.configsaved = false;
ChangeInputDevice();
}
}
static bool8 NPClientBeginOpenROMImage (WindowRef window)
{
CFStringRef numRef, romRef, baseRef;
CFMutableStringRef mesRef;
SInt32 replaceAt;
bool8 r;
DeinitGameWindow();
if (cartOpen)
{
SNES9X_SaveSRAM();
S9xResetSaveTimer(false);
S9xSaveCheatFile(S9xGetFilename(".cht", CHEAT_DIR));
}
cartOpen = false;
ResetCheatFinder();
romRef = CFStringCreateWithCString(kCFAllocatorDefault, nprominfo.fname, kCFStringEncodingUTF8);
numRef = CFCopyLocalizedString(CFSTR("NPROMNamePos"), "1");
baseRef = CFCopyLocalizedString(CFSTR("NPROMNameMes"), "NPROM");
mesRef = CFStringCreateMutableCopy(kCFAllocatorDefault, 0, baseRef);
replaceAt = CFStringGetIntValue(numRef);
CFStringReplace(mesRef, CFRangeMake(replaceAt - 1, 1), romRef);
r = NavBeginOpenROMImageSheet(window, mesRef);
CFRelease(mesRef);
CFRelease(baseRef);
CFRelease(numRef);
CFRelease(romRef);
return (r);
}
static bool8 NPClientEndOpenROMImage (void)
{
OSStatus err;
FSRef cartRef;
char filename[PATH_MAX + 1];
bool8 r;
r = NavEndOpenROMImageSheet(&cartRef);
if (!r)
{
cartOpen = false;
return (false);
}
CheckSaveFolder(&cartRef);
Settings.ForceLoROM = (romDetect == kLoROMForce );
Settings.ForceHiROM = (romDetect == kHiROMForce );
Settings.ForceHeader = (headerDetect == kHeaderForce );
Settings.ForceNoHeader = (headerDetect == kNoHeaderForce );
Settings.ForceInterleaved = (interleaveDetect == kInterleaveForce );
Settings.ForceInterleaved2 = (interleaveDetect == kInterleave2Force );
Settings.ForceInterleaveGD24 = (interleaveDetect == kInterleaveGD24 );
Settings.ForceNotInterleaved = (interleaveDetect == kNoInterleaveForce);
Settings.ForcePAL = (videoDetect == kPALForce );
Settings.ForceNTSC = (videoDetect == kNTSCForce );
GFX.InfoString = NULL;
GFX.InfoStringTimeout = 0;
S9xResetSaveTimer(true);
err = FSRefMakePath(&cartRef, (unsigned char *) filename, PATH_MAX);
SNES9X_InitSound();
if (Memory.LoadROM(filename) /*&& (Memory.ROMCRC32 == nprominfo.crc32)*/)
{
ChangeTypeAndCreator(filename, 'CART', '~9X~');
cartOpen = true;
return (true);
}
else
{
cartOpen = false;
return (false);
}
}
static void NPClientDetachPrepareThread (void)
{
pthread_create(&preparethread, NULL, NPClientPrepareThread, NULL);
pthread_detach(preparethread);
}
static void * NPClientPrepareThread (void *)
{
NPNotification("Client: Entered preparing thread.", -1);
if ((NPClientROMReadyToServer() == false) ||
(NPClientGetSRAMFromServer() == false) ||
(NPClientGetPlayerListFromServer() == false) ||
(NPClientReplyPhaseSpanTest() == false))
{
NPClientDisconnect();
npclient.dialogprocess = kNPCDialogPrepareFailed;
return (NULL);
}
npclient.dialogprocess = kNPCDialogShowList;
NPNotification("Client: Exited preparing thread.", -1);
return (NULL);
}
static bool8 NPClientROMReadyToServer (void)
{
if (!npclient.online)
return (false);
NPNotification("Client: Sending ROM ready sign to server...", -1);
if (NPClientSendMesToServer(kNPClientROMOpened) == false)
{
NPError("Client: Failed to send messsage to server.", 5401);
return (false);
}
NPNotification("Client: Sent ROM ready sign to server.", -1);
return (true);
}
static bool8 NPClientGetSRAMFromServer (void)
{
if (!npclient.online)
return (false);
NPNotification("Client: Receiving SRAM from server...", -1);
if (NPClientGetMesFromServer() != kNPServerSRAMWillSend)
{
NPError("Client: Failed to receive messsage from server.", 5501);
return (false);
}
if (NPClientSendMesToServer(kNPClientSRAMWaiting) == false)
{
NPError("Client: Failed to send messsage to server.", 5502);
return (false);
}
uint8 mes[4];
uint32 sramsize;
if (socket_read(npclient.socket, mes, 4) != 4)
{
NPError("Client: Failed to receive SRAM size from server.", 5503);
return (false);
}
sramsize = READ_LONG(mes + 0);
if (sramsize != (uint32) (Memory.SRAMSize ? (1 << (Memory.SRAMSize + 3)) * 128 : 0))
{
NPError("Client: SRAM size mismatch.", 5504);
return (false);
}
if (sramsize && (socket_read(npclient.socket, Memory.SRAM, sramsize) != (int) sramsize))
{
NPError("Server: Failed to receive SRAM from server.", 5505);
return (false);
}
if (NPClientSendMesToServer(kNPClientSRAMLoaded) == false)
{
NPError("Client: Failed to send messsage to server.", 5506);
return (false);
}
NPNotification("Client: Received SRAM from server.", -1);
return (true);
}
static bool8 NPClientGetPlayerListFromServer (void)
{
if (!npclient.online)
return (false);
NPNotification("Client: Receiving player list from server...", -1);
if (NPClientGetMesFromServer() != kNPServerPlayerWillSend)
{
NPError("Client: Failed to receive messsage from server.", 5701);
return (false);
}
if (NPClientSendMesToServer(kNPClientPlayerWaiting) == false)
{
NPError("Client: Failed to send messsage to server.", 5702);
return (false);
}
for (int i = 0; i < NP_MAX_PLAYERS; i++)
{
uint8 mes[10];
uint32 l;
if (socket_read(npclient.socket, mes, 10) != 10)
{
NPError("Client: Failed to receive messsage from server.", 5703);
return (false);
}
npcinfo[i].ready = READ_BYTE(mes + 1);
npcinfo[i].player = READ_LONG(mes + 2);
l = READ_LONG(mes + 6);
if (l && (socket_read(npclient.socket, (uint8 *) npcinfo[i].name, l) != (int) l))
{
NPError("Client: Failed to receive messsage from server.", 5704);
return (false);
}
npcinfo[i].name[l] = 0;
}
npclient.numplayers = 0;
for (int i = 0; i < NP_MAX_PLAYERS; i++)
if (npcinfo[i].ready)
npclient.numplayers++;
NPNotification("Client: Received player list from server.", -1);
NPNotification("Client: Number of players: %d", npclient.numplayers);
return (true);
}
static bool8 NPClientReplyPhaseSpanTest (void)
{
uint8 mes[21];
int l = npclient.numplayers * 4 + 1;
NPNotification("Client: Replying sending / receiving pad states test...", -1);
for (int n = 0; n < 5; n++)
{
if (socket_read(npclient.socket, mes, l) != l)
return (false);
if (socket_write(npclient.socket, mes, 5) != 5)
return (false);
}
NPNotification("Client: Replied sending / receiving pad states test.", -1);
NPNotification("Client: Receiving phase span value from server...", -1);
if (socket_read(npclient.socket, mes, 4) != 4)
return (false);
npclient.phasespan = READ_LONG(mes + 0);
NPNotification(" phase span: %d (frames)", npclient.phasespan);
NPNotification("Client: Received phase span value from server.", -1);
return (true);
}
static void NPClientBeginPlayerListSheet (void)
{
OSStatus err;
CFStringRef ref;
HIViewRef ctl, root;
HIViewID cid;
root = HIViewGetRoot(sRef);
cid.signature = 'PLNM';
for (int i = 0; i < NP_MAX_PLAYERS; i++)
{
if (npcinfo[i].ready)
{
cid.id = npcinfo[i].player;
HIViewFindByID(root, cid, &ctl);
ref = CFStringCreateWithCString(kCFAllocatorDefault, npcinfo[i].name, kCFStringEncodingUTF8);
if (ref)
{
SetStaticTextCFString(ctl, ref, false);
CFRelease(ref);
}
else
SetStaticTextCFString(ctl, CFSTR("unknown"), false);
}
}
err = ShowSheetWindow(sRef, mRef);
}
static void NPClientEndPlayerListSheet (void)
{
OSStatus err;
err = HideSheetWindow(sRef);
}
static pascal OSStatus NPClientSheetEventHandler (EventHandlerCallRef inHandlerRef, EventRef inEvent, void *inUserData)
{
if (!npclient.dialogsheet)
return (eventNotHandledErr);
OSStatus err, result = eventNotHandledErr;
switch (GetEventClass(inEvent))
{
case kEventClassCommand:
switch (GetEventKind(inEvent))
{
HICommand tHICommand;
case kEventCommandUpdateStatus:
err = GetEventParameter(inEvent, kEventParamDirectObject, typeHICommand, NULL, sizeof(HICommand), NULL, &tHICommand);
if (err == noErr && tHICommand.commandID == 'clos')
{
UpdateMenuCommandStatus(false);
result = noErr;
}
break;
case kEventCommandProcess:
err = GetEventParameter(inEvent, kEventParamDirectObject, typeHICommand, NULL, sizeof(HICommand), NULL, &tHICommand);
if (err == noErr)
{
switch (tHICommand.commandID)
{
case 'ok ':
npclient.dialogprocess = kNPCDialogDone;
result = noErr;
break;
}
}
break;
}
break;
}
return (result);
}
void NPClientDetachNetPlayThread (void)
{
NPNotification("Client: Detaching pad thread...", -1);
npclient.padloop = true;
npclient.exitsgn = false;
csememu = sem_open(n_csememu, O_CREAT, 0600, 0);
csempad = sem_open(n_csempad, O_CREAT, 0600, 0);
pthread_create(&gamepadthread, NULL, NPClientNetPlayThread, NULL);
pthread_detach(gamepadthread);
NPNotification("Client: Detached pad thread.", -1);
}
void NPClientStopNetPlayThread (void)
{
NPNotification("Client: Stopping pad thread...", -1);
npclient.padloop = false;
sem_post(csempad);
sem_post(csememu);
while (!npclient.exitsgn)
sleep(0);
sem_unlink(n_csememu);
sem_unlink(n_csempad);
sem_close(csememu);
sem_close(csempad);
NPNotification("Client: Stopped pad thread.", -1);
}
bool8 NPClientNetPlayWaitStart (void)
{
NPNotification("Client: Waiting start flag...", -1);
if (NPClientSendMesToServer(kNPClientStartWait) == false)
{
NPError("Client: Failed to send messsage to server.", 5801);
return (false);
}
if (NPClientGetMesFromServer() != kNPServerStart)
{
NPError("Client: Failed to send messsage to server.", 5802);
return (false);
}
npclient.phasecount = 0;
npclient.header = 0;
sem_post(csempad);
NPNotification("Client: Netplay started.", -1);
return (true);
}
static void * NPClientNetPlayThread (void *)
{
uint8 mes[NP_MAX_PLAYERS * 64 * 4 + 1];
uint8 count = 0;
int l;
NPNotification("Client: Entered pad thread.", -1);
while (npclient.padloop)
{
sem_wait(csempad);
l = npclient.numplayers * npclient.phasespan * 4 + 1;
if (socket_read(npclient.socket, mes, l) != l)
{
npclient.exitsgn = true;
sem_post(csememu);
pthread_exit(NULL);
}
if ((mes[0] & 0xF) != count)
NPNotification("Client: Warning: Failed to synchronize server.", -1);
npclient.header = mes[0] & 0xF0;
for (int i = 0; i < npclient.numplayers; i++)
for (uint32 j = 0; j < npclient.phasespan; j++)
npcrecvpad[i][j] = READ_LONG(mes + (i * npclient.phasespan + j) * 4 + 1);
WRITE_BYTE(mes + 0, count);
for (uint32 j = 0; j < npclient.phasespan; j++)
WRITE_LONG(mes + j * 4 + 1, npcsendpad[j]);
l = npclient.phasespan * 4 + 1;
if (socket_write(npclient.socket, mes, l) != l)
{
npclient.exitsgn = true;
sem_post(csememu);
pthread_exit(NULL);
}
count = (count + 1) & 0xF;
sem_post(csememu);
}
npclient.exitsgn = true;
NPNotification("Client: Exited pad thread.", -1);
return (NULL);
}
void NPClientProcessInput (void)
{
static uint32 pos = 0;
KeyMap myKeys;
if (npclient.exitsgn)
{
if (s9xthreadrunning)
{
if (!eventQueued)
{
PostQueueToSubEventLoop();
eventQueued = true;
}
}
else
running = false;
return;
}
if (npclient.phasecount == 0)
{
sem_wait(csememu);
for (int i = 0; i < npclient.numplayers; i++)
for (uint32 j = 0; j < npclient.phasespan; j++)
npcactvpad[i][j] = npcrecvpad[i][j];
for (uint32 j = 0; j < npclient.phasespan; j++)
npcsendpad[j] = npccachpad[j];
if (npclient.header & 0x80)
{
npcsendpad[npclient.phasespan] = 0;
for (int i = 0; i < npclient.numplayers; i++)
npcactvpad[i][npclient.phasespan] = 0;
npclient.phasespan++;
if (npclient.phasespan > (uint32) Memory.ROMFramesPerSecond)
npclient.phasespan = (uint32) Memory.ROMFramesPerSecond;
char str[256];
sprintf(str, "delay: %d", npclient.phasespan);
S9xMessage(0, 0, str);
}
else
if (npclient.header & 0x40)
{
npclient.phasespan--;
if (npclient.phasespan == 0)
npclient.phasespan = 1;
char str[256];
sprintf(str, "delay: %d", npclient.phasespan);
S9xMessage(0, 0, str);
}
npclient.header = 0;
pos = 0;
}
for (int i = 0; i < npclient.numplayers; i++)
{
controlPad[i] = npcactvpad[i][pos];
ControlPadFlagsToS9xReportButtons(i, controlPad[i]);
}
GetKeys(myKeys);
uint32 pad = 0;
JoypadScanDirection(0, &pad);
if (ISpKeyIsPressed(kISp1PR )) pad |= 0x0010;
if (ISpKeyIsPressed(kISp1PL )) pad |= 0x0020;
if (ISpKeyIsPressed(kISp1PX )) pad |= 0x0040;
if (ISpKeyIsPressed(kISp1PA )) pad |= 0x0080;
if (ISpKeyIsPressed(kISp1PStart )) pad |= 0x1000;
if (ISpKeyIsPressed(kISp1PSelect)) pad |= 0x2000;
if (ISpKeyIsPressed(kISp1PY )) pad |= 0x4000;
if (ISpKeyIsPressed(kISp1PB )) pad |= 0x8000;
if (KeyIsPressed(myKeys, keyCode[k1PR] )) pad |= 0x0010;
if (KeyIsPressed(myKeys, keyCode[k1PL] )) pad |= 0x0020;
if (KeyIsPressed(myKeys, keyCode[k1PX] )) pad |= 0x0040;
if (KeyIsPressed(myKeys, keyCode[k1PA] )) pad |= 0x0080;
if (KeyIsPressed(myKeys, keyCode[k1PRight] )) pad |= 0x0100;
if (KeyIsPressed(myKeys, keyCode[k1PLeft] )) pad |= 0x0200;
if (KeyIsPressed(myKeys, keyCode[k1PDown] )) pad |= 0x0400;
if (KeyIsPressed(myKeys, keyCode[k1PUp] )) pad |= 0x0800;
if (KeyIsPressed(myKeys, keyCode[k1PStart] )) pad |= 0x1000;
if (KeyIsPressed(myKeys, keyCode[k1PSelect])) pad |= 0x2000;
if (KeyIsPressed(myKeys, keyCode[k1PY] )) pad |= 0x4000;
if (KeyIsPressed(myKeys, keyCode[k1PB] )) pad |= 0x8000;
npccachpad[pos] = pad;
if (npclient.phasecount == 0)
{
npclient.phasecount = npclient.phasespan;
sem_post(csempad);
}
npclient.phasecount--;
pos++;
}