snes9x/shaders
Brandon Wright e17ff69533 Gtk: Switch codebase to gtkmm.
GTK: Remove support for GTK+ 2.0.

GTK 3 is stable and widespread enough now.

GTK: Rearrange headers to eliminate gtk_s9xcore.h

Gtk: Initial gtkmm conversion work.

Gtk: More gtkmm conversion and bug fixing.

Gtk: More gtkmm fixes.

Gtk: More Fixes

OpenGL no longer creates a second window.
Accelerators are fixed.

Gtk: More fixes

Removed GLX context dependency on Gtk.

Gtk: Fix formatting.

Gtk: Remove a #pragma once
2020-07-17 14:48:34 -05:00
..
SPIRV-Cross@1458bae62e Update SPIRV-Cross. 2019-02-18 17:22:13 -06:00
glsl.cpp Gtk: Switch codebase to gtkmm. 2020-07-17 14:48:34 -05:00
glsl.h Gtk: Switch codebase to gtkmm. 2020-07-17 14:48:34 -05:00
shader_helpers.cpp Shaders: Scan source code in as few passes as possible. 2019-01-30 10:25:19 -06:00
shader_helpers.h Shaders: Scan source code in as few passes as possible. 2019-01-30 10:25:19 -06:00
shader_platform.h Mark all of GTK+ with header stub, and a couple others. 2018-11-15 17:42:29 -06:00
slang.cpp GTK: Include copy of default glslang resources. 2019-09-08 15:16:55 -05:00