mirror of https://github.com/snes9xgit/snes9x.git
670 lines
20 KiB
C++
670 lines
20 KiB
C++
/***********************************************************************************
|
|
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
|
|
|
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
|
Jerremy Koot (jkoot@snes9x.com)
|
|
|
|
(c) Copyright 2002 - 2004 Matthew Kendora
|
|
|
|
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
|
|
|
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
|
|
|
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
|
|
|
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
|
Kris Bleakley (codeviolation@hotmail.com)
|
|
|
|
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
|
Nach (n-a-c-h@users.sourceforge.net),
|
|
|
|
(c) Copyright 2002 - 2011 zones (kasumitokoduck@yahoo.com)
|
|
|
|
(c) Copyright 2006 - 2007 nitsuja
|
|
|
|
(c) Copyright 2009 - 2017 BearOso,
|
|
OV2
|
|
|
|
(c) Copyright 2017 qwertymodo
|
|
|
|
(c) Copyright 2011 - 2017 Hans-Kristian Arntzen,
|
|
Daniel De Matteis
|
|
(Under no circumstances will commercial rights be given)
|
|
|
|
|
|
BS-X C emulator code
|
|
(c) Copyright 2005 - 2006 Dreamer Nom,
|
|
zones
|
|
|
|
C4 x86 assembler and some C emulation code
|
|
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
|
Nach,
|
|
zsKnight (zsknight@zsnes.com)
|
|
|
|
C4 C++ code
|
|
(c) Copyright 2003 - 2006 Brad Jorsch,
|
|
Nach
|
|
|
|
DSP-1 emulator code
|
|
(c) Copyright 1998 - 2006 _Demo_,
|
|
Andreas Naive (andreasnaive@gmail.com),
|
|
Gary Henderson,
|
|
Ivar (ivar@snes9x.com),
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Matthew Kendora,
|
|
Nach,
|
|
neviksti (neviksti@hotmail.com)
|
|
|
|
DSP-2 emulator code
|
|
(c) Copyright 2003 John Weidman,
|
|
Kris Bleakley,
|
|
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
|
Matthew Kendora,
|
|
neviksti
|
|
|
|
DSP-3 emulator code
|
|
(c) Copyright 2003 - 2006 John Weidman,
|
|
Kris Bleakley,
|
|
Lancer,
|
|
z80 gaiden
|
|
|
|
DSP-4 emulator code
|
|
(c) Copyright 2004 - 2006 Dreamer Nom,
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Nach,
|
|
z80 gaiden
|
|
|
|
OBC1 emulator code
|
|
(c) Copyright 2001 - 2004 zsKnight,
|
|
pagefault (pagefault@zsnes.com),
|
|
Kris Bleakley
|
|
Ported from x86 assembler to C by sanmaiwashi
|
|
|
|
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
|
(c) Copyright 2002 Matthew Kendora with research by
|
|
zsKnight,
|
|
John Weidman,
|
|
Dark Force
|
|
|
|
SPC7110 and RTC C++ emulator code used in 1.52+
|
|
(c) Copyright 2009 byuu,
|
|
neviksti
|
|
|
|
S-DD1 C emulator code
|
|
(c) Copyright 2003 Brad Jorsch with research by
|
|
Andreas Naive,
|
|
John Weidman
|
|
|
|
S-RTC C emulator code
|
|
(c) Copyright 2001 - 2006 byuu,
|
|
John Weidman
|
|
|
|
ST010 C++ emulator code
|
|
(c) Copyright 2003 Feather,
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Matthew Kendora
|
|
|
|
Super FX x86 assembler emulator code
|
|
(c) Copyright 1998 - 2003 _Demo_,
|
|
pagefault,
|
|
zsKnight
|
|
|
|
Super FX C emulator code
|
|
(c) Copyright 1997 - 1999 Ivar,
|
|
Gary Henderson,
|
|
John Weidman
|
|
|
|
Sound emulator code used in 1.5-1.51
|
|
(c) Copyright 1998 - 2003 Brad Martin
|
|
(c) Copyright 1998 - 2006 Charles Bilyue'
|
|
|
|
Sound emulator code used in 1.52+
|
|
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
|
|
|
S-SMP emulator code used in 1.54+
|
|
(c) Copyright 2016 byuu
|
|
|
|
SH assembler code partly based on x86 assembler code
|
|
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
|
|
|
2xSaI filter
|
|
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
|
|
|
HQ2x, HQ3x, HQ4x filters
|
|
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
|
|
|
NTSC filter
|
|
(c) Copyright 2006 - 2007 Shay Green
|
|
|
|
GTK+ GUI code
|
|
(c) Copyright 2004 - 2017 BearOso
|
|
|
|
Win32 GUI code
|
|
(c) Copyright 2003 - 2006 blip,
|
|
funkyass,
|
|
Matthew Kendora,
|
|
Nach,
|
|
nitsuja
|
|
(c) Copyright 2009 - 2017 OV2
|
|
|
|
Mac OS GUI code
|
|
(c) Copyright 1998 - 2001 John Stiles
|
|
(c) Copyright 2001 - 2011 zones
|
|
|
|
Libretro port
|
|
(c) Copyright 2011 - 2017 Hans-Kristian Arntzen,
|
|
Daniel De Matteis
|
|
(Under no circumstances will commercial rights be given)
|
|
|
|
|
|
Specific ports contains the works of other authors. See headers in
|
|
individual files.
|
|
|
|
|
|
Snes9x homepage: http://www.snes9x.com/
|
|
|
|
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
|
and source form, for non-commercial purposes, is hereby granted without
|
|
fee, providing that this license information and copyright notice appear
|
|
with all copies and any derived work.
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event shall the authors be held liable for any damages
|
|
arising from the use of this software or it's derivatives.
|
|
|
|
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
|
seek permission of the copyright holders first. Commercial use includes,
|
|
but is not limited to, charging money for Snes9x or software derived from
|
|
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
|
using Snes9x as a promotion for your commercial product.
|
|
|
|
The copyright holders request that bug fixes and improvements to the code
|
|
should be forwarded to them so everyone can benefit from the modifications
|
|
in future versions.
|
|
|
|
Super NES and Super Nintendo Entertainment System are trademarks of
|
|
Nintendo Co., Limited and its subsidiary companies.
|
|
***********************************************************************************/
|
|
|
|
|
|
#include "snes9x.h"
|
|
#include "2xsai.h"
|
|
|
|
#define ALL_COLOR_MASK (FIRST_COLOR_MASK | SECOND_COLOR_MASK | THIRD_COLOR_MASK)
|
|
|
|
#ifdef GFX_MULTI_FORMAT
|
|
static uint32 colorMask = 0, qcolorMask = 0, lowPixelMask = 0, qlowpixelMask = 0;
|
|
#else
|
|
#define colorMask (((~RGB_LOW_BITS_MASK & ALL_COLOR_MASK) << 16) | (~RGB_LOW_BITS_MASK & ALL_COLOR_MASK))
|
|
#define qcolorMask (((~TWO_LOW_BITS_MASK & ALL_COLOR_MASK) << 16) | (~TWO_LOW_BITS_MASK & ALL_COLOR_MASK))
|
|
#define lowPixelMask ((RGB_LOW_BITS_MASK << 16) | RGB_LOW_BITS_MASK)
|
|
#define qlowpixelMask ((TWO_LOW_BITS_MASK << 16) | TWO_LOW_BITS_MASK)
|
|
#endif
|
|
|
|
static inline int GetResult (uint32, uint32, uint32, uint32);
|
|
static inline int GetResult1 (uint32, uint32, uint32, uint32, uint32);
|
|
static inline int GetResult2 (uint32, uint32, uint32, uint32, uint32);
|
|
static inline uint32 INTERPOLATE (uint32, uint32);
|
|
static inline uint32 Q_INTERPOLATE (uint32, uint32, uint32, uint32);
|
|
|
|
|
|
static inline int GetResult (uint32 A, uint32 B, uint32 C, uint32 D)
|
|
{
|
|
int x = 0, y = 0, r = 0;
|
|
|
|
if (A == C) x += 1; else if (B == C) y += 1;
|
|
if (A == D) x += 1; else if (B == D) y += 1;
|
|
if (x <= 1) r += 1;
|
|
if (y <= 1) r -= 1;
|
|
|
|
return (r);
|
|
}
|
|
|
|
static inline int GetResult1 (uint32 A, uint32 B, uint32 C, uint32 D, uint32 E)
|
|
{
|
|
int x = 0, y = 0, r = 0;
|
|
|
|
if (A == C) x += 1; else if (B == C) y += 1;
|
|
if (A == D) x += 1; else if (B == D) y += 1;
|
|
if (x <= 1) r += 1;
|
|
if (y <= 1) r -= 1;
|
|
|
|
return (r);
|
|
}
|
|
|
|
static inline int GetResult2 (uint32 A, uint32 B, uint32 C, uint32 D, uint32 E)
|
|
{
|
|
int x = 0, y = 0, r = 0;
|
|
|
|
if (A == C) x += 1; else if (B == C) y += 1;
|
|
if (A == D) x += 1; else if (B == D) y += 1;
|
|
if (x <= 1) r -= 1;
|
|
if (y <= 1) r += 1;
|
|
|
|
return (r);
|
|
}
|
|
|
|
static inline uint32 INTERPOLATE (uint32 A, uint32 B)
|
|
{
|
|
return (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask));
|
|
}
|
|
|
|
static inline uint32 Q_INTERPOLATE (uint32 A, uint32 B, uint32 C, uint32 D)
|
|
{
|
|
uint32 x = ((A & qcolorMask) >> 2) + ((B & qcolorMask) >> 2) + ((C & qcolorMask) >> 2) + ((D & qcolorMask) >> 2);
|
|
uint32 y = (A & qlowpixelMask) + (B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask);
|
|
|
|
y = (y >> 2) & qlowpixelMask;
|
|
|
|
return (x + y);
|
|
}
|
|
|
|
bool8 S9xBlit2xSaIFilterInit (void)
|
|
{
|
|
#ifdef GFX_MULTI_FORMAT
|
|
colorMask = ((~RGB_LOW_BITS_MASK & ALL_COLOR_MASK) << 16) | (~RGB_LOW_BITS_MASK & ALL_COLOR_MASK);
|
|
qcolorMask = ((~TWO_LOW_BITS_MASK & ALL_COLOR_MASK) << 16) | (~TWO_LOW_BITS_MASK & ALL_COLOR_MASK);
|
|
lowPixelMask = (RGB_LOW_BITS_MASK << 16) | RGB_LOW_BITS_MASK;
|
|
qlowpixelMask = (TWO_LOW_BITS_MASK << 16) | TWO_LOW_BITS_MASK;
|
|
#endif
|
|
|
|
return (TRUE);
|
|
}
|
|
|
|
void S9xBlit2xSaIFilterDeinit (void)
|
|
{
|
|
return;
|
|
}
|
|
|
|
void SuperEagle (uint8 *srcPtr, int srcRowBytes, uint8 *dstPtr, int dstRowBytes, int width, int height)
|
|
{
|
|
uint16 *bP;
|
|
uint32 *dP;
|
|
uint32 nextline = srcRowBytes >> 1;
|
|
|
|
for (; height; height--)
|
|
{
|
|
bP = (uint16 *) srcPtr;
|
|
dP = (uint32 *) dstPtr;
|
|
|
|
for (int i = 0; i < width; i++)
|
|
{
|
|
uint32 color1, color2, color3, color4, color5, color6;
|
|
uint32 colorA0, colorA1, colorA2, colorA3, colorB0, colorB1, colorB2, colorB3, colorS1, colorS2;
|
|
uint32 product1a, product1b, product2a, product2b;
|
|
|
|
colorB0 = *(bP - nextline - 1);
|
|
colorB1 = *(bP - nextline );
|
|
colorB2 = *(bP - nextline + 1);
|
|
colorB3 = *(bP - nextline + 2);
|
|
|
|
color4 = *(bP - 1);
|
|
color5 = *(bP );
|
|
color6 = *(bP + 1);
|
|
colorS2 = *(bP + 2);
|
|
|
|
color1 = *(bP + nextline - 1);
|
|
color2 = *(bP + nextline );
|
|
color3 = *(bP + nextline + 1);
|
|
colorS1 = *(bP + nextline + 2);
|
|
|
|
colorA0 = *(bP + nextline + nextline - 1);
|
|
colorA1 = *(bP + nextline + nextline );
|
|
colorA2 = *(bP + nextline + nextline + 1);
|
|
colorA3 = *(bP + nextline + nextline + 2);
|
|
|
|
if (color2 == color6 && color5 != color3)
|
|
{
|
|
product1b = product2a = color2;
|
|
if ((color1 == color2 && color6 == colorS2) || (color2 == colorA1 && color6 == colorB2))
|
|
{
|
|
product1a = INTERPOLATE(color2, color5);
|
|
product1a = INTERPOLATE(color2, product1a);
|
|
product2b = INTERPOLATE(color2, color3);
|
|
product2b = INTERPOLATE(color2, product2b);
|
|
}
|
|
else
|
|
{
|
|
product1a = INTERPOLATE(color5, color6);
|
|
product2b = INTERPOLATE(color2, color3);
|
|
}
|
|
}
|
|
else
|
|
if (color5 == color3 && color2 != color6)
|
|
{
|
|
product2b = product1a = color5;
|
|
if ((colorB1 == color5 && color3 == colorA2) || (color4 == color5 && color3 == colorS1))
|
|
{
|
|
product1b = INTERPOLATE(color5, color6);
|
|
product1b = INTERPOLATE(color5, product1b);
|
|
product2a = INTERPOLATE(color5, color2);
|
|
product2a = INTERPOLATE(color5, product2a);
|
|
}
|
|
else
|
|
{
|
|
product1b = INTERPOLATE(color5, color6);
|
|
product2a = INTERPOLATE(color2, color3);
|
|
}
|
|
}
|
|
else
|
|
if (color5 == color3 && color2 == color6 && color5 != color6)
|
|
{
|
|
int r = 0;
|
|
|
|
r += GetResult(color6, color5, color1, colorA1);
|
|
r += GetResult(color6, color5, color4, colorB1);
|
|
r += GetResult(color6, color5, colorA2, colorS1);
|
|
r += GetResult(color6, color5, colorB2, colorS2);
|
|
|
|
if (r > 0)
|
|
{
|
|
product1b = product2a = color2;
|
|
product1a = product2b = INTERPOLATE(color5, color6);
|
|
}
|
|
else
|
|
if (r < 0)
|
|
{
|
|
product2b = product1a = color5;
|
|
product1b = product2a = INTERPOLATE(color5, color6);
|
|
}
|
|
else
|
|
{
|
|
product2b = product1a = color5;
|
|
product1b = product2a = color2;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ((color2 == color5) || (color3 == color6))
|
|
{
|
|
product1a = color5;
|
|
product2a = color2;
|
|
product1b = color6;
|
|
product2b = color3;
|
|
}
|
|
else
|
|
{
|
|
product1b = product1a = INTERPOLATE(color5, color6);
|
|
product1a = INTERPOLATE(color5, product1a);
|
|
product1b = INTERPOLATE(color6, product1b);
|
|
|
|
product2a = product2b = INTERPOLATE(color2, color3);
|
|
product2a = INTERPOLATE(color2, product2a);
|
|
product2b = INTERPOLATE(color3, product2b);
|
|
}
|
|
}
|
|
|
|
#ifdef MSB_FIRST
|
|
product1a = (product1a << 16) | product1b;
|
|
product2a = (product2a << 16) | product2b;
|
|
#else
|
|
product1a = product1a | (product1b << 16);
|
|
product2a = product2a | (product2b << 16);
|
|
#endif
|
|
|
|
*(dP) = product1a;
|
|
*(dP + (dstRowBytes >> 2)) = product2a;
|
|
|
|
bP++;
|
|
dP++;
|
|
}
|
|
|
|
dstPtr += dstRowBytes << 1;
|
|
srcPtr += srcRowBytes;
|
|
}
|
|
}
|
|
|
|
void _2xSaI (uint8 *srcPtr, int srcRowBytes, uint8 *dstPtr, int dstRowBytes, int width, int height)
|
|
{
|
|
uint16 *bP;
|
|
uint32 *dP;
|
|
uint32 nextline = srcRowBytes >> 1;
|
|
|
|
for (; height; height--)
|
|
{
|
|
bP = (uint16 *) srcPtr;
|
|
dP = (uint32 *) dstPtr;
|
|
|
|
for (int i = 0; i < width; i++)
|
|
{
|
|
uint32 colorA, colorB, colorC, colorD, colorE, colorF, colorG, colorH, colorI, colorJ, colorK, colorL, colorM, colorN, colorO, colorP;
|
|
uint32 product, product1, product2;
|
|
|
|
colorI = *(bP - nextline - 1);
|
|
colorE = *(bP - nextline );
|
|
colorF = *(bP - nextline + 1);
|
|
colorJ = *(bP - nextline + 2);
|
|
|
|
colorG = *(bP - 1);
|
|
colorA = *(bP );
|
|
colorB = *(bP + 1);
|
|
colorK = *(bP + 2);
|
|
|
|
colorH = *(bP + nextline - 1);
|
|
colorC = *(bP + nextline );
|
|
colorD = *(bP + nextline + 1);
|
|
colorL = *(bP + nextline + 2);
|
|
|
|
colorM = *(bP + nextline + nextline - 1);
|
|
colorN = *(bP + nextline + nextline );
|
|
colorO = *(bP + nextline + nextline + 1);
|
|
colorP = *(bP + nextline + nextline + 2);
|
|
|
|
if ((colorA == colorD) && (colorB != colorC))
|
|
{
|
|
if (((colorA == colorE) && (colorB == colorL)) || ((colorA == colorC) && (colorA == colorF) && (colorB != colorE) && (colorB == colorJ)))
|
|
product = colorA;
|
|
else
|
|
product = INTERPOLATE(colorA, colorB);
|
|
|
|
if (((colorA == colorG) && (colorC == colorO)) || ((colorA == colorB) && (colorA == colorH) && (colorG != colorC) && (colorC == colorM)))
|
|
product1 = colorA;
|
|
else
|
|
product1 = INTERPOLATE(colorA, colorC);
|
|
|
|
product2 = colorA;
|
|
}
|
|
else
|
|
if ((colorB == colorC) && (colorA != colorD))
|
|
{
|
|
if (((colorB == colorF) && (colorA == colorH)) || ((colorB == colorE) && (colorB == colorD) && (colorA != colorF) && (colorA == colorI)))
|
|
product = colorB;
|
|
else
|
|
product = INTERPOLATE(colorA, colorB);
|
|
|
|
if (((colorC == colorH) && (colorA == colorF)) || ((colorC == colorG) && (colorC == colorD) && (colorA != colorH) && (colorA == colorI)))
|
|
product1 = colorC;
|
|
else
|
|
product1 = INTERPOLATE(colorA, colorC);
|
|
|
|
product2 = colorB;
|
|
}
|
|
else
|
|
if ((colorA == colorD) && (colorB == colorC))
|
|
{
|
|
if (colorA == colorB)
|
|
{
|
|
product = colorA;
|
|
product1 = colorA;
|
|
product2 = colorA;
|
|
}
|
|
else
|
|
{
|
|
int r = 0;
|
|
|
|
product1 = INTERPOLATE(colorA, colorC);
|
|
product = INTERPOLATE(colorA, colorB);
|
|
|
|
r += GetResult1(colorA, colorB, colorG, colorE, colorI);
|
|
r += GetResult2(colorB, colorA, colorK, colorF, colorJ);
|
|
r += GetResult2(colorB, colorA, colorH, colorN, colorM);
|
|
r += GetResult1(colorA, colorB, colorL, colorO, colorP);
|
|
|
|
if (r > 0)
|
|
product2 = colorA;
|
|
else
|
|
if (r < 0)
|
|
product2 = colorB;
|
|
else
|
|
product2 = Q_INTERPOLATE(colorA, colorB, colorC, colorD);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
product2 = Q_INTERPOLATE(colorA, colorB, colorC, colorD);
|
|
|
|
if ((colorA == colorC) && (colorA == colorF) && (colorB != colorE) && (colorB == colorJ))
|
|
product = colorA;
|
|
else
|
|
if ((colorB == colorE) && (colorB == colorD) && (colorA != colorF) && (colorA == colorI))
|
|
product = colorB;
|
|
else
|
|
product = INTERPOLATE(colorA, colorB);
|
|
|
|
if ((colorA == colorB) && (colorA == colorH) && (colorG != colorC) && (colorC == colorM))
|
|
product1 = colorA;
|
|
else
|
|
if ((colorC == colorG) && (colorC == colorD) && (colorA != colorH) && (colorA == colorI))
|
|
product1 = colorC;
|
|
else
|
|
product1 = INTERPOLATE(colorA, colorC);
|
|
}
|
|
|
|
#ifdef MSB_FIRST
|
|
product = (colorA << 16) | product;
|
|
product1 = (product1 << 16) | product2;
|
|
#else
|
|
product = colorA | (product << 16);
|
|
product1 = product1 | (product2 << 16);
|
|
#endif
|
|
|
|
*(dP) = product;
|
|
*(dP + (dstRowBytes >> 2)) = product1;
|
|
|
|
bP++;
|
|
dP++;
|
|
}
|
|
|
|
dstPtr += dstRowBytes << 1;
|
|
srcPtr += srcRowBytes;
|
|
}
|
|
}
|
|
|
|
void Super2xSaI (uint8 *srcPtr, int srcRowBytes, uint8 *dstPtr, int dstRowBytes, int width, int height)
|
|
{
|
|
uint16 *bP;
|
|
uint32 *dP;
|
|
uint32 nextline = srcRowBytes >> 1;
|
|
|
|
for (; height; height--)
|
|
{
|
|
bP = (uint16 *) srcPtr;
|
|
dP = (uint32 *) dstPtr;
|
|
|
|
for (int i = 0; i < width; i++)
|
|
{
|
|
uint32 color1, color2, color3, color4, color5, color6;
|
|
uint32 colorA0, colorA1, colorA2, colorA3, colorB0, colorB1, colorB2, colorB3, colorS1, colorS2;
|
|
uint32 product1a, product1b, product2a, product2b;
|
|
|
|
colorB0 = *(bP - nextline - 1);
|
|
colorB1 = *(bP - nextline );
|
|
colorB2 = *(bP - nextline + 1);
|
|
colorB3 = *(bP - nextline + 2);
|
|
|
|
color4 = *(bP - 1);
|
|
color5 = *(bP );
|
|
color6 = *(bP + 1);
|
|
colorS2 = *(bP + 2);
|
|
|
|
color1 = *(bP + nextline - 1);
|
|
color2 = *(bP + nextline );
|
|
color3 = *(bP + nextline + 1);
|
|
colorS1 = *(bP + nextline + 2);
|
|
|
|
colorA0 = *(bP + nextline + nextline - 1);
|
|
colorA1 = *(bP + nextline + nextline );
|
|
colorA2 = *(bP + nextline + nextline + 1);
|
|
colorA3 = *(bP + nextline + nextline + 2);
|
|
|
|
if (color2 == color6 && color5 != color3)
|
|
product2b = product1b = color2;
|
|
else
|
|
if (color5 == color3 && color2 != color6)
|
|
product2b = product1b = color5;
|
|
else
|
|
if (color5 == color3 && color2 == color6 && color5 != color6)
|
|
{
|
|
int r = 0;
|
|
|
|
r += GetResult(color6, color5, color1, colorA1);
|
|
r += GetResult(color6, color5, color4, colorB1);
|
|
r += GetResult(color6, color5, colorA2, colorS1);
|
|
r += GetResult(color6, color5, colorB2, colorS2);
|
|
|
|
if (r > 0)
|
|
product2b = product1b = color6;
|
|
else
|
|
if (r < 0)
|
|
product2b = product1b = color5;
|
|
else
|
|
product2b = product1b = INTERPOLATE(color5, color6);
|
|
}
|
|
else
|
|
{
|
|
if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0)
|
|
product2b = Q_INTERPOLATE(color3, color3, color3, color2);
|
|
else
|
|
if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3)
|
|
product2b = Q_INTERPOLATE(color2, color2, color2, color3);
|
|
else
|
|
product2b = INTERPOLATE(color2, color3);
|
|
|
|
if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0)
|
|
product1b = Q_INTERPOLATE(color6, color6, color6, color5);
|
|
else
|
|
if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3)
|
|
product1b = Q_INTERPOLATE(color6, color5, color5, color5);
|
|
else
|
|
product1b = INTERPOLATE (color5, color6);
|
|
}
|
|
|
|
if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2)
|
|
product2a = INTERPOLATE(color2, color5);
|
|
else
|
|
if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0)
|
|
product2a = INTERPOLATE(color2, color5);
|
|
else
|
|
product2a = color2;
|
|
|
|
if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2)
|
|
product1a = INTERPOLATE(color2, color5);
|
|
else
|
|
if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0)
|
|
product1a = INTERPOLATE(color2, color5);
|
|
else
|
|
product1a = color5;
|
|
|
|
#ifdef MSB_FIRST
|
|
product1a = (product1a << 16) | product1b;
|
|
product2a = (product2a << 16) | product2b;
|
|
#else
|
|
product1a = product1a | (product1b << 16);
|
|
product2a = product2a | (product2b << 16);
|
|
#endif
|
|
|
|
*(dP) = product1a;
|
|
*(dP +(dstRowBytes >> 2)) = product2a;
|
|
|
|
bP++;
|
|
dP++;
|
|
}
|
|
|
|
dstPtr += dstRowBytes << 1;
|
|
srcPtr += srcRowBytes;
|
|
}
|
|
}
|