mirror of https://github.com/snes9xgit/snes9x.git
e48f077f6c
It's not relevant or helpful in this case, since sound is resampled anyway, DSP output is actually 32040Hz, the MSU1 is 44100Hz, and the Windows sound server uses 48000Hz by default. |
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.. | ||
bitmap2.bmp | ||
cdd.bmp | ||
closedfold.bmp | ||
hd.bmp | ||
hiddir.bmp | ||
icon1.ico | ||
icon2.ico | ||
nd.bmp | ||
nodrop.cur | ||
openfold.bmp | ||
pad.bmp | ||
ram.bmp | ||
rd.bmp | ||
resource.h | ||
rodir.bmp | ||
snes9x.rc | ||
ud.bmp |