snes9x/win32/zlib/zlib.vcxproj.filters

109 lines
3.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\zlib\adler32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zlib\compress.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zlib\crc32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zlib\deflate.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zlib\gzclose.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zlib\gzlib.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zlib\gzread.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zlib\gzwrite.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zlib\infback.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zlib\contrib\masmx64\inffas8664.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zlib\inffast.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zlib\inflate.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zlib\inftrees.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zlib\trees.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zlib\uncompr.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zlib\zutil.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\zlib\crc32.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\zlib\deflate.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\zlib\inffast.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\zlib\inffixed.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\zlib\inflate.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\zlib\inftrees.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\zlib\trees.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\zlib\zconf.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\zlib\zlib.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\zlib\zutil.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\zlib\win32\zlib1.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\..\..\zlib\win32\zlib.def">
<Filter>Source Files</Filter>
</CustomBuild>
</ItemGroup>
</Project>