mirror of https://github.com/snes9xgit/snes9x.git
468 lines
11 KiB
Plaintext
Executable File
468 lines
11 KiB
Plaintext
Executable File
/*****************************************************************************\
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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This file is licensed under the Snes9x License.
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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/***********************************************************************************
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SNES9X for Mac OS (c) Copyright John Stiles
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Snes9x for Mac OS X
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(c) Copyright 2001 - 2011 zones
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(c) Copyright 2002 - 2005 107
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(c) Copyright 2002 PB1400c
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(c) Copyright 2004 Alexander and Sander
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(c) Copyright 2004 - 2005 Steven Seeger
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(c) Copyright 2005 Ryan Vogt
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(c) Copyright 2019 Michael Donald Buckley
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***********************************************************************************/
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#import "snes9x.h"
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#import "memmap.h"
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#import "apu.h"
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#import "snapshot.h"
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#import "snes.hpp"
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#import <Cocoa/Cocoa.h>
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#import <sys/time.h>
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#import <pthread.h>
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#import "mac-prefix.h"
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#import "mac-audio.h"
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#import "mac-file.h"
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#import "mac-os.h"
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#import "mac-musicbox.h"
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volatile bool8 mboxPause = false;
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static volatile bool8 stopNow, showIndicator, headPressed;
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static int32 oldCPUCycles;
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static uint16 stereo_switch;
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static uint8 storedSoundSnapshot[SPC_SAVE_STATE_BLOCK_SIZE];
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static void SPCPlayExec (void);
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static void SPCPlayFreeze (void);
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static void SPCPlayDefrost (void);
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static void MusicBoxForceFreeze (void);
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static void MusicBoxForceDefrost (void);
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static void * SoundTask (void *);
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@implementation MusicBoxController
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- (id) init
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{
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NSUserDefaults *defaults;
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NSString *s;
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NSRect rect;
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NSSize size;
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BOOL apuonly, r;
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char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], fname[_MAX_FNAME + 1], ext[_MAX_EXT + 1];
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self = [super init];
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if (!self)
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return (self);
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r = [NSBundle loadNibNamed: @"musicbox" owner: self];
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if (!r)
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return (self);
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apuonly = (musicboxmode == kMBXSoundEmulation);
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if (apuonly)
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SPCPlayFreeze();
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else
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MusicBoxForceFreeze();
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_splitpath(Memory.ROMFilename, drive, dir, fname, ext);
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[gametitle setStringValue: [NSString stringWithUTF8String: fname]];
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[led setImage: [NSImage imageNamed: (apuonly ? @"musicbox_ledoff.icns" : @"musicbox_ledon.icns")]];
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if (!apuonly)
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{
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[rewind setState: NSOffState];
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[rewind setEnabled: NO];
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}
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defaults = [NSUserDefaults standardUserDefaults];
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s = [defaults stringForKey: @"frame_musicbox"];
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if (s)
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{
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rect = NSRectFromString(s);
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[window setFrame: rect display: NO];
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}
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if (!savewindowpos)
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[window center];
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size = [window minSize];
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mbxClosedHeight = size.height;
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size = [window maxSize];
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mbxOpenedHeight = size.height;
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rect = [window frame];
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showIndicator = (rect.size.height > mbxClosedHeight) ? true : false;
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[disclosure setState: (showIndicator ? NSOnState : NSOffState)];
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[window makeKeyAndOrderFront: self];
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mboxPause = false;
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headPressed = false;
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stereo_switch = ~0;
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SNES::dsp.spc_dsp.set_stereo_switch(stereo_switch);
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for (int i = 0; i < MAC_MAX_PLAYERS; i++)
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controlPad[i] = 0;
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stopNow = false;
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MacStartSound();
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pthread_create(&mbxThread, NULL, SoundTask, NULL);
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timer = [NSTimer scheduledTimerWithTimeInterval: (2.0 / (double) Memory.ROMFramesPerSecond) target: self selector: @selector(updateIndicator:) userInfo: nil repeats: YES];
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return (self);
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}
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- (void) windowWillClose: (NSNotification *) aNotification
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{
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NSUserDefaults *defaults;
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NSString *s;
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BOOL r;
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[timer invalidate];
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timer = nil;
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showIndicator = false;
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stopNow = true;
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pthread_join(mbxThread, NULL);
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MacStopSound();
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defaults = [NSUserDefaults standardUserDefaults];
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s = NSStringFromRect([window frame]);
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[defaults setObject: s forKey: @"frame_musicbox"];
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r = [defaults synchronize];
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[NSApp stopModal];
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}
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- (void) dealloc
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{
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stereo_switch = ~0;
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SNES::dsp.spc_dsp.set_stereo_switch(stereo_switch);
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if (musicboxmode == kMBXSoundEmulation)
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SPCPlayDefrost();
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else
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MusicBoxForceDefrost();
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}
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- (NSWindow *) window
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{
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return (window);
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}
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- (IBAction) handlePauseButton: (id) sender
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{
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mboxPause = !mboxPause;
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S9xSetSoundMute(mboxPause);
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}
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- (IBAction) handleRewindButton: (id) sender
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{
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headPressed = true;
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}
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- (IBAction) handleEffectButton: (id) sender
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{
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[window orderOut: self];
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showIndicator = false;
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ConfigureSoundEffects();
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showIndicator = true;
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[window makeKeyAndOrderFront: self];
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}
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- (IBAction) handleChannelButton: (id) sender
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{
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stereo_switch ^= (1 << [sender tag]);
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SNES::dsp.spc_dsp.set_stereo_switch(stereo_switch);
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}
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- (IBAction) handleDisclosureButton: (id) sender
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{
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NSRect rect;
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float h;
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showIndicator = !showIndicator;
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rect = [window frame];
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h = rect.size.height;
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rect.size.height = showIndicator ? mbxOpenedHeight : mbxClosedHeight;
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rect.origin.y += (h - rect.size.height);
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[window setFrame: rect display: YES animate: YES];
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}
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- (void) updateIndicator: (NSTimer *) aTimer
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{
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if (showIndicator)
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[indicator setNeedsDisplay: YES];
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}
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@end
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@implementation MusicBoxIndicatorView
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- (id) initWithFrame: (NSRect) frame
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{
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self = [super initWithFrame: frame];
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if (self)
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{
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NSRect rect;
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long long currentTime;
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struct timeval tv;
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mbxOffsetX = 0.0f;
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mbxOffsetY = 0.0f;
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mbxBarWidth = 12.0f;
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mbxBarHeight = 128.0f;
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mbxBarSpace = 2.0f;
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mbxLRSpace = 20.0f;
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mbxRightBarX = (mbxLRSpace + (mbxBarWidth * 8.0f + mbxBarSpace * 7.0f));
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yyscale = (float) (128.0 / sqrt(64.0));
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rect = [self bounds];
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mbxViewWidth = rect.size.width;
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mbxViewHeight = rect.size.height;
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mbxMarginX = (mbxViewWidth - ((mbxBarWidth * 8.0f + mbxBarSpace * 7.0f) * 2.0f + mbxLRSpace)) / 2.0f;
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mbxMarginY = (mbxViewHeight - mbxBarHeight) / 2.0f;
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gettimeofday(&tv, NULL);
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currentTime = tv.tv_sec * 1000000 + tv.tv_usec;
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for (int i = 0; i < 8; i++)
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{
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prevLMax[i] = prevRMax[i] = 0;
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prevLVol[i] = prevRVol[i] = 0;
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barTimeL[i] = barTimeR[i] = currentTime;
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}
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}
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return (self);
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}
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- (void) drawRect: (NSRect) rect
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{
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CGContextRef mboxctx;
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mboxctx = (CGContextRef) [[NSGraphicsContext currentContext] graphicsPort];
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// Bar
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const float length[] = { 1.0f, 1.0f };
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CGContextSetLineWidth(mboxctx, mbxBarWidth);
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//CGContextSetLineDash(mboxctx, 0, length, 2);
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CGContextSetLineJoin(mboxctx, kCGLineJoinMiter);
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CGContextBeginPath(mboxctx);
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float x = mbxOffsetX + mbxMarginX + mbxBarWidth / 2.0f;
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for (int h = 0; h < 8; h++)
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{
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// Inactive
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CGContextSetRGBStrokeColor(mboxctx, (196.0f / 256.0f), (200.0f / 256.0f), (176.0f / 256.0f), 1.0f);
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CGContextMoveToPoint (mboxctx, x, mbxOffsetY + mbxMarginY);
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CGContextAddLineToPoint(mboxctx, x, mbxOffsetY + mbxMarginY + mbxBarHeight);
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CGContextMoveToPoint (mboxctx, x + mbxRightBarX, mbxOffsetY + mbxMarginY);
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CGContextAddLineToPoint(mboxctx, x + mbxRightBarX, mbxOffsetY + mbxMarginY + mbxBarHeight);
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CGContextStrokePath(mboxctx);
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// Max
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short vl = (SNES::dsp.spc_dsp.reg_value(h, 0x00) * SNES::dsp.spc_dsp.envx_value(h)) >> 11;
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short vr = (SNES::dsp.spc_dsp.reg_value(h, 0x01) * SNES::dsp.spc_dsp.envx_value(h)) >> 11;
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long long currentTime;
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struct timeval tv;
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if (vl <= 0) vl = 0; else if (vl > 64) vl = 64; else vl = (short) (yyscale * sqrt((double) vl)) & (~0 << 1);
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if (vr <= 0) vr = 0; else if (vr > 64) vr = 64; else vr = (short) (yyscale * sqrt((double) vr)) & (~0 << 1);
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if (vl < prevLVol[h]) vl = ((prevLVol[h] + vl) >> 1);
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if (vr < prevRVol[h]) vr = ((prevRVol[h] + vr) >> 1);
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gettimeofday(&tv, NULL);
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currentTime = tv.tv_sec * 1000000 + tv.tv_usec;
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// left
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if ((vl >= prevLMax[h]) && (vl > prevLVol[h]))
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{
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barTimeL[h] = currentTime;
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prevLMax[h] = vl;
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}
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else
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if ((prevLMax[h] > 0) && (barTimeL[h] + 1000000 > currentTime))
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{
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CGContextSetRGBStrokeColor(mboxctx, (22.0f / 256.0f), (156.0f / 256.0f), (20.0f / 256.0f), (float) (barTimeL[h] + 1000000 - currentTime) / 1000000.0f);
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CGContextMoveToPoint (mboxctx, x, mbxOffsetY + mbxMarginY + (float) (prevLMax[h] - 2));
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CGContextAddLineToPoint(mboxctx, x, mbxOffsetY + mbxMarginY + (float) (prevLMax[h] ));
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CGContextStrokePath(mboxctx);
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}
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else
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prevLMax[h] = 0;
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prevLVol[h] = vl;
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// right
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if ((vr >= prevRMax[h]) && (vr > prevRVol[h]))
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{
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barTimeR[h] = currentTime;
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prevRMax[h] = vr;
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}
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else
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if ((prevRMax[h] > 0) && (barTimeR[h] + 1000000 > currentTime))
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{
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CGContextSetRGBStrokeColor(mboxctx, (22.0f / 256.0f), (156.0f / 256.0f), (20.0f / 256.0f), (float) (barTimeR[h] + 1000000 - currentTime) / 1000000.0f);
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CGContextMoveToPoint (mboxctx, x + mbxRightBarX, mbxOffsetY + mbxMarginY + (float) (prevRMax[h] - 2));
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CGContextAddLineToPoint(mboxctx, x + mbxRightBarX, mbxOffsetY + mbxMarginY + (float) (prevRMax[h] ));
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CGContextStrokePath(mboxctx);
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}
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else
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prevRMax[h] = 0;
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prevRVol[h] = vr;
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// Active
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CGContextSetRGBStrokeColor(mboxctx, (22.0f / 256.0f), (22.0f / 256.0f), (20.0f / 256.0f), 1.0f);
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CGContextMoveToPoint (mboxctx, x, mbxOffsetY + mbxMarginY);
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CGContextAddLineToPoint(mboxctx, x, mbxOffsetY + mbxMarginY + (float) vl);
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CGContextStrokePath(mboxctx);
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CGContextMoveToPoint (mboxctx, x + mbxRightBarX, mbxOffsetY + mbxMarginY);
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CGContextAddLineToPoint(mboxctx, x + mbxRightBarX, mbxOffsetY + mbxMarginY + (float) vr);
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CGContextStrokePath(mboxctx);
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x += (mbxBarWidth + mbxBarSpace);
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}
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}
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@end
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static void * SoundTask (void *)
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{
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long long last, curr;
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struct timeval tv;
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gettimeofday(&tv, NULL);
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last = tv.tv_sec * 1000000 + tv.tv_usec;
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while (!stopNow)
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{
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if (!mboxPause)
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{
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if (musicboxmode == kMBXSoundEmulation)
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SPCPlayExec();
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else
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S9xMainLoop();
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}
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if (headPressed)
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{
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showIndicator = false;
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SPCPlayDefrost();
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showIndicator = true;
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headPressed = false;
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}
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last += (1000000 / Memory.ROMFramesPerSecond);
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gettimeofday(&tv, NULL);
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curr = tv.tv_sec * 1000000 + tv.tv_usec;
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if (last > curr)
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usleep((useconds_t) (last - curr));
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}
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return (NULL);
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}
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static void SPCPlayExec (void)
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{
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for (int v = 0; v < Timings.V_Max; v++)
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{
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CPU.Cycles = Timings.H_Max;
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S9xAPUEndScanline();
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CPU.Cycles = 0;
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S9xAPUSetReferenceTime(0);
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}
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}
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static void MusicBoxForceFreeze (void)
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{
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char filename[PATH_MAX + 1];
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strlcpy(filename, S9xGetFreezeFilename(999), sizeof(filename));
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strlcat(filename, ".tmp", sizeof(filename));
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S9xFreezeGame(filename);
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}
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static void MusicBoxForceDefrost (void)
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{
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char filename[PATH_MAX + 1];
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strlcpy(filename, S9xGetFreezeFilename(999), sizeof(filename));
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strlcat(filename, ".tmp", sizeof(filename));
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S9xUnfreezeGame(filename);
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remove(filename);
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}
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static void SPCPlayFreeze (void)
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{
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oldCPUCycles = CPU.Cycles;
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S9xSetSoundMute(true);
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S9xAPUSaveState(storedSoundSnapshot);
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S9xSetSoundMute(false);
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}
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static void SPCPlayDefrost (void)
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{
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CPU.Cycles = oldCPUCycles;
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S9xSetSoundMute(true);
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S9xAPULoadState(storedSoundSnapshot);
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S9xSetSoundMute(false);
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}
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void MusicBoxDialog (void)
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{
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MusicBoxController *controller;
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if (!cartOpen)
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return;
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controller = [[MusicBoxController alloc] init];
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if (!controller)
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return;
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[NSApp runModalForWindow: [controller window]];
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}
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