mirror of https://github.com/snes9xgit/snes9x.git
144 lines
2.9 KiB
C++
144 lines
2.9 KiB
C++
#ifdef FMODEX_SUPPORT
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#ifndef FMOD_SUPPORT
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#include "CFMODEx.h"
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#include "wsnes9x.h"
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#include "../snes9x.h"
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#include "../apu/apu.h"
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CFMODEx::CFMODEx(void)
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{
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initDone = false;
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fmodStream = NULL;
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fmodSystem = NULL;
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}
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CFMODEx::~CFMODEx(void)
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{
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DeInitFMODEx();
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if(fmodSystem)
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fmodSystem->release();
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}
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bool CFMODEx::InitStream()
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{
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FMOD_CREATESOUNDEXINFO createSoundExInfo={0};
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createSoundExInfo.cbsize = sizeof(FMOD_CREATESOUNDEXINFO);
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createSoundExInfo.defaultfrequency = Settings.SoundPlaybackRate;
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createSoundExInfo.numchannels = (Settings.Stereo?2:1);
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createSoundExInfo.format = (Settings.SixteenBitSound?FMOD_SOUND_FORMAT_PCM16:FMOD_SOUND_FORMAT_PCM8);
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createSoundExInfo.pcmreadcallback = FMODExStreamCallback;
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createSoundExInfo.suggestedsoundtype = FMOD_SOUND_TYPE_USER;
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//fmodSystem->getDSPBufferSize(&temp,NULL);
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// 768 was the bufferSize in FMOD
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sampleCount = (Settings.SoundPlaybackRate * GUI.SoundBufferSize/2 ) / 1000;
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if (Settings.Stereo)
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sampleCount *= 2;
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bufferSize = sampleCount * (Settings.SixteenBitSound?2:1);
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createSoundExInfo.length = bufferSize;
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createSoundExInfo.decodebuffersize = bufferSize/4;
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FMOD_RESULT fr = fmodSystem->createStream(NULL,FMOD_OPENUSER | FMOD_LOOP_NORMAL | FMOD_OPENRAW,&createSoundExInfo,&fmodStream);
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if(!(fr==FMOD_OK)) {
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return false;
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}
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fr = fmodSystem->playSound(FMOD_CHANNEL_FREE,fmodStream,0,NULL);
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return true;
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}
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void CFMODEx::DeInitStream()
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{
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if (fmodStream)
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{
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fmodStream->release();
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fmodStream = NULL;
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}
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}
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bool CFMODEx::InitFMODEx()
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{
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if(initDone)
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return true;
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FMOD_RESULT fr;
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if(!(FMOD::System_Create(&fmodSystem)==FMOD_OK))
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return false;
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switch (GUI.SoundDriver)
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{
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default:
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case WIN_FMODEX_DEFAULT_DRIVER:
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fr = fmodSystem->setOutput(FMOD_OUTPUTTYPE_AUTODETECT);
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break;
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case WIN_FMODEX_ASIO_DRIVER:
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fr = fmodSystem->setOutput(FMOD_OUTPUTTYPE_ASIO);
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break;
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case WIN_FMODEX_OPENAL_DRIVER:
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fr = fmodSystem->setOutput(FMOD_OUTPUTTYPE_OPENAL);
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break;
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}
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fr = fmodSystem->init(2,FMOD_INIT_NORMAL,0);
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if(fr!=FMOD_OK)
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return false;
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initDone = true;
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return true;
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}
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void CFMODEx::DeInitFMODEx()
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{
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initDone = false;
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DeInitStream();
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if(fmodSystem) {
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fmodSystem->release();
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fmodSystem = NULL;
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}
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}
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bool CFMODEx::SetupSound()
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{
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if(!initDone)
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return false;
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DeInitStream();
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return InitStream();
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}
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void CFMODEx::ProcessSound()
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{
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EnterCriticalSection(&GUI.SoundCritSect);
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S9xFinalizeSamples();
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LeaveCriticalSection(&GUI.SoundCritSect);
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}
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FMOD_RESULT F_CALLBACK CFMODEx::FMODExStreamCallback(
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FMOD_SOUND * sound,
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void * data,
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unsigned int datalen
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)
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{
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int sample_count = datalen;
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sample_count >>= (Settings.SixteenBitSound?1:0);
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EnterCriticalSection(&GUI.SoundCritSect);
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S9xMixSamples((unsigned char *) data, sample_count);
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LeaveCriticalSection(&GUI.SoundCritSect);
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SetEvent(GUI.SoundSyncEvent);
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return FMOD_OK;
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}
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#endif
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#endif
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