snes9x/apu/SNES_SPC_misc.cpp

856 lines
18 KiB
C++

// SPC emulation support: init, sample buffering, reset, SPC loading
// snes_spc 0.9.0. http://www.slack.net/~ant/
#include "SNES_SPC.h"
#include <string.h>
/* Copyright (C) 2004-2007 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details. You should have received a copy of the GNU Lesser General Public
License along with this module; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
#include "blargg_source.h"
#define RAM (m.ram.ram)
#define REGS (m.smp_regs [0])
#define REGS_IN (m.smp_regs [1])
// (n ? n : 256)
#define IF_0_THEN_256( n ) ((uint8_t) ((n) - 1) + 1)
//// Init
blargg_err_t SNES_SPC::init()
{
memset( &m, 0, sizeof m );
dsp.init( RAM );
m.tempo = tempo_unit;
// Most SPC music doesn't need ROM, and almost all the rest only rely
// on these two bytes
m.rom [0x3E] = 0xFF;
m.rom [0x3F] = 0xC0;
static unsigned char const cycle_table [128] =
{// 01 23 45 67 89 AB CD EF
0x28,0x47,0x34,0x36,0x26,0x54,0x54,0x68, // 0
0x48,0x47,0x45,0x56,0x55,0x65,0x22,0x46, // 1
0x28,0x47,0x34,0x36,0x26,0x54,0x54,0x74, // 2
0x48,0x47,0x45,0x56,0x55,0x65,0x22,0x38, // 3
0x28,0x47,0x34,0x36,0x26,0x44,0x54,0x66, // 4
0x48,0x47,0x45,0x56,0x55,0x45,0x22,0x43, // 5
0x28,0x47,0x34,0x36,0x26,0x44,0x54,0x75, // 6
0x48,0x47,0x45,0x56,0x55,0x55,0x22,0x36, // 7
0x28,0x47,0x34,0x36,0x26,0x54,0x52,0x45, // 8
0x48,0x47,0x45,0x56,0x55,0x55,0x22,0xC5, // 9
0x38,0x47,0x34,0x36,0x26,0x44,0x52,0x44, // A
0x48,0x47,0x45,0x56,0x55,0x55,0x22,0x34, // B
0x38,0x47,0x45,0x47,0x25,0x64,0x52,0x49, // C
0x48,0x47,0x56,0x67,0x45,0x55,0x22,0x83, // D
0x28,0x47,0x34,0x36,0x24,0x53,0x43,0x40, // E
0x48,0x47,0x45,0x56,0x34,0x54,0x22,0x60, // F
};
// unpack cycle table
for ( int i = 0; i < 128; i++ )
{
int n = cycle_table [i];
m.cycle_table [i * 2 + 0] = n >> 4;
m.cycle_table [i * 2 + 1] = n & 0x0F;
}
allow_time_overflow = false;
dsp.rom = m.rom;
dsp.hi_ram = m.hi_ram;
#ifdef DEBUGGER
apu_trace = NULL;
debug_trace = false;
#endif
#if SPC_LESS_ACCURATE
memcpy( reg_times, reg_times_, sizeof reg_times );
#endif
reset();
return 0;
}
void SNES_SPC::init_rom( uint8_t const in [rom_size] )
{
memcpy( m.rom, in, sizeof m.rom );
}
void SNES_SPC::set_tempo( int t )
{
m.tempo = t;
int const timer2_shift = 4; // 64 kHz
int const other_shift = 3; // 8 kHz
#if SPC_DISABLE_TEMPO
m.timers [2].prescaler = timer2_shift;
m.timers [1].prescaler = timer2_shift + other_shift;
m.timers [0].prescaler = timer2_shift + other_shift;
#else
if ( !t )
t = 1;
int const timer2_rate = 1 << timer2_shift;
int rate = (timer2_rate * tempo_unit + (t >> 1)) / t;
if ( rate < timer2_rate / 4 )
rate = timer2_rate / 4; // max 4x tempo
m.timers [2].prescaler = rate;
m.timers [1].prescaler = rate << other_shift;
m.timers [0].prescaler = rate << other_shift;
#endif
}
// Timer registers have been loaded. Applies these to the timers. Does not
// reset timer prescalers or dividers.
void SNES_SPC::timers_loaded()
{
int i;
for ( i = 0; i < timer_count; i++ )
{
Timer* t = &m.timers [i];
t->period = IF_0_THEN_256( REGS [r_t0target + i] );
t->enabled = REGS [r_control] >> i & 1;
t->counter = REGS_IN [r_t0out + i] & 0x0F;
}
set_tempo( m.tempo );
}
// Loads registers from unified 16-byte format
void SNES_SPC::load_regs( uint8_t const in [reg_count] )
{
memcpy( REGS, in, reg_count );
memcpy( REGS_IN, REGS, reg_count );
// These always read back as 0
REGS_IN [r_test ] = 0;
REGS_IN [r_control ] = 0;
REGS_IN [r_t0target] = 0;
REGS_IN [r_t1target] = 0;
REGS_IN [r_t2target] = 0;
}
// RAM was just loaded from SPC, with $F0-$FF containing SMP registers
// and timer counts. Copies these to proper registers.
void SNES_SPC::ram_loaded()
{
m.rom_enabled = dsp.rom_enabled = 0;
load_regs( &RAM [0xF0] );
// Put STOP instruction around memory to catch PC underflow/overflow
memset( m.ram.padding1, cpu_pad_fill, sizeof m.ram.padding1 );
memset( m.ram.padding2, cpu_pad_fill, sizeof m.ram.padding2 );
}
// Registers were just loaded. Applies these new values.
void SNES_SPC::regs_loaded()
{
enable_rom( REGS [r_control] & 0x80 );
timers_loaded();
}
void SNES_SPC::reset_time_regs()
{
m.cpu_error = 0;
m.echo_accessed = 0;
m.spc_time = 0;
m.dsp_time = 0;
#if SPC_LESS_ACCURATE
m.dsp_time = clocks_per_sample + 1;
#endif
for ( int i = 0; i < timer_count; i++ )
{
Timer* t = &m.timers [i];
t->next_time = 1;
t->divider = 0;
}
regs_loaded();
m.extra_clocks = 0;
reset_buf();
}
void SNES_SPC::reset_common( int timer_counter_init )
{
int i;
for ( i = 0; i < timer_count; i++ )
REGS_IN [r_t0out + i] = timer_counter_init;
// Run IPL ROM
memset( &m.cpu_regs, 0, sizeof m.cpu_regs );
m.cpu_regs.pc = rom_addr;
REGS [r_test ] = 0x0A;
REGS [r_control] = 0xB0; // ROM enabled, clear ports
for ( i = 0; i < port_count; i++ )
REGS_IN [r_cpuio0 + i] = 0;
reset_time_regs();
}
void SNES_SPC::soft_reset()
{
reset_common( 0 );
dsp.soft_reset();
}
void SNES_SPC::reset()
{
m.cpu_regs.pc = 0xFFC0;
m.cpu_regs.a = 0x00;
m.cpu_regs.x = 0x00;
m.cpu_regs.y = 0x00;
m.cpu_regs.psw = 0x02;
m.cpu_regs.sp = 0xEF;
memset( RAM, 0x00, 0x10000 );
ram_loaded();
reset_common( 0x0F );
dsp.reset();
}
char const SNES_SPC::signature [signature_size + 1] =
"SNES-SPC700 Sound File Data v0.30\x1A\x1A";
blargg_err_t SNES_SPC::load_spc( void const* data, long size )
{
spc_file_t const* const spc = (spc_file_t const*) data;
// be sure compiler didn't insert any padding into fle_t
assert( sizeof (spc_file_t) == spc_min_file_size + 0x80 );
// Check signature and file size
if ( size < signature_size || memcmp( spc, signature, 27 ) )
return "Not an SPC file";
if ( size < spc_min_file_size )
return "Corrupt SPC file";
// CPU registers
m.cpu_regs.pc = spc->pch * 0x100 + spc->pcl;
m.cpu_regs.a = spc->a;
m.cpu_regs.x = spc->x;
m.cpu_regs.y = spc->y;
m.cpu_regs.psw = spc->psw;
m.cpu_regs.sp = spc->sp;
// RAM and registers
memcpy( RAM, spc->ram, 0x10000 );
ram_loaded();
// DSP registers
dsp.load( spc->dsp );
reset_time_regs();
return 0;
}
void SNES_SPC::clear_echo()
{
if ( !(dsp.read( SPC_DSP::r_flg ) & 0x20) )
{
int addr = 0x100 * dsp.read( SPC_DSP::r_esa );
int end = addr + 0x800 * (dsp.read( SPC_DSP::r_edl ) & 0x0F);
if ( end > 0x10000 )
end = 0x10000;
memset( &RAM [addr], 0xFF, end - addr );
}
}
//// Sample output
void SNES_SPC::reset_buf()
{
// Start with half extra buffer of silence
sample_t* out = m.extra_buf;
while ( out < &m.extra_buf [extra_size / 2] )
*out++ = 0;
m.extra_pos = out;
m.buf_begin = 0;
dsp.set_output( 0, 0 );
}
void SNES_SPC::set_output( sample_t* out, int size )
{
require( (size & 1) == 0 ); // size must be even
m.extra_clocks &= clocks_per_sample - 1;
if ( out )
{
sample_t const* out_end = out + size;
m.buf_begin = out;
m.buf_end = out_end;
// Copy extra to output
sample_t const* in = m.extra_buf;
while ( in < m.extra_pos && out < out_end )
*out++ = *in++;
// Handle output being full already
if ( out >= out_end )
{
// Have DSP write to remaining extra space
out = dsp.extra();
out_end = &dsp.extra() [extra_size];
// Copy any remaining extra samples as if DSP wrote them
while ( in < m.extra_pos )
*out++ = *in++;
assert( out <= out_end );
}
dsp.set_output( out, out_end - out );
}
else
{
reset_buf();
}
}
void SNES_SPC::save_extra()
{
// Get end pointers
sample_t const* main_end = m.buf_end; // end of data written to buf
sample_t const* dsp_end = dsp.out_pos(); // end of data written to dsp.extra()
if ( m.buf_begin <= dsp_end && dsp_end <= main_end )
{
main_end = dsp_end;
dsp_end = dsp.extra(); // nothing in DSP's extra
}
// Copy any extra samples at these ends into extra_buf
sample_t* out = m.extra_buf;
sample_t const* in;
for ( in = m.buf_begin + sample_count(); in < main_end; in++ )
*out++ = *in;
for ( in = dsp.extra(); in < dsp_end ; in++ )
*out++ = *in;
m.extra_pos = out;
assert( out <= &m.extra_buf [extra_size] );
}
blargg_err_t SNES_SPC::play( int count, sample_t* out )
{
require( (count & 1) == 0 ); // must be even
if ( count )
{
set_output( out, count );
end_frame( count * (clocks_per_sample / 2) );
}
const char* err = m.cpu_error;
m.cpu_error = 0;
return err;
}
blargg_err_t SNES_SPC::skip( int count )
{
#if SPC_LESS_ACCURATE
if ( count > 2 * sample_rate * 2 )
{
set_output( 0, 0 );
// Skip a multiple of 4 samples
time_t end = count;
count = (count & 3) + 1 * sample_rate * 2;
end = (end - count) * (clocks_per_sample / 2);
m.skipped_kon = 0;
m.skipped_koff = 0;
// Preserve DSP and timer synchronization
// TODO: verify that this really preserves it
int old_dsp_time = m.dsp_time + m.spc_time;
m.dsp_time = end - m.spc_time + skipping_time;
end_frame( end );
m.dsp_time = m.dsp_time - skipping_time + old_dsp_time;
dsp.write( SPC_DSP::r_koff, m.skipped_koff & ~m.skipped_kon );
dsp.write( SPC_DSP::r_kon , m.skipped_kon );
clear_echo();
}
#endif
return play( count, 0 );
}
//// Snes9x Accessor
void SNES_SPC::dsp_set_spc_snapshot_callback( void (*callback) (void) )
{
dsp.set_spc_snapshot_callback( callback );
}
void SNES_SPC::dsp_dump_spc_snapshot( void )
{
dsp.dump_spc_snapshot();
}
void SNES_SPC::dsp_set_stereo_switch( int value )
{
dsp.set_stereo_switch( value );
}
SNES_SPC::uint8_t SNES_SPC::dsp_reg_value( int ch, int addr )
{
return dsp.reg_value( ch, addr );
}
int SNES_SPC::dsp_envx_value( int ch )
{
return dsp.envx_value( ch );
}
//// Snes9x debugger
#ifdef DEBUGGER
void SNES_SPC::debug_toggle_trace( void )
{
debug_trace = !debug_trace;
if (debug_trace)
{
printf("APU tracing enabled.\n");
ENSURE_TRACE_OPEN(apu_trace, "apu_trace.log", "wb")
}
else
{
printf("APU tracing disabled.\n");
fclose(apu_trace);
apu_trace = NULL;
}
}
bool SNES_SPC::debug_is_enabled( void ) { return debug_trace; }
void SNES_SPC::debug_do_trace( int a, int x, int y, uint8_t const *pc, uint8_t *sp, int psw, int c, int nz, int dp )
{
char msg[512];
ENSURE_TRACE_OPEN(apu_trace, "apu_trace.log", "a")
debug_op_print(msg, a, x, y, pc, sp, psw, c, nz, dp);
fprintf(apu_trace, "%s ", msg);
debug_io_print(msg);
fprintf(apu_trace, "%s ", msg);
S9xPrintHVPosition(msg);
fprintf(apu_trace, "%s\n", msg);
}
void SNES_SPC::debug_op_print( char *buffer, int a, int x, int y, uint8_t const *pc, uint8_t *sp, int psw, int c, int nz, int dp )
{
static char mnemonics[256][20] =
{
"NOP",
"TCALL 0",
"SET1 $%02X.0",
"BBS $%02X.0,$%04X",
"OR A,$%02X",
"OR A,!$%04X",
"OR A,(X)",
"OR A,[$%02X+X]",
"OR A,#$%02X",
"OR $%02X,$%02X",
"OR1 C,$%04X.%d",
"ASL $%02X",
"MOV !$%04X,Y",
"PUSH PSW",
"TSET1 !$%04X",
"BRK",
"BPL $%04X",
"TCALL 1",
"CLR1 $%02X.0",
"BBC $%02X.0,$%04X",
"OR A,$%02X+X",
"OR A,!$%04X+X",
"OR A,!$%04X+Y",
"OR A,[$%02X]+Y",
"OR $%02X,#$%02X",
"OR (X),(Y)",
"DECW $%02X",
"ASL $%02X+X",
"ASL A",
"DEC X",
"CMP X,!$%04X",
"JMP [!$%04X+X]",
"CLRP",
"TCALL 2",
"SET1 $%02X.1",
"BBS $%02X.1,$%04X",
"AND A,$%02X",
"AND A,!$%04X",
"AND A,(X)",
"AND A,[$%02X+X]",
"AND A,#$%02X",
"AND $%02X,$%02X",
"OR1 C,/$%04X.%d",
"ROL $%02X",
"ROL !$%04X",
"PUSH A",
"CBNE $%02X,$%04X",
"BRA $%04X",
"BMI $%04X",
"TCALL 3",
"CLR1 $%02X.1",
"BBC $%02X.1,$%04X",
"AND A,$%02X+X",
"AND A,!$%04X+X",
"AND A,!$%04X+Y",
"AND A,[$%02X]+Y",
"AND $%02X,#$%02X",
"AND (X),(Y)",
"INCW $%02X",
"ROL $%02X+X",
"ROL A",
"INC X",
"CMP X,$%02X",
"CALL !$%04X",
"SETP",
"TCALL 4",
"SET1 $%02X.2",
"BBS $%02X.2,$%04X",
"EOR A,$%02X",
"EOR A,!$%04X",
"EOR A,(X)",
"EOR A,[$%02X+X]",
"EOR A,#$%02X",
"EOR $%02X,$%02X",
"AND1 C,$%04X.%d",
"LSR $%02X",
"LSR !$%04X",
"PUSH X",
"TCLR1 !$%04X",
"PCALL $%02X",
"BVC $%04X",
"TCALL 5",
"CLR1 $%02X.2",
"BBC $%02X.2,$%04X",
"EOR A,$%02X+X",
"EOR A,!$%04X+X",
"EOR A,!$%04X+Y",
"EOR A,[$%02X]+Y",
"EOR $%02X,#$%02X",
"EOR (X),(Y)",
"CMPW YA,$%02X",
"LSR $%02X+X",
"LSR A",
"MOV X,A",
"CMP Y,!$%04X",
"JMP !$%04X",
"CLRC",
"TCALL 6",
"SET1 $%02X.3",
"BBS $%02X.3,$%04X",
"CMP A,$%02X",
"CMP A,!$%04X",
"CMP A,(X)",
"CMP A,[$%02X+X]",
"CMP A,#$%02X",
"CMP $%02X,$%02X",
"AND1 C,/$%04X.%d",
"ROR $%02X",
"ROR !$%04X",
"PUSH Y",
"DBNZ $%02X,$%04X",
"RET",
"BVS $%04X",
"TCALL 7",
"CLR1 $%02X.3",
"BBC $%02X.3,$%04X",
"CMP A,$%02X+X",
"CMP A,!$%04X+X",
"CMP A,!$%04X+Y",
"CMP A,[$%02X]+Y",
"CMP $%02X,#$%02X",
"CMP (X),(Y)",
"ADDW YA,$%02X",
"ROR $%02X+X",
"ROR A",
"MOV A,X",
"CMP Y,$%02X",
"RET1",
"SETC",
"TCALL 8",
"SET1 $%02X.4",
"BBS $%02X.4,$%04X",
"ADC A,$%02X",
"ADC A,!$%04X",
"ADC A,(X)",
"ADC A,[$%02X+X]",
"ADC A,#$%02X",
"ADC $%02X,$%02X",
"EOR1 C,$%04X.%d",
"DEC $%02X",
"DEC !$%04X",
"MOV Y,#$%02X",
"POP PSW",
"MOV $%02X,#$%02X",
"BCC $%04X",
"TCALL 9",
"CLR1 $%02X.4",
"BBC $%02X.4,$%04X",
"ADC A,$%02X+X",
"ADC A,!$%04X+X",
"ADC A,!$%04X+Y",
"ADC A,[$%02X]+Y",
"ADC $%02X,#$%02X",
"ADC (X),(Y)",
"SUBW YA,$%02X",
"DEC $%02X+X",
"DEC A",
"MOV X,SP",
"DIV YA,X",
"XCN A",
"EI",
"TCALL 10",
"SET1 $%02X.5",
"BBS $%02X.5,$%04X",
"SBC A,$%02X",
"SBC A,!$%04X",
"SBC A,(X)",
"SBC A,[$%02X+X]",
"SBC A,#$%02X",
"SBC $%02X,$%02X",
"MOV1 C,$%04X.%d",
"INC $%02X",
"INC !$%04X",
"CMP Y,#$%02X",
"POP A",
"MOV (X)+,A",
"BCS $%04X",
"TCALL 11",
"CLR1 $%02X.5",
"BBC $%02X.5,$%04X",
"SBC A,$%02X+X",
"SBC A,!$%04X+X",
"SBC A,!$%04X+Y",
"SBC A,[$%02X]+Y",
"SBC $%02X,#$%02X",
"SBC (X),(Y)",
"MOVW YA,$%02X",
"INC $%02X+X",
"INC A",
"MOV SP,X",
"DAS A",
"MOV A,(X)+",
"DI",
"TCALL 12",
"SET1 $%02X.6",
"BBS $%02X.6,$%04X",
"MOV $%02X,A",
"MOV !$%04X,A",
"MOV (X),A",
"MOV [$%02X+X],A",
"CMP X,#$%02X",
"MOV !$%04X,X",
"MOV1 $%04X.%d,C",
"MOV $%02X,Y",
"ASL !$%04X",
"MOV X,#$%02X",
"POP X",
"MUL YA",
"BNE $%04X",
"TCALL 13",
"CLR1 $%02X.6",
"BBC $%02X.6,$%04X",
"MOV $%02X+X,A",
"MOV !$%04X+X,A",
"MOV !$%04X+Y,A",
"MOV [$%02X]+Y,A",
"MOV $%02X,X",
"MOV $%02X+Y,X",
"MOVW $%02X,YA",
"MOV $%02X+X,Y",
"DEC Y",
"MOV A,Y",
"CBNE $%02X+X,$%04X",
"DAA A",
"CLRV",
"TCALL 14",
"SET1 $%02X.7",
"BBS $%02X.7,$%04X",
"MOV A,$%02X",
"MOV A,!$%04X",
"MOV A,(X)",
"MOV A,[$%02X+X]",
"MOV A,#$%02X",
"MOV X,!$%04X",
"NOT1 $%04X.%d",
"MOV Y,$%02X",
"MOV Y,!$%04X",
"NOTC",
"POP Y",
"SLEEP",
"BEQ $%04X",
"TCALL 15",
"CLR1 $%02X.7",
"BBC $%02X.7,$%04X",
"MOV A,$%02X+X",
"MOV A,!$%04X+X",
"MOV A,!$%04X+Y",
"MOV A,[$%02X]+Y",
"MOV X,$%02X",
"MOV X,$%02X+Y",
"MOV $%02X,$%02X",
"MOV Y,$%02X+X",
"INC Y",
"MOV Y,A",
"DBNZ Y,$%04X",
"STOP"
};
static int modes[256] =
{
2, 2, 0, 5, 0, 1, 2, 0, 0, 3, 6, 0, 1, 2, 1, 2,
7, 2, 0, 5, 0, 1, 1, 0, 4, 2, 0, 0, 2, 2, 1, 1,
2, 2, 0, 5, 0, 1, 2, 0, 0, 3, 6, 0, 1, 2, 5, 7,
7, 2, 0, 5, 0, 1, 1, 0, 4, 2, 0, 0, 2, 2, 0, 1,
2, 2, 0, 5, 0, 1, 2, 0, 0, 3, 6, 0, 1, 2, 1, 0,
7, 2, 0, 5, 0, 1, 1, 0, 4, 2, 0, 0, 2, 2, 1, 1,
2, 2, 0, 5, 0, 1, 2, 0, 0, 3, 6, 0, 1, 2, 5, 2,
7, 2, 0, 5, 0, 1, 1, 0, 4, 2, 0, 0, 2, 2, 0, 2,
2, 2, 0, 5, 0, 1, 2, 0, 0, 3, 6, 0, 1, 0, 2, 4,
7, 2, 0, 5, 0, 1, 1, 0, 4, 2, 0, 0, 2, 2, 2, 2,
2, 2, 0, 5, 0, 1, 2, 0, 0, 3, 6, 0, 1, 0, 2, 2,
7, 2, 0, 5, 0, 1, 1, 0, 4, 2, 0, 0, 2, 2, 2, 2,
2, 2, 0, 5, 0, 1, 2, 0, 0, 1, 6, 0, 1, 0, 2, 2,
7, 2, 0, 5, 0, 1, 1, 0, 0, 0, 0, 0, 2, 2, 5, 2,
2, 2, 0, 5, 0, 1, 2, 0, 0, 1, 6, 0, 1, 2, 2, 2,
7, 2, 0, 5, 0, 1, 1, 0, 0, 0, 3, 0, 2, 2, 7, 2
};
static int modesToBytes[] =
{
2, 3, 1, 3, 3, 3, 3, 2
};
int const n80 = 0x80; // nz
int const p20 = 0x20; // dp
int const z02 = 0x02; // nz
int const c01 = 0x01; // c
#define GET_PC() (pc - ram)
#define GET_SP() (sp - 0x101 - ram)
#define GET_PSW( out )\
{\
out = psw & ~(n80 | p20 | z02 | c01);\
out |= c >> 8 & c01;\
out |= dp >> 3 & p20;\
out |= ((nz >> 4) | nz) & n80;\
if ( !(uint8_t) nz ) out |= z02;\
}
uint8_t const *ram = RAM;
int addr;
int tsp, tpsw;
uint8_t d0, d1, d2;
addr = GET_PC();
tsp = GET_SP();
GET_PSW(tpsw);
d0 = *pc;
d1 = (addr < 0xffff) ? *(pc + 1) : 0;
d2 = (addr < 0xfffe) ? *(pc + 2) : 0;
int mode = modes[d0];
int bytes = modesToBytes[mode];
char mnem[100];
switch (bytes)
{
case 1:
sprintf(buffer, "%04X %02X ", addr, d0);
break;
case 2:
sprintf(buffer, "%04X %02X %02X ", addr, d0, d1);
break;
case 3:
sprintf(buffer, "%04X %02X %02X %02X ", addr, d0, d1, d2);
break;
}
switch (mode)
{
case 0:
sprintf(mnem, mnemonics[d0], d1);
break;
case 1:
sprintf(mnem, mnemonics[d0], d1 + (d2 << 8));
break;
case 2:
strcpy (mnem, mnemonics[d0]);
break;
case 3:
sprintf(mnem, mnemonics[d0], d2, d1);
break;
case 4:
sprintf(mnem, mnemonics[d0], d2, d1);
break;
case 5:
sprintf(mnem, mnemonics[d0], d1, addr + 3 + (int8_t) d2);
break;
case 6:
sprintf(mnem, mnemonics[d0], (d1 + (d2 << 8)) & 0x1fff, d2 >> 5);
break;
case 7:
sprintf(mnem, mnemonics[d0], addr + 2 + (int8_t) d1);
break;
}
sprintf(buffer, "%s %-20s A:%02X X:%02X Y:%02X S:%02X P:%c%c%c%c%c%c%c%c ROM:%d",
buffer, mnem, a, x, y, tsp,
(tpsw & 0x80) ? 'N' : 'n',
(tpsw & 0x40) ? 'V' : 'v',
(tpsw & 0x20) ? 'P' : 'p',
(tpsw & 0x10) ? 'B' : 'b',
(tpsw & 0x08) ? 'H' : 'h',
(tpsw & 0x04) ? 'I' : 'i',
(tpsw & 0x02) ? 'Z' : 'z',
(tpsw & 0x01) ? 'C' : 'c',
m.rom_enabled ? 1 : 0);
}
void SNES_SPC::debug_io_print( char *buffer )
{
sprintf(buffer, "i/o %02X/%02X %02X/%02X %02X/%02X %02X/%02X",
m.smp_regs[1][r_cpuio0], m.smp_regs[0][r_cpuio0],
m.smp_regs[1][r_cpuio1], m.smp_regs[0][r_cpuio1],
m.smp_regs[1][r_cpuio2], m.smp_regs[0][r_cpuio2],
m.smp_regs[1][r_cpuio3], m.smp_regs[0][r_cpuio3]);
}
#endif