mirror of https://github.com/snes9xgit/snes9x.git
85 lines
2.5 KiB
C
Executable File
85 lines
2.5 KiB
C
Executable File
//
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// FakeResources.h
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// ReClassicfication
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//
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// Created by Uli Kusterer on 21.02.13.
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// Copyright (c) 2013 Uli Kusterer. All rights reserved.
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//
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#ifndef ReClassicfication_FakeResources_h
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#define ReClassicfication_FakeResources_h
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#include "FakeHandles.h"
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// Possible return values of FakeResError():
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#ifndef __MACERRORS__
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enum
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{
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resNotFound = -192,
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resFNotFound = -193,
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addResFailed = -194,
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rmvResFailed = -196,
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resAttrErr = -198,
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eofErr = -39,
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fnfErr = -43
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};
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#endif /* __MACERRORS__ */
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#ifndef __RESOURCES__
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// Resource attribute bit flags:
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enum
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{
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resReserved = (1 << 0), // Apparently not yet used.
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resChanged = (1 << 1),
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resPreload = (1 << 2),
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resProtected = (1 << 3),
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resLocked = (1 << 4),
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resPurgeable = (1 << 5),
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resSysHeap = (1 << 6),
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resReserved2 = (1 << 7) // Apparently not yet used.
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};
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#endif
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typedef unsigned char FakeStr255[256];
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int16_t FakeOpenResFile( const unsigned char* inPath );
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void FakeCloseResFile( int16_t resRefNum );
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Handle FakeGet1Resource( uint32_t resType, int16_t resID );
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Handle FakeGetResource( uint32_t resType, int16_t resID );
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int16_t FakeCurResFile();
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void FakeUseResFile( int16_t resRefNum );
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void FakeUpdateResFile( int16_t inFileRefNum );
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int16_t FakeHomeResFile( Handle theResource );
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int16_t FakeCount1Types();
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int16_t FakeCount1Resources( uint32_t resType );
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int16_t FakeCountTypes();
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int16_t FakeCountResources( uint32_t resType );
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void FakeGet1IndType( uint32_t * resType, int16_t index );
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Handle FakeGet1IndResource( uint32_t resType, int16_t index );
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void FakeGetResInfo( Handle theResource, int16_t * theID, uint32_t * theType, FakeStr255 * name );
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void FakeSetResInfo( Handle theResource, int16_t theID, FakeStr255 name );
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void FakeAddResource( Handle theData, uint32_t theType, int16_t theID, FakeStr255 name );
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void FakeChangedResource( Handle theResource );
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void FakeRemoveResource( Handle theResource );
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void FakeWriteResource( Handle theResource );
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void FakeLoadResource( Handle theResource );
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void FakeReleaseResource( Handle theResource );
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void FakeSetResLoad(bool load);
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int16_t FakeResError();
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// Private calls for internal use/tests:
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void FakeRedirectResFileToPath( int16_t inFileRefNum, const char* cPath );
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struct FakeResourceMap* FakeResFileOpen( const char* inPath, const char* inMode );
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struct FakeResourceMap* FakeFindResourceMap( int16_t inFileRefNum, struct FakeResourceMap*** outPrevMapPtr );
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int16_t FakeCount1ResourcesInMap( uint32_t resType, struct FakeResourceMap* inMap );
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int16_t FakeCount1TypesInMap( struct FakeResourceMap* inMap );
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#endif
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