snes9x/common/video/vulkan/vulkan_swapchain.hpp

89 lines
2.3 KiB
C++

#pragma once
#include "vulkan_hpp_wrapper.hpp"
#include <functional>
namespace Vulkan
{
class Context;
class Swapchain
{
public:
Swapchain(Context &);
~Swapchain();
bool create();
bool uncreate();
bool recreate();
bool create_resources();
bool check_and_resize(int width = -1, int height = -1);
Swapchain &set_desired_size(int width, int height) { desired_width = width; desired_height = height; return *this; }
void unset_desired_size() { desired_width = -1; desired_height = -1; }
Swapchain &set_desired_latency(int latency) { desired_latency = latency; return *this; }
void unset_desired_latency() { desired_latency = -1; }
bool begin_frame();
void begin_render_pass();
void end_render_pass();
bool end_frame();
void end_frame_without_swap();
bool swap();
void set_vsync(bool on);
void on_render_pass_end(std::function<void()> function);
int get_num_frames() { return num_swapchain_images; }
vk::PresentModeKHR get_present_mode();
vk::Image get_image();
vk::Framebuffer get_framebuffer();
vk::CommandBuffer &get_cmd();
vk::Extent2D get_extents();
vk::RenderPass &get_render_pass();
private:
std::function<void()> end_render_pass_function = nullptr;
void create_render_pass();
struct Frame
{
vk::UniqueFence fence;
vk::UniqueSemaphore acquire;
vk::UniqueSemaphore complete;
vk::UniqueCommandBuffer command_buffer;
};
struct ImageData
{
vk::Image image;
vk::UniqueImageView image_view;
vk::UniqueFramebuffer framebuffer;
};
vk::UniqueSwapchainKHR swapchain_object;
vk::Extent2D extents;
vk::UniqueRenderPass render_pass;
unsigned int current_frame = 0;
unsigned int current_swapchain_image = 0;
unsigned int num_swapchain_images = 0;
int desired_width = -1;
int desired_height = -1;
int desired_latency = -1;
uint64_t presentation_id = 0;
bool vsync = true;
bool supports_immediate = false;
bool supports_mailbox = false;
bool supports_relaxed = false;
std::vector<Frame> frames;
std::vector<ImageData> image_data;
Vulkan::Context &context;
vk::Device &device;
vk::Queue &queue;
vk::PhysicalDevice &physical_device;
vk::CommandPool &command_pool;
vk::SurfaceKHR &surface;
};
} // namespace Vulkan