/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ #include #include #include #include #include "glx_context.hpp" GTKGLXContext::GTKGLXContext() { display = NULL; context = NULL; version_major = -1; version_minor = -1; gladLoaderLoadGLX(nullptr, 0); } GTKGLXContext::~GTKGLXContext() { if (context) glXDestroyContext(display, context); } bool GTKGLXContext::attach(Display *dpy, Window xid) { GLXFBConfig *fbconfigs; int num_fbconfigs; int attribs[] = { GLX_DOUBLEBUFFER, True, GLX_X_RENDERABLE, True, GLX_RED_SIZE, 8, GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, None }; this->xid = xid; display = dpy; XWindowAttributes wa{}; XGetWindowAttributes(display, xid, &wa); screen = XScreenNumberOfScreen(wa.screen); glXQueryVersion(display, &version_major, &version_minor); if (version_major < 2 && version_minor < 3) return false; fbconfigs = glXChooseFBConfig(display, screen, attribs, &num_fbconfigs); if (!fbconfigs || num_fbconfigs < 1) { printf("Couldn't match a GLX framebuffer config.\n"); return false; } fbconfig = fbconfigs[0]; free(fbconfigs); return true; } bool GTKGLXContext::create_context() { int context_attribs[] = { GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, GLX_CONTEXT_MAJOR_VERSION_ARB, 3, GLX_CONTEXT_MINOR_VERSION_ARB, 3, None }; const char *extensions = glXQueryExtensionsString(display, screen); XSetErrorHandler([](Display *dpy, XErrorEvent *event) -> int { printf("XError: type: %d code: %d\n", event->type, event->error_code); return X_OK; }); if (strstr(extensions, "GLX_ARB_create_context")) context = glXCreateContextAttribsARB(display, fbconfig, NULL, True, context_attribs); if (!context) context = glXCreateNewContext(display, fbconfig, GLX_RGBA_TYPE, NULL, True); XSetErrorHandler(nullptr); if (!context) { printf("Couldn't create GLX context.\n"); return false; } resize(); return true; } void GTKGLXContext::resize() { while (!ready()) usleep(100); unsigned int width; unsigned int height; glXQueryDrawable(display, xid, GLX_WIDTH, &width); glXQueryDrawable(display, xid, GLX_HEIGHT, &height); this->width = width; this->height = height; make_current(); } void GTKGLXContext::swap_buffers() { glXSwapBuffers(display, xid); } bool GTKGLXContext::ready() { return true; } void GTKGLXContext::make_current() { glXMakeCurrent(display, xid, context); } void GTKGLXContext::swap_interval(int frames) { if (GLAD_GLX_EXT_swap_control) glXSwapIntervalEXT(display, xid, frames); else if (GLAD_GLX_SGI_swap_control) glXSwapIntervalSGI(frames); #ifdef GLX_MESA_swap_control else if (GLAD_GLX_MESA_swap_control) glXSwapIntervalMESA(frames); #endif }