/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ /*********************************************************************************** SNES9X for Mac OS (c) Copyright John Stiles Snes9x for Mac OS X (c) Copyright 2001 - 2011 zones (c) Copyright 2002 - 2005 107 (c) Copyright 2002 PB1400c (c) Copyright 2004 Alexander and Sander (c) Copyright 2004 - 2005 Steven Seeger (c) Copyright 2005 Ryan Vogt ***********************************************************************************/ #ifndef _mac_netplay_h_ #define _mac_netplay_h_ #define WRITE_LONG(p, v) \ { \ *((p) + 0) = (uint8) ((v) >> 24); \ *((p) + 1) = (uint8) ((v) >> 16); \ *((p) + 2) = (uint8) ((v) >> 8); \ *((p) + 3) = (uint8) ((v) >> 0); \ } #define WRITE_BYTE(p, v) \ { \ *(p) = (uint8) (v); \ } #define READ_LONG(p) \ ( \ (((uint8) *((p) + 0)) << 24) | \ (((uint8) *((p) + 1)) << 16) | \ (((uint8) *((p) + 2)) << 8) | \ (((uint8) *((p) + 3)) << 0) \ ) #define READ_BYTE(p) \ ( \ (uint8) *(p) \ ) //#define SELF_TEST #define NP_SERVER_MAGIC 'S' #define NP_CLIENT_MAGIC 'C' #define NP_MAX_PLAYERS 5 #define NP_MAX_CLIENTS (NP_MAX_PLAYERS - 1) #define NP_PORT 6096 #ifdef SELF_TEST #define SOCK_NAME "/tmp/s9xsocket" #endif enum { kNPClientNameSent = 101, kNPClientROMInfoWaiting, kNPClientROMOpened, kNPClientSRAMWaiting, kNPClientSRAMLoaded, kNPClientPlayerWaiting, kNPClientPlayWaiting, kNPClientStartWait }; enum { kNPServerNameRequest = 201, kNPServerNameReceived, kNPServerROMInfoWillSend, kNPServerSRAMWillSend, kNPServerPlayerWillSend, kNPServerStart }; int socket_read (int, unsigned char *, int); int socket_write (int, unsigned char *, int); void NPError (const char *, int); void NPNotification (const char *, int); #endif