/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ /*********************************************************************************** SNES9X for Mac OS (c) Copyright John Stiles Snes9x for Mac OS X (c) Copyright 2001 - 2011 zones (c) Copyright 2002 - 2005 107 (c) Copyright 2002 PB1400c (c) Copyright 2004 Alexander and Sander (c) Copyright 2004 - 2005 Steven Seeger (c) Copyright 2005 Ryan Vogt (c) Copyright 2019 Michael Donald Buckley ***********************************************************************************/ #include #include "snes9x.h" #include "memmap.h" #include "screenshot.h" #include "mac-prefix.h" #include "mac-file.h" #include "mac-gworld.h" #include "mac-os.h" #include "mac-render.h" #include "mac-screenshot.h" const char *extendedAttributeName = "com.snes9x.preview"; unsigned char *CGImageToPNGData (CGImageRef image, CFIndex *outLength); unsigned char *CGImageToPNGData (CGImageRef image, CFIndex *outLength) { if (!outLength) { return NULL; } CFMutableDataRef dataRef = CFDataCreateMutable(kCFAllocatorDefault, 0); if (dataRef) { CGImageDestinationRef dest = CGImageDestinationCreateWithData(dataRef, kUTTypePNG, 1, NULL); if (dest) { CGImageDestinationAddImage(dest, image, NULL); CGImageDestinationFinalize(dest); CFRelease(dest); *outLength = CFDataGetLength(dataRef); unsigned char *data = (unsigned char *)malloc(*outLength); if (data) { CFDataGetBytes(dataRef, CFRangeMake(0, *outLength), data); return data; } } else { CFRelease(dataRef); } } return NULL; } static void ExportCGImageToPNGFile (CGImageRef image, const char *path) { CFStringRef str; CFURLRef url; str = CFStringCreateWithCString(kCFAllocatorDefault, path, kCFStringEncodingUTF8); if (str) { url = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, str, kCFURLPOSIXPathStyle, false); if (url) { CFIndex length = 0; unsigned char *data = CGImageToPNGData(image, &length); if (data) { FILE *f = fopen(path, "wb"); if (f) { fwrite(data, length, 1, f); fclose(f); } free(data); } CFRelease(url); } CFRelease(str); } } CGImageRef CreateGameScreenCGImage (void) { CGDataProviderRef prov; CGColorSpaceRef color; CGImageRef image = NULL; int rowbytes; rowbytes = IPPU.RenderedScreenWidth * 2; prov = CGDataProviderCreateWithData(NULL, GFX.Screen, 512 * 2 * 478, NULL); if (prov) { color = CGColorSpaceCreateDeviceRGB(); if (color) { image = CGImageCreate(IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight, 5, 16, rowbytes, color, kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder16Host, prov, NULL, 1, kCGRenderingIntentDefault); CGColorSpaceRelease(color); } CGDataProviderRelease(prov); } return (image); } CGImageRef CreateBlitScreenCGImage (int width, int height, int rowbytes, uint8 *buffer) { CGDataProviderRef prov; CGColorSpaceRef color; CGImageRef image = NULL; prov = CGDataProviderCreateWithData(NULL, buffer, rowbytes * height, NULL); if (prov) { color = CGColorSpaceCreateDeviceRGB(); if (color) { image = CGImageCreate(width, height, 5, 16, rowbytes, color, kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder16Host, prov, NULL, 1, kCGRenderingIntentDefault); CGColorSpaceRelease(color); } CGDataProviderRelease(prov); } return (image); } void WriteThumbnailToExtendedAttribute (const char *path, int destWidth, int destHeight) { CGContextRef ctx; CGColorSpaceRef color = NULL; char *data[destWidth * destHeight * 2]; CGImageRef image = CreateGameScreenCGImage(); if (image) { color = CGColorSpaceCreateDeviceRGB(); if (color) { ctx = CGBitmapContextCreate(data, destWidth, destHeight, 5, destWidth * 2, color, kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder16Big); if (ctx) { CGContextDrawImage(ctx, CGRectMake(0.0f, 0.0f, (float) destWidth, (float) destHeight), image); CGContextRelease(ctx); CFIndex length = 0; unsigned char *data = CGImageToPNGData(image, &length); if (data) { setxattr(path, extendedAttributeName, data, length, 0, 0); free(data); } } CGColorSpaceRelease(color); } CGImageRelease(image); } } void DrawThumbnailFromExtendedAttribute (const char *path, CGContextRef ctx, CGRect bounds) { CGContextSaveGState(ctx); CGContextSetRGBFillColor(ctx, 0.0f, 0.0f, 0.0f, 1.0f); CGContextFillRect(ctx, bounds); ssize_t size = getxattr(path, extendedAttributeName, NULL, 0, 0, 0); if ( size > 0 ) { unsigned char *buffer = (unsigned char *)malloc(size); if (buffer != NULL) { CFDataRef data = CFDataCreateWithBytesNoCopy(kCFAllocatorDefault, buffer, size, NULL); if (data) { CGImageSourceRef source = CGImageSourceCreateWithData(data, NULL); if (source) { CGImageRef image = CGImageSourceCreateImageAtIndex(source, 0, NULL); if (image) { CGContextDrawImage(ctx, bounds, image); CGImageRelease(image); } } CFRelease(data); } free(buffer); } } CGContextRestoreGState(ctx); } bool8 S9xDoScreenshot (int width, int height) { Settings.TakeScreenshot = false; uint16 *data; data = (uint16 *) malloc(512 * 478 * 2); if (data) { uint16 *sp, *dp; if (width > 256 && height > 239) { for (int y = 0; y < height; y++) { sp = GFX.Screen + y * GFX.RealPPL; dp = data + y * 512; for (int x = 0; x < width; x++) *dp++ = *sp++; } } else if (width > 256) { for (int y = 0; y < height; y++) { sp = GFX.Screen + y * GFX.RealPPL; dp = data + y * 2 * 512; for (int x = 0; x < width; x++) { *dp = *(dp + 512) = *sp++; dp++; } } } else { for (int y = 0; y < height; y++) { sp = GFX.Screen + y * GFX.RealPPL; dp = data + y * 2 * 512; for (int x = 0; x < width; x++) { *dp = *(dp + 1) = *(dp + 512) = *(dp + 512 + 1) = *sp++; dp += 2; } } } CGImageRef image; image = CreateBlitScreenCGImage(512, (height > 239) ? height : (height * 2), 1024, (uint8 *) data); if (image) { ExportCGImageToPNGFile(image, S9xGetPNGFilename()); CGImageRelease(image); } free(data); } return (true); }