#ifndef __SHADER_PLATFORM_H #define __SHADER_PLATFORM_H #include "port.h" #ifdef SNES9X_GTK #include #include #endif #ifdef _WIN32 #include #include #include "gl_core_3_1.h" #include #define chdir(dir) _chdir(dir) #define realpath(src, resolved) _fullpath(resolved, src, PATH_MAX) #endif #endif /* __SHADER_PLATFORM_H */