/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ #pragma once #include enum s9x_getdirtype { DEFAULT_DIR = 0, HOME_DIR, ROMFILENAME_DIR, ROM_DIR, SRAM_DIR, SNAPSHOT_DIR, SCREENSHOT_DIR, SPC_DIR, CHEAT_DIR, PATCH_DIR, BIOS_DIR, LOG_DIR, SAT_DIR, LAST_DIR }; struct SplitPath { bool ext_is(const std::string &ext); std::string drive; std::string dir; std::string stem; std::string ext; }; SplitPath splitpath(std::string filename); std::string makepath(const std::string &drive, const std::string &directory, const std::string &stem, const std::string &extension); std::string makepath(const SplitPath &); std::string S9xBasename (std::string); std::string S9xBasenameNoExt (std::string); std::string S9xGetFilename (std::string ext, enum s9x_getdirtype dirtype); std::string S9xGetFilename (std::string filename, std::string ext, enum s9x_getdirtype dirtype); std::string S9xGetDirectory (enum s9x_getdirtype); std::string S9xGetFilenameInc (std::string, enum s9x_getdirtype);