/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ /*********************************************************************************** SNES9X for Mac OS (c) Copyright John Stiles Snes9x for Mac OS X (c) Copyright 2001 - 2011 zones (c) Copyright 2002 - 2005 107 (c) Copyright 2002 PB1400c (c) Copyright 2004 Alexander and Sander (c) Copyright 2004 - 2005 Steven Seeger (c) Copyright 2005 Ryan Vogt ***********************************************************************************/ #ifndef _mac_os_h_ #define _mac_os_h_ enum { kDrawingReserved1 = 1, // unused kDrawingOpenGL, kDrawingBlitGL }; enum { kWindowControllers = 0, kWindowPreferences, kWindowAbout, kWindowAutoFire, kWindowRomInfo, kWindowCheatFinder, kWindowKeyConfig, kWindowCheatEntry, kWindowScreen, kWindowServer, kWindowClient, kWindowExtra, kWindowSoundEffect, kWindowCoreImageFilter, kWindowMultiCart, kWindowCount }; enum { SNES_MULTIPLAYER5, SNES_MULTIPLAYER5_2, SNES_JOYPAD, SNES_MOUSE_SWAPPED, SNES_MOUSE, SNES_SUPERSCOPE, SNES_JUSTIFIER, SNES_JUSTIFIER_2, SNES_MAX_CONTROLLER_OPTIONS }; enum { VIDEOMODE_BLOCKY, VIDEOMODE_TV, VIDEOMODE_SMOOTH, VIDEOMODE_BLEND, VIDEOMODE_SUPEREAGLE, VIDEOMODE_2XSAI, VIDEOMODE_SUPER2XSAI, VIDEOMODE_EPX, VIDEOMODE_HQ2X, VIDEOMODE_HQ3X, VIDEOMODE_HQ4X, VIDEOMODE_NTSC_C, VIDEOMODE_NTSC_S, VIDEOMODE_NTSC_R, VIDEOMODE_NTSC_M, VIDEOMODE_NTSC_TV_C, VIDEOMODE_NTSC_TV_S, VIDEOMODE_NTSC_TV_R, VIDEOMODE_NTSC_TV_M }; typedef struct { long long nextTime[12]; uint16 buttonMask; uint16 toggleMask; uint16 tcMask; uint16 invertMask; SInt32 frequency; } AutoFireState; typedef struct { bool8 benchmark; bool8 glForceNoTextureRectangle; bool8 glUseClientStrageApple; bool8 glUseTexturePriority; int glStorageHint; } ExtraOption; #define kMacWindowHeight (SNES_HEIGHT_EXTENDED << 1) #define MAC_MAX_PLAYERS 8 #define MAC_MAX_CHEATS 150 extern volatile bool8 running, s9xthreadrunning; extern volatile bool8 eventQueued, windowExtend; extern volatile int windowResizeCount; extern uint32 controlPad[MAC_MAX_PLAYERS]; extern uint8 romDetect, interleaveDetect, videoDetect, headerDetect; extern WindowRef gWindow; extern HIRect gWindowRect; extern int glScreenW, glScreenH; extern CGRect glScreenBounds; extern Point windowPos[kWindowCount]; extern CGSize windowSize[kWindowCount]; extern CGImageRef macIconImage[118]; extern int macPadIconIndex, macLegendIconIndex, macMusicBoxIconIndex, macFunctionIconIndex; extern int macFrameSkip; extern int32 skipFrames; extern int64 lastFrame; extern unsigned long spcFileCount, pngFileCount; extern SInt32 systemVersion; extern bool8 finished, cartOpen, autofire, hidExist, directDisplay; extern bool8 fullscreen, autoRes, glstretch, gl32bit, vsync, drawoverscan, lastoverscan, screencurvature, multiprocessor, ciFilterEnable; extern long drawingMethod; extern int videoMode; extern SInt32 macSoundVolume; extern uint32 macSoundBuffer_ms, macSoundInterval_ms; extern bool8 macSoundLagEnable; extern uint16 aueffect; extern uint8 saveInROMFolder; extern CFStringRef saveFolderPath; extern int macCurvatureWarp, macAspectRatio; extern int macFastForwardRate, macFrameAdvanceRate; extern int inactiveMode; extern bool8 macQTRecord; extern uint16 macRecordFlag, macPlayFlag, macQTMovFlag; extern bool8 startopendlog, showtimeinfrz, enabletoggle, savewindowpos, onscreeninfo; extern int musicboxmode; extern bool8 applycheat; extern int padSetting, deviceSetting, deviceSettingMaster; extern int macControllerOption; extern CGPoint unlimitedCursor; extern char npServerIP[256], npName[256]; extern AutoFireState autofireRec[MAC_MAX_PLAYERS]; extern ExtraOption extraOptions; extern CFStringRef multiCartPath[2]; #ifdef MAC_PANTHER_SUPPORT extern IconRef macIconRef[118]; #endif void InitGameWindow (void); void DeinitGameWindow (void); void UpdateGameWindow (void); void AddRecentItem (FSRef *); void BuildRecentMenu (void); void AdjustMenus (void); void UpdateMenuCommandStatus (Boolean); void ApplyNSRTHeaderControllers (void); void QuitWithFatalError (OSStatus, const char *); void ChangeInputDevice (void); void GetGameScreenPointer (int16 *, int16 *, bool); void PostQueueToSubEventLoop (void); int PromptFreezeDefrost (Boolean); #endif