/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ #ifndef RENDER_H #define RENDER_H /* Render.h * ---------- * This file contains all the prototypes, structers and variables used and defined by render.cpp */ struct SSurface { unsigned char *Surface; unsigned int Pitch; unsigned int Width, Height; }; void RenderMethod(SSurface Src, SSurface Dst, RECT *); void SelectRenderMethod(); void InitRenderFilters(); void DeInitRenderFilters(); RECT GetFilterOutputSize(SSurface Src); #endif