/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ #ifndef WIN32_SOUND_H #define WIN32_SOUND_H #include #include bool ReInitSound(); void S9xSoundCallback(void *data); void CloseSoundDevice(); std::vector GetAvailableSoundDevices(); int FindAudioDeviceIndex(TCHAR *audio_device); #endif