/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ /*********************************************************************************** SNES9X for Mac OS (c) Copyright John Stiles Snes9x for Mac OS X (c) Copyright 2001 - 2011 zones (c) Copyright 2002 - 2005 107 (c) Copyright 2002 PB1400c (c) Copyright 2004 Alexander and Sander (c) Copyright 2004 - 2005 Steven Seeger (c) Copyright 2005 Ryan Vogt (c) Copyright 2019 Michael Donald Buckley ***********************************************************************************/ #include #include "port.h" #include "mac-prefix.h" #include "mac-dialog.h" #include "mac-gworld.h" #include "mac-os.h" #include "mac-keyboard.h" int16 keyCodes[MAC_NUM_KEYCODES]; void InitKeyboard (void) { for (int i = 0; i < MAC_NUM_KEYCODES; ++i) { keyCodes[i] = -1; } } void DeinitKeyboard (void) { for (int i = 0; i < MAC_NUM_KEYCODES; ++i) { keyCodes[i] = -1; } } void SetKeyCode(int16 keyCode, S9xKey control, int16 *oldKeyCode, S9xKey *oldControl) { for ( int i = 0; i < MAC_NUM_KEYCODES; ++i) { if (keyCodes[i] == control && i != keyCode) { keyCodes[i] = -1; if (oldKeyCode !=NULL) { *oldKeyCode = i; } } } if (oldControl != NULL) { *oldControl = (S9xKey)keyCodes[keyCode]; } keyCodes[keyCode] = control; }