#include "vulkan_texture.hpp" #include "vulkan/vulkan_enums.hpp" #include "slang_helpers.hpp" namespace Vulkan { Texture::Texture() { image_width = 0; image_height = 0; buffer_size = 0; device = nullptr; command_pool = nullptr; allocator = nullptr; queue = nullptr; buffer = nullptr; image = nullptr; sampler = nullptr; } Texture::~Texture() { destroy(); } void Texture::destroy() { if (!device || !allocator) return; if (sampler) { device.destroySampler(sampler); sampler = nullptr; } if (image_width != 0 || image_height != 0) { device.destroyImageView(image_view); allocator.destroyImage(image, image_allocation); image_width = image_height = 0; image_view = nullptr; image = nullptr; image_allocation = nullptr; } if (buffer_size != 0) { allocator.destroyBuffer(buffer, buffer_allocation); buffer_size = 0; buffer = nullptr; buffer_allocation = nullptr; } } void Texture::init(vk::Device device_, vk::CommandPool command_, vk::Queue queue_, vma::Allocator allocator_) { device = device_; command_pool = command_; allocator = allocator_; queue = queue_; } void Texture::init(Context *context) { device = context->device; command_pool = context->command_pool.get(); allocator = context->allocator; queue = context->queue; } void Texture::from_buffer(vk::CommandBuffer cmd, uint8_t *buffer, int width, int height, int byte_stride) { if (image_width != width || image_height != height) { destroy(); create(width, height, format, wrap_mode, linear, mipmap); } int pixel_size = 4; if (format == vk::Format::eR5G6B5UnormPack16) pixel_size = 2; if (byte_stride == 0) { byte_stride = pixel_size * width; } auto map = allocator.mapMemory(buffer_allocation); for (int y = 0; y < height; y++) { auto src = buffer + byte_stride * y; auto dst = (uint8_t *)map + width * pixel_size * y; memcpy(dst, src, width * pixel_size); } allocator.unmapMemory(buffer_allocation); allocator.flushAllocation(buffer_allocation, 0, width * height * pixel_size); auto srr = [](unsigned int i) { return vk::ImageSubresourceRange(vk::ImageAspectFlagBits::eColor, i, 1, 0, 1); }; auto srl = [](unsigned int i) { return vk::ImageSubresourceLayers(vk::ImageAspectFlagBits::eColor, i, 0, 1); }; auto barrier = vk::ImageMemoryBarrier{} .setImage(image) .setOldLayout(vk::ImageLayout::eUndefined) .setNewLayout(vk::ImageLayout::eTransferDstOptimal) .setSrcAccessMask(vk::AccessFlagBits::eNone) .setDstAccessMask(vk::AccessFlagBits::eTransferWrite) .setSubresourceRange(srr(0)); cmd.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe, vk::PipelineStageFlagBits::eTransfer, {}, {}, {}, barrier); auto buffer_image_copy = vk::BufferImageCopy{} .setBufferOffset(0) .setBufferRowLength(0) .setBufferImageHeight(height) .setImageExtent(vk::Extent3D(width, height, 1)) .setImageOffset(vk::Offset3D(0, 0, 0)) .setImageSubresource(srl(0)); cmd.copyBufferToImage(this->buffer, image, vk::ImageLayout::eTransferDstOptimal, buffer_image_copy); auto mipmap_levels = mipmap ? mipmap_levels_for_size(image_width, image_height) : 1; int base_width = image_width; int base_height = image_height; int base_level = 0; for (; base_level + 1 < mipmap_levels; base_level++) { // Transition base layer to readable format. barrier .setImage(image) .setOldLayout(vk::ImageLayout::eTransferDstOptimal) .setNewLayout(vk::ImageLayout::eTransferSrcOptimal) .setSrcAccessMask(vk::AccessFlagBits::eTransferWrite) .setDstAccessMask(vk::AccessFlagBits::eTransferRead) .setSubresourceRange(srr(base_level)); cmd.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eTransfer, {}, {}, {}, barrier); // Transition mipmap layer to writable barrier .setImage(image) .setOldLayout(vk::ImageLayout::eUndefined) .setNewLayout(vk::ImageLayout::eTransferDstOptimal) .setSrcAccessMask(vk::AccessFlagBits::eTransferRead) .setDstAccessMask(vk::AccessFlagBits::eTransferWrite) .setSubresourceRange(srr(base_level + 1)); cmd.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eTransfer, {}, {}, {}, barrier); // Blit base layer to mipmap layer int mipmap_width = base_width >> 1; int mipmap_height = base_height >> 1; if (mipmap_width < 1) mipmap_width = 1; if (mipmap_height < 1) mipmap_height = 1; auto blit = vk::ImageBlit{} .setSrcOffsets({ vk::Offset3D(0, 0, 0), vk::Offset3D(base_width, base_height, 1) }) .setDstOffsets({ vk::Offset3D(0, 0, 0), vk::Offset3D(mipmap_width, mipmap_height, 1)}) .setSrcSubresource(srl(base_level)) .setDstSubresource(srl(base_level + 1)); base_width = mipmap_width; base_height = mipmap_height; cmd.blitImage(image, vk::ImageLayout::eTransferSrcOptimal, image, vk::ImageLayout::eTransferDstOptimal, blit, vk::Filter::eLinear); // Transition base layer to shader readable barrier .setOldLayout(vk::ImageLayout::eTransferSrcOptimal) .setNewLayout(vk::ImageLayout::eShaderReadOnlyOptimal) .setSrcAccessMask(vk::AccessFlagBits::eTransferWrite) .setDstAccessMask(vk::AccessFlagBits::eShaderRead) .setSubresourceRange(srr(base_level)); cmd.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eFragmentShader, {}, {}, {}, barrier); } // Transition final layer to shader readable barrier .setOldLayout(vk::ImageLayout::eTransferDstOptimal) .setNewLayout(vk::ImageLayout::eShaderReadOnlyOptimal) .setSrcAccessMask(vk::AccessFlagBits::eTransferWrite) .setDstAccessMask(vk::AccessFlagBits::eShaderRead) .setSubresourceRange(srr(base_level)); cmd.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eFragmentShader, {}, {}, {}, barrier); } void Texture::from_buffer(uint8_t *buffer, int width, int height, int byte_stride) { vk::CommandBufferAllocateInfo cbai(command_pool, vk::CommandBufferLevel::ePrimary, 1); auto command_buffer_vector = device.allocateCommandBuffersUnique(cbai); auto &cmd = command_buffer_vector[0]; cmd->begin({ vk::CommandBufferUsageFlagBits::eOneTimeSubmit }); from_buffer(cmd.get(), buffer, width, height, byte_stride); cmd->end(); vk::SubmitInfo si{}; si.setCommandBuffers(cmd.get()); queue.submit(si); queue.waitIdle(); } void Texture::create(int width, int height, vk::Format fmt, vk::SamplerAddressMode wrap_mode, bool linear, bool mipmap) { assert(image_width + image_height + buffer_size == 0); this->mipmap = mipmap; this->wrap_mode = wrap_mode; this->linear = linear; int mipmap_levels = mipmap ? mipmap_levels_for_size(width, height) : 1; format = fmt; auto aci = vma::AllocationCreateInfo{} .setUsage(vma::MemoryUsage::eAuto); auto ici = vk::ImageCreateInfo{} .setUsage(vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst | vk::ImageUsageFlagBits::eSampled) .setImageType(vk::ImageType::e2D) .setExtent(vk::Extent3D(width, height, 1)) .setMipLevels(mipmap_levels) .setArrayLayers(1) .setFormat(format) .setInitialLayout(vk::ImageLayout::eUndefined) .setSamples(vk::SampleCountFlagBits::e1) .setSharingMode(vk::SharingMode::eExclusive); std::tie(image, image_allocation) = allocator.createImage(ici, aci); buffer_size = width * height * 4; if (format == vk::Format::eR5G6B5UnormPack16) buffer_size = width * height * 2; auto bci = vk::BufferCreateInfo{} .setSize(buffer_size) .setUsage(vk::BufferUsageFlagBits::eTransferSrc); aci.setRequiredFlags(vk::MemoryPropertyFlagBits::eHostVisible) .setFlags(vma::AllocationCreateFlagBits::eHostAccessSequentialWrite); std::tie(buffer, buffer_allocation) = allocator.createBuffer(bci, aci); auto isrr = vk::ImageSubresourceRange{} .setAspectMask(vk::ImageAspectFlagBits::eColor) .setBaseArrayLayer(0) .setBaseMipLevel(0) .setLayerCount(1) .setLevelCount(mipmap_levels); auto ivci = vk::ImageViewCreateInfo{} .setImage(image) .setViewType(vk::ImageViewType::e2D) .setFormat(format) .setComponents(vk::ComponentMapping()) .setSubresourceRange(isrr); image_view = device.createImageView(ivci); image_width = width; image_height = height; auto sampler_create_info = vk::SamplerCreateInfo{} .setMagFilter(vk::Filter::eNearest) .setMinFilter(vk::Filter::eNearest) .setAddressModeU(wrap_mode) .setAddressModeV(wrap_mode) .setAddressModeW(wrap_mode) .setBorderColor(vk::BorderColor::eFloatOpaqueBlack); if (linear) sampler_create_info .setMagFilter(vk::Filter::eLinear) .setMinFilter(vk::Filter::eLinear); if (mipmap) sampler_create_info .setMinLod(0.0f) .setMaxLod(10000.0f) .setMipmapMode(vk::SamplerMipmapMode::eLinear); sampler = device.createSampler(sampler_create_info); } void Texture::discard_staging_buffer() { if (buffer_size != 0) { allocator.destroyBuffer(buffer, buffer_allocation); buffer_size = 0; } } } // namespace Vulkan