#pragma once #ifdef VK_USE_PLATFORM_XLIB_KHR #include #endif #include "vk_mem_alloc.hpp" #include "vulkan/vulkan.hpp" #include "vulkan_swapchain.hpp" #include #include namespace Vulkan { class Context { public: Context(); ~Context(); #ifdef VK_USE_PLATFORM_XLIB_KHR bool init_Xlib(Display *dpy, Window xid, int preferred_device = 0); #endif #ifdef VK_USE_PLATFORM_WAYLAND_KHR bool init_wayland(wl_display *dpy, wl_surface *parent, int width, int height, int preferred_device = 0); #endif #ifdef VK_USE_PLATFORM_WIN32_KHR bool init_win32(HINSTANCE hinstance, HWND hwnd, int preferred_device = 0); #endif bool init(int preferred_device = 0); bool create_swapchain(int width = -1, int height = -1); bool recreate_swapchain(int width = -1, int height = -1); void wait_idle(); vk::CommandBuffer begin_cmd_buffer(); void end_cmd_buffer(); vma::Allocator allocator; vk::Device device; vk::Queue queue; vk::UniqueCommandPool command_pool; vk::UniqueDescriptorPool descriptor_pool; std::unique_ptr swapchain; private: bool init_vma(); bool init_device(int preferred_device = 0); bool init_command_pool(); bool init_descriptor_pool(); void create_vertex_buffer(); vk::UniquePipeline create_generic_pipeline(); #ifdef VK_USE_PLATFORM_XLIB_KHR Display *xlib_display; Window xlib_window; #endif vk::UniqueInstance instance; vk::PhysicalDevice physical_device; vk::PhysicalDeviceProperties physical_device_props; vk::UniqueSurfaceKHR surface; uint32_t graphics_queue_family_index; vk::CommandBuffer one_time_use_cmd; }; } // namespace Vulkan