/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ #include "CShaderParamDlg.h" #include "wsnes9x.h" #include "display.h" #include "win32_display.h" #include #define IDC_PARAMS_START_STATIC 5000 #define IDC_PARAMS_START_EDIT 5500 #define IDC_PARAMS_START_UPDOWN 6000 INT_PTR CALLBACK CShaderParamDlg::DlgShaderParams(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam) { CShaderParamDlg* dlg = (CShaderParamDlg*)GetWindowLongPtr(hDlg, GWLP_USERDATA); switch(msg) { case WM_INITDIALOG: SetWindowLongPtr(hDlg, GWLP_USERDATA, lParam); dlg = (CShaderParamDlg*)lParam; dlg->createContent(hDlg); return TRUE; case WM_COMMAND: switch(LOWORD(wParam)) { case IDCANCEL: if(HIWORD(wParam) == BN_CLICKED) { EndDialog(hDlg, IDCANCEL); return TRUE; } break; case IDOK: if(HIWORD(wParam) == BN_CLICKED) { dlg->get_changed_parameters(hDlg); EndDialog(hDlg, IDOK); return TRUE; } case IDAPPLY: if(HIWORD(wParam) == BN_CLICKED) { dlg->apply_changes(hDlg); return TRUE; } } case WM_VSCROLL: { short sbCode = LOWORD(wParam); SCROLLINFO si = { 0 }; si.cbSize = sizeof(SCROLLINFO); si.fMask = SIF_ALL; GetScrollInfo((HWND)lParam, SB_CTL, &si); int delta = 0; int maxPos = si.nMax - si.nPage; switch(sbCode) { case SB_LINEDOWN: if(dlg->scrollpos >= maxPos) break; delta = min(max(maxPos / 20, 5), maxPos - dlg->scrollpos); break; case SB_LINEUP: if(dlg->scrollpos <= 0) break; delta = -min(max(maxPos / 20, 5), dlg->scrollpos); break; case SB_PAGEDOWN: if(dlg->scrollpos >= maxPos) break; delta = min(si.nPage, maxPos - dlg->scrollpos); break; case SB_THUMBTRACK: delta = (int)si.nTrackPos - dlg->scrollpos; break; case SB_THUMBPOSITION: delta = (int)si.nPos - dlg->scrollpos; break; case SB_PAGEUP: if(dlg->scrollpos <= 0) break; delta = -min((INT)si.nPage, dlg->scrollpos); break; } dlg->scrollpos += delta; HWND hContainer = GetDlgItem(hDlg, IDC_STATIC_CONTAINER); RECT clientRect; GetClientRect(hContainer, &clientRect); ScrollWindow(hContainer, 0, -delta, NULL, &clientRect); SetScrollPos((HWND)lParam, SB_CTL, dlg->scrollpos, TRUE); } } return FALSE; } INT_PTR CALLBACK CShaderParamDlg::WndProcContainerStatic(HWND hStatic, UINT msg, WPARAM wParam, LPARAM lParam) { CShaderParamDlg* dlg = (CShaderParamDlg*)GetWindowLongPtr(hStatic, GWLP_USERDATA); switch (msg) { case WM_NOTIFY: UINT nCode = ((LPNMHDR)lParam)->code; switch (nCode) { case UDN_DELTAPOS: LPNMUPDOWN lpnmud = (LPNMUPDOWN)lParam; dlg->handle_up_down(hStatic, lpnmud->hdr.idFrom, lpnmud->iDelta); dlg->apply_changes(GetParent(hStatic)); return TRUE; // return true so the up/down pos does not change } } return dlg->oldStaticProc(hStatic, msg, wParam, lParam); } CShaderParamDlg::CShaderParamDlg(GLSLShader &glsl_shader): shader(glsl_shader) { HDC hIC; TEXTMETRIC tm; LOGFONT lf; OSVERSIONINFO ovi; ovi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); GetVersionEx(&ovi); hIC = CreateIC(TEXT("DISPLAY"), NULL, NULL, NULL); // information context lf.lfHeight = (LONG)ceil(((-8.0f) * (FLOAT)GetDeviceCaps(hIC, LOGPIXELSY) / 72.0f) - 0.5f); lf.lfWidth = 0; lf.lfEscapement = 0; lf.lfOrientation = 0; lf.lfWeight = FW_DONTCARE; //default weight lf.lfItalic = FALSE; lf.lfUnderline = FALSE; lf.lfStrikeOut = FALSE; lf.lfCharSet = DEFAULT_CHARSET; lf.lfOutPrecision = OUT_DEFAULT_PRECIS; lf.lfClipPrecision = CLIP_DEFAULT_PRECIS; lf.lfQuality = DEFAULT_QUALITY; lf.lfPitchAndFamily = DEFAULT_PITCH | FF_DONTCARE; if(ovi.dwMajorVersion >= 6) //Vista lstrcpy(lf.lfFaceName, TEXT("Segoe UI")); else if(ovi.dwMajorVersion >= 5) //2000 - Vista lstrcpy(lf.lfFaceName, TEXT("MS Shell Dlg 2")); else lstrcpy(lf.lfFaceName, TEXT("MS Shell Dlg")); hFont = CreateFontIndirect(&lf); SelectObject(hIC, hFont); GetTextMetrics(hIC, &tm); avgCharWidth = tm.tmAveCharWidth; avgCharHeight = tm.tmHeight; DeleteDC(hIC); } CShaderParamDlg::~CShaderParamDlg() { if(hFont) DeleteFont(hFont); } bool CShaderParamDlg::show() { saved_parameters = shader.param; if(DialogBoxParam(GUI.hInstance, MAKEINTRESOURCE(IDD_DIALOG_SHADER_PARAMS), GUI.hWnd, DlgShaderParams, (LPARAM)this) == IDOK) { save_custom_shader(); return true; } shader.param = saved_parameters; WinRefreshDisplay(); return false; } void CShaderParamDlg::createContent(HWND hDlg) { HWND parent = GetDlgItem(hDlg, IDC_STATIC_CONTAINER); // override static wndproc so we can handle the up/down messages, save original proc so we can forward everything else oldStaticProc = (WNDPROC)GetWindowLongPtr(parent, GWLP_WNDPROC); SetWindowLongPtr(parent, GWLP_WNDPROC, (LONG_PTR)WndProcContainerStatic); SetWindowLongPtr(parent, GWLP_USERDATA, (LONG_PTR)this); RECT clientRect; GetClientRect(parent, &clientRect); const int HORIZONTAL_MARGIN = 10; const int VERTICAL_MARGIN = 10; const int HORIZONTAL_SPACE = 20; const int VERTICAL_SPACE = 5; unsigned int desc_left = HORIZONTAL_MARGIN; unsigned int desc_width = (clientRect.right - clientRect.left) * 3 / 4 - desc_left - HORIZONTAL_SPACE / 2; unsigned int edit_left = desc_left + desc_width + HORIZONTAL_SPACE; unsigned int edit_width = clientRect.right - clientRect.left - edit_left - HORIZONTAL_MARGIN; unsigned int top = VERTICAL_MARGIN; for(int i = 0; i < shader.param.size(); i++) { GLSLParam &p = shader.param[i]; TCHAR desc[270]; _stprintf(desc, TEXT("%s [%g-%g]"), (TCHAR*)_tFromChar(p.name), p.min, p.max); HWND item = CreateWindow(TEXT("STATIC"), desc, SS_LEFTNOWORDWRAP | WS_VISIBLE | WS_CHILD, desc_left, (INT)(top + avgCharHeight * 0.3), desc_width, avgCharHeight, parent, (HMENU)(UINT_PTR)(IDC_PARAMS_START_STATIC + i), GUI.hInstance, NULL); SendMessage(item, WM_SETFONT, (WPARAM)hFont, MAKELPARAM(FALSE, 0)); TCHAR val[100]; _stprintf(val, TEXT("%g"), p.val); item = CreateWindowEx(WS_EX_CLIENTEDGE, TEXT("EDIT"), val, ES_AUTOHSCROLL | WS_VISIBLE | WS_CHILD | WS_TABSTOP, edit_left , top, edit_width, (INT)(avgCharHeight * 1.7), parent, (HMENU)(UINT_PTR)(IDC_PARAMS_START_EDIT + i), GUI.hInstance, NULL); SendMessage(item, WM_SETFONT, (WPARAM)hFont, MAKELPARAM(FALSE, 0)); item = CreateWindow(UPDOWN_CLASS, NULL, WS_CHILDWINDOW | WS_VISIBLE | UDS_AUTOBUDDY | UDS_ALIGNRIGHT | UDS_ARROWKEYS | UDS_HOTTRACK, 0, 0, 0, 0, parent, (HMENU)(UINT_PTR)(IDC_PARAMS_START_UPDOWN + i), GUI.hInstance, NULL); SendMessage(item, UDM_SETRANGE, 0, MAKELONG(10, -10)); // we don't use this range, simply set it so the up arrow is positive and down arrow negative top += (INT)(avgCharHeight * 1.7 + VERTICAL_SPACE); } RECT windowRect; GetClientRect(parent, &clientRect); HWND scrollbar = GetDlgItem(hDlg,IDC_SCROLLBAR_PARAMS); SCROLLINFO si = { 0 }; si.cbSize = sizeof(SCROLLINFO); si.fMask = SIF_RANGE | SIF_PAGE; si.nMin = 0; si.nMax = top; si.nPage = clientRect.bottom; si.nPos = 0; scrollpos = 0; SetScrollInfo(scrollbar, SB_CTL, &si, TRUE); } void CShaderParamDlg::handle_up_down(HWND hStatic, int id, int change) { int param_id = id - IDC_PARAMS_START_UPDOWN; HWND hEdit = GetDlgItem(hStatic, IDC_PARAMS_START_EDIT + param_id); GLSLParam &p = shader.param[param_id]; TCHAR val[100]; GetWindowText(hEdit, val, 100); p.val = _ttof(val); p.val += change > 0 ? p.step : -p.step; if (p.val < p.min) p.val = p.min; if (p.val > p.max) p.val = p.max; _stprintf(val, TEXT("%g"), p.val); SetWindowText(hEdit, val); } void CShaderParamDlg::get_changed_parameters(HWND hDlg) { HWND parent = GetDlgItem(hDlg, IDC_STATIC_CONTAINER); for(int i = 0; i < shader.param.size(); i++) { GLSLParam &p = shader.param[i]; TCHAR val[100]; HWND hEdit = GetDlgItem(parent, IDC_PARAMS_START_EDIT + i); GetWindowText(hEdit, val, 100); p.val = _ttof(val); if(p.val < p.min) p.val = p.min; if(p.val > p.max) p.val = p.max; _stprintf(val, TEXT("%g"), p.val); SetWindowText(hEdit, val); } } void CShaderParamDlg::save_custom_shader() { TCHAR save_path[MAX_PATH]; int len = lstrlen(GUI.OGLshaderFileName); if (len > 5 && !_tcsncicmp(&GUI.OGLshaderFileName[len - 6], TEXT(".glslp"), 6)) { _stprintf(save_path, TEXT("%s\\custom_shader_params.glslp"), S9xGetDirectoryT(DEFAULT_DIR)); } else { _stprintf(save_path, TEXT("%s\\custom_shader_params.slangp"), S9xGetDirectoryT(DEFAULT_DIR)); } shader.save(_tToChar(save_path)); lstrcpy(GUI.OGLshaderFileName, save_path); } void CShaderParamDlg::apply_changes(HWND hDlg) { get_changed_parameters(hDlg); save_custom_shader(); WinRefreshDisplay(); }