/* Simple resampler based on bsnes's ruby audio library */ #ifndef __HERMITE_RESAMPLER_H #define __HERMITE_RESAMPLER_H #include "resampler.h" #undef CLAMP #undef SHORT_CLAMP #define CLAMP(x, low, high) (((x) > (high)) ? (high) : (((x) < (low)) ? (low) : (x))) #define SHORT_CLAMP(n) ((short) CLAMP((n), -32768, 32767)) class HermiteResampler : public Resampler { protected: float r_step; float r_frac; int r_left[4], r_right[4]; static inline float hermite (float mu1, float a, float b, float c, float d) { float mu2, mu3, m0, m1, a0, a1, a2, a3; mu2 = mu1 * mu1; mu3 = mu2 * mu1; m0 = (c - a) * 0.5; m1 = (d - b) * 0.5; a0 = +2 * mu3 - 3 * mu2 + 1; a1 = mu3 - 2 * mu2 + mu1; a2 = mu3 - mu2; a3 = -2 * mu3 + 3 * mu2; return (a0 * b) + (a1 * m0) + (a2 * m1) + (a3 * c); } public: HermiteResampler (int num_samples) : Resampler (num_samples) { clear (); } ~HermiteResampler () { } void time_ratio (double ratio) { r_step = ratio; clear (); } void clear (void) { ring_buffer::clear (); r_frac = 1.0; r_left [0] = r_left [1] = r_left [2] = r_left [3] = 0; r_right[0] = r_right[1] = r_right[2] = r_right[3] = 0; } void read (short *data, int num_samples) { int i_position = start >> 1; int max_samples = buffer_size >> 1; short *internal_buffer = (short *) buffer; int o_position = 0; int consumed = 0; while (o_position < num_samples && consumed < buffer_size) { int s_left = internal_buffer[i_position]; int s_right = internal_buffer[i_position + 1]; float hermite_val[2]; while (r_frac <= 1.0 && o_position < num_samples) { hermite_val[0] = hermite (r_frac, r_left [0], r_left [1], r_left [2], r_left [3]); hermite_val[1] = hermite (r_frac, r_right[0], r_right[1], r_right[2], r_right[3]); data[o_position] = SHORT_CLAMP (hermite_val[0]); data[o_position + 1] = SHORT_CLAMP (hermite_val[1]); o_position += 2; r_frac += r_step; } if (r_frac > 1.0) { r_left [0] = r_left [1]; r_left [1] = r_left [2]; r_left [2] = r_left [3]; r_left [3] = s_left; r_right[0] = r_right[1]; r_right[1] = r_right[2]; r_right[2] = r_right[3]; r_right[3] = s_right; r_frac -= 1.0; i_position += 2; if (i_position >= max_samples) i_position -= max_samples; consumed += 2; } } size -= consumed << 1; start += consumed << 1; if (start >= buffer_size) start -= buffer_size; } inline int avail (void) { return (int) floor (((size >> 2) - r_frac) / r_step) * 2; } }; #endif /* __HERMITE_RESAMPLER_H */