/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ /*********************************************************************************** SNES9X for Mac OS (c) Copyright John Stiles Snes9x for Mac OS X (c) Copyright 2001 - 2011 zones (c) Copyright 2002 - 2005 107 (c) Copyright 2002 PB1400c (c) Copyright 2004 Alexander and Sander (c) Copyright 2004 - 2005 Steven Seeger (c) Copyright 2005 Ryan Vogt (c) Copyright 2019-2023 Michael Donald Buckley ***********************************************************************************/ #import #import #include #include #include #include #include #import "snes9x.h" #import "memmap.h" #import "apu.h" #import "controls.h" #import "crosshairs.h" #import "cheats.h" #import "movie.h" #import "snapshot.h" #import "display.h" #import "blit.h" #ifdef DEBUGGER #import "debug.h" #endif #import #import "mac-prefix.h" #import "mac-audio.h" #import "mac-cheat.h" #import "mac-cocoatools.h" #import "mac-controls.h" #import "mac-dialog.h" #import "mac-file.h" #import "mac-gworld.h" #import "mac-joypad.h" #import "mac-keyboard.h" #import "mac-musicbox.h" #import "mac-netplay.h" #import "mac-render.h" #import "mac-screenshot.h" #import "mac-snes9x.h" #import "mac-stringtools.h" #import "mac-os.h" #define kRecentMenu_MAX 20 volatile bool8 running = false; volatile bool8 s9xthreadrunning = false; volatile bool8 windowExtend = true; uint32 controlPad[MAC_MAX_PLAYERS]; uint8 romDetect = 0, interleaveDetect = 0, videoDetect = 0, headerDetect = 0; WindowRef gWindow = NULL; uint32 glScreenW, glScreenH; CGRect glScreenBounds; CGFloat rawMouseX, rawMouseY = 0; int16 mouseX, mouseY = 0; CGImageRef macIconImage[118]; int macPadIconIndex, macLegendIconIndex, macMusicBoxIconIndex, macFunctionIconIndex; int macFrameSkip = -1; int32 skipFrames = 3; int64 lastFrame = 0; int64 machTimeNumerator = 0; int64 machTimeDenominator = 0; int macFastForwardRate = 5, macFrameAdvanceRate = 1000000; unsigned long spcFileCount = 0, pngFileCount = 0; bool8 cartOpen = false, autofire = false; bool8 autoRes = false, glstretch = true, gl32bit = true, vsync = true, drawoverscan = false; int videoMode = VIDEOMODE_BLOCKY; SInt32 macSoundVolume = 80; // % uint32 macSoundBuffer_ms = 80; // ms uint32 macSoundInterval_ms = 16; // ms bool8 macSoundLagEnable = false; uint16 aueffect = 0; uint8 saveInROMFolder = 2; // 0 : Snes9x 1 : ROM 2 : Application Support NSString *saveFolderPath; int macCurvatureWarp = 15, macAspectRatio = 0; bool8 startopendlog = false, showtimeinfrz = false, enabletoggle = true, savewindowpos = false, onscreeninfo = true; int inactiveMode = 2; int musicboxmode = kMBXSoundEmulation; bool8 applycheat = false; S9xDeviceSetting deviceSetting = Gamepads, deviceSettingMaster = Gamepads; int macControllerOption = SNES_JOYPAD; AutoFireState autofireRec[MAC_MAX_PLAYERS]; bool8 macQTRecord = false; uint16 macQTMovFlag = 0; uint16 macRecordFlag = 0x3, macPlayFlag = 0x1; wchar_t macRecordWChar[MOVIE_MAX_METADATA]; char npServerIP[256], npName[256]; bool8 lastoverscan = false; CGPoint unlimitedCursor; #ifdef MAC_PANTHER_SUPPORT IconRef macIconRef[118]; #endif id inputDelegate = nil; typedef enum { ToggleBG0, ToggleBG1, ToggleBG2, ToggleBG3, ToggleSprites, SwapJoypads, SoundChannel0, SoundChannel1, SoundChannel2, SoundChannel3, SoundChannel4, SoundChannel5, SoundChannel6, SoundChannel7, SoundChannelsOn, ToggleDisplayPressedKeys, ToggleDisplayMovieFrame, IncreaseFrameAdvanceRate, DecreaseFrameAdvanceRate, ToggleEmulationPause, AdvanceFrame, kNumFunctionButtons } S9xFunctionButtonCommand; uint8 functionButtons[kNumFunctionButtons] = { kVK_F1, kVK_F2, kVK_F3, kVK_F4, kVK_F5, kVK_F6, kVK_ANSI_1, kVK_ANSI_2, kVK_ANSI_3, kVK_ANSI_4, kVK_ANSI_5, kVK_ANSI_6, kVK_ANSI_7, kVK_ANSI_8, kVK_ANSI_9, kVK_ANSI_0, kVK_ANSI_Minus, kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_O, kVK_ANSI_P }; bool8 pressedKeys[MAC_MAX_PLAYERS][kNumButtons] = { 0 }; bool8 pressedGamepadButtons[MAC_MAX_PLAYERS][kNumButtons] = { 0 }; bool8 pressedFunctionButtons[kNumFunctionButtons] = { 0 }; bool8 pressedRawKeyboardButtons[MAC_NUM_KEYCODES] = { 0 }; bool8 heldFunctionButtons[kNumFunctionButtons] = { 0 }; pthread_mutex_t keyLock; S9xView *s9xView; enum { mApple = 128, iAbout = 1, mFile = 129, iOpen = 1, iOpenMulti = 2, iOpenRecent = 3, iClose = 5, iRomInfo = 7, mControl = 134, iKeyboardLayout = 1, iISpLayout = 2, iAutoFire = 4, iISpPreset = 6, mEdit = 130, mEmulation = 131, iResume = 1, iSoftReset = 3, iReset = 4, iDevice = 6, mCheat = 132, iApplyCheats = 1, iGameGenie = 3, iCheatFinder = 4, mOption = 133, iFreeze = 1, iDefrost = 2, iFreezeTo = 4, iDefrostFrom = 5, iRecordMovie = 7, iPlayMovie = 8, iQTMovie = 10, iSaveSPC = 12, iSaveSRAM = 13, iCIFilter = 15, iMusicBox = 17, mNetplay = 135, iServer = 1, iClient = 2, mPresets = 201, mDevice = 202, mRecentItem = 203 }; struct GameViewInfo { int globalLeft; int globalTop; int width; int height; }; static volatile bool8 rejectinput = false; static bool8 pauseEmulation = false, escKeyDown = false, frameAdvance = false, useMouse = false; static int frameCount = 0; static bool8 frzselecting = false; static uint16 changeAuto[2] = { 0x0000, 0x0000 }; static void Initialize (void); static void Deinitialize (void); static void InitAutofire (void); static void ProcessInput (void); static void ChangeAutofireSettings (int, int); static void ChangeTurboRate (int); static void UpdateFreezeDefrostScreen (int, CGImageRef, uint8 *, CGContextRef); static void * MacSnes9xThread (void *); static inline void EmulationLoop (void); int main (int argc, const char *argv[]) { return NSApplicationMain(argc, argv); } static void * MacSnes9xThread (void *) { Settings.StopEmulation = false; s9xthreadrunning = true; EmulationLoop(); s9xthreadrunning = false; Settings.StopEmulation = true; return (NULL); } void CopyPressedKeys(bool8 keys[MAC_MAX_PLAYERS][kNumButtons], bool8 gamepadButtons[MAC_MAX_PLAYERS][kNumButtons]) { pthread_mutex_lock(&keyLock); memcpy(keys, pressedKeys, sizeof(pressedKeys)); memcpy(gamepadButtons, pressedGamepadButtons, sizeof(pressedGamepadButtons)); pthread_mutex_unlock(&keyLock); } static inline void EmulationLoop (void) { bool8 olddisplayframerate = false; int storedMacFrameSkip = macFrameSkip; if (pauseEmulation) { [s9xView.emulationDelegate emulationResumed]; } pauseEmulation = false; frameAdvance = false; [s9xView updatePauseOverlay]; if (macQTRecord) { olddisplayframerate = Settings.DisplayFrameRate; Settings.DisplayFrameRate = false; } MacStartSound(); if (Settings.NetPlay) { // if (Settings.NetPlayServer) // { // NPServerDetachNetPlayThread(); // NPServerStartClients(); // // while (running) // { // NPServerProcessInput(); // S9xMainLoop(); // } // // NPServerStopNetPlayThread(); // NPServerStopServer(); // } // else // { // NPClientDetachNetPlayThread(); // NPClientNetPlayWaitStart(); // // while (running) // { // NPClientProcessInput(); // S9xMainLoop(); // } // // NPClientStopNetPlayThread(); // NPClientDisconnect(); // // NPClientRestoreConfig(); // } } else { while (running) { ProcessInput(); if (!pauseEmulation) { S9xMainLoop(); } else { if (frameAdvance) { macFrameSkip = 1; skipFrames = 1; frameAdvance = false; S9xMainLoop(); macFrameSkip = storedMacFrameSkip; } usleep(Settings.FrameTime); } } } MacStopSound(); if (macQTRecord) { // MacQTStopRecording(); // macQTRecord = false; Settings.DisplayFrameRate = olddisplayframerate; } S9xMovieShutdown(); } // //static OSStatus MainEventHandler (EventHandlerCallRef inHandlerCallRef, EventRef inEvent, void *inUserData) //{ // OSStatus err, result = eventNotHandledErr; // Boolean done = false; // // if (frzselecting) // return (result); // // switch (GetEventClass(inEvent)) // { // case kEventClassCommand: // switch (GetEventKind(inEvent)) // { // HICommand cmd; // // case kEventCommandUpdateStatus: // err = GetEventParameter(inEvent, kEventParamDirectObject, typeHICommand, NULL, sizeof(HICommand), NULL, &cmd); // if (err == noErr && cmd.commandID == 'clos') // { // UpdateMenuCommandStatus(false); // result = noErr; // } // // break; // // case kEventCommandProcess: // err = GetEventParameter(inEvent, kEventParamDirectObject, typeHICommand, NULL, sizeof(HICommand), NULL, &cmd); // if (err == noErr) // { // UInt32 modifierkey; // // err = GetEventParameter(inEvent, kEventParamKeyModifiers, typeUInt32, NULL, sizeof(UInt32), NULL, &modifierkey); // if (err == noErr) // { // if ((cmd.commandID == 'pref') && (modifierkey & optionKey)) // cmd.commandID = 'EXTR'; // // result = HandleMenuChoice(cmd.commandID, &done); // // if (done) // QuitApplicationEventLoop(); // } // } // // break; // } // // break; // } // // return (result); //} // //static OSStatus SubEventHandler (EventHandlerCallRef inHandlerCallRef, EventRef inEvent, void *inUserData) //{ // OSStatus err, result = eventNotHandledErr; // // if (frzselecting) // return (result); // // switch (GetEventClass(inEvent)) // { // case kEventClassCommand: // switch (GetEventKind(inEvent)) // { // HICommand cmd; // // case kEventCommandUpdateStatus: // err = GetEventParameter(inEvent, kEventParamDirectObject, typeHICommand, NULL, sizeof(HICommand), NULL, &cmd); // if (err == noErr && cmd.commandID == 'clos') // { // UpdateMenuCommandStatus(false); // result = noErr; // } // // break; // // case kEventCommandProcess: // err = GetEventParameter(inEvent, kEventParamDirectObject, typeHICommand, NULL, sizeof(HICommand), NULL, &cmd); // if (err == noErr) // { // switch (cmd.commandID) // { // case 'Erun': // Pause // case 'SubQ': // Queue from emulation thread // running = false; // while (s9xthreadrunning) // sleep(0); // QuitApplicationEventLoop(); // result = noErr; // break; // // case 'Ocif': // Core Image Filter // HiliteMenu(0); // ConfigureCoreImageFilter(); // result = noErr; // break; // } // } // // break; // } // // break; // // case kEventClassMouse: // if (fullscreen) // { // if ((macControllerOption == SNES_JOYPAD) || (macControllerOption == SNES_MULTIPLAYER5) || (macControllerOption == SNES_MULTIPLAYER5_2)) // { // if (!(Settings.NetPlay && !Settings.NetPlayServer)) // { // switch (GetEventKind(inEvent)) // { // case kEventMouseUp: // HIPoint hipt; // // err = GetEventParameter(inEvent, kEventParamMouseLocation, typeHIPoint, NULL, sizeof(HIPoint), NULL, &hipt); // if (err == noErr) // { // if (CGRectContainsPoint(glScreenBounds, hipt)) // { // running = false; // while (s9xthreadrunning) // sleep(0); // QuitApplicationEventLoop(); // result = noErr; // } // } // // break; // } // } // } // else // if ((macControllerOption == SNES_MOUSE) || (macControllerOption == SNES_MOUSE_SWAPPED)) // { // switch (GetEventKind(inEvent)) // { // case kEventMouseMoved: // case kEventMouseDragged: // HIPoint hipt; // // err = GetEventParameter(inEvent, kEventParamMouseDelta, typeHIPoint, NULL, sizeof(HIPoint), NULL, &hipt); // if (err == noErr) // { // unlimitedCursor.x += hipt.x; // unlimitedCursor.y += hipt.y; // } // // break; // } // } // } // // break; // } // // return (result); //} // //void PostQueueToSubEventLoop (void) //{ // OSStatus err; // EventRef event; // // err = CreateEvent(kCFAllocatorDefault, kEventClassCommand, kEventCommandProcess, 0, kEventAttributeUserEvent, &event); // if (err == noErr) // { // HICommand cmd; // // cmd.commandID = 'SubQ'; // cmd.attributes = kEventAttributeUserEvent; // cmd.menu.menuRef = NULL; // cmd.menu.menuItemIndex = 0; // // err = SetEventParameter(event, kEventParamDirectObject, typeHICommand, sizeof(HICommand), &cmd); // if (err == noErr) // err = PostEventToQueue(GetMainEventQueue(), event, kEventPriorityStandard); // // ReleaseEvent(event); // } //} // //void InitGameWindow (void) //{ // OSStatus err; // IBNibRef nibRef; // WindowAttributes attr; // CFStringRef ref; // HIViewRef ctl; // HIViewID cid = { 'Pict', 0 }; // Rect rct; // char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], fname[_MAX_FNAME + 1], ext[_MAX_EXT + 1]; // EventTypeSpec wupaneEvents[] = { { kEventClassControl, kEventControlClick }, // { kEventClassControl, kEventControlDraw } }, // windowEvents[] = { { kEventClassWindow, kEventWindowDeactivated }, // { kEventClassWindow, kEventWindowActivated }, // { kEventClassWindow, kEventWindowBoundsChanging }, // { kEventClassWindow, kEventWindowBoundsChanged }, // { kEventClassWindow, kEventWindowZoom }, // { kEventClassWindow, kEventWindowToolbarSwitchMode } }; // // if (gWindow) // return; // // err = CreateNibReference(kMacS9XCFString, &nibRef); // if (err) // QuitWithFatalError(err, "os 02"); // // err = CreateWindowFromNib(nibRef, CFSTR("GameWindow"), &gWindow); // if (err) // QuitWithFatalError(err, "os 03"); // // DisposeNibReference(nibRef); // // HIViewFindByID(HIViewGetRoot(gWindow), cid, &ctl); // // gameWindowUPP = NewEventHandlerUPP(GameWindowEventHandler); // err = InstallWindowEventHandler(gWindow, gameWindowUPP, GetEventTypeCount(windowEvents), windowEvents, (void *) gWindow, &gameWindowEventRef); // // gameWUPaneUPP = NewEventHandlerUPP(GameWindowUserPaneEventHandler); // err = InstallControlEventHandler(ctl, gameWUPaneUPP, GetEventTypeCount(wupaneEvents), wupaneEvents, (void *) gWindow, &gameWUPaneEventRef); // // _splitpath(Memory.ROMFilename, drive, dir, fname, ext); // ref = CFStringCreateWithCString(kCFAllocatorDefault, fname, kCFStringEncodingUTF8); // if (ref) // { // SetWindowTitleWithCFString(gWindow, ref); // CFRelease(ref); // } // // attr = kWindowFullZoomAttribute | kWindowResizableAttribute | kWindowLiveResizeAttribute; // err = ChangeWindowAttributes(gWindow, attr, kWindowNoAttributes); // // attr = kWindowToolbarButtonAttribute; // if (!drawoverscan) // err = ChangeWindowAttributes(gWindow, attr, kWindowNoAttributes); // else // err = ChangeWindowAttributes(gWindow, kWindowNoAttributes, attr); // // if (savewindowpos) // { // MoveWindow(gWindow, windowPos[kWindowScreen].h, windowPos[kWindowScreen].v, false); // // if ((windowSize[kWindowScreen].width <= 0) || (windowSize[kWindowScreen].height <= 0)) // { // windowExtend = true; // windowSize[kWindowScreen].width = 512; // windowSize[kWindowScreen].height = kMacWindowHeight; // } // // if (!lastoverscan && !windowExtend && drawoverscan) // { // windowExtend = true; // windowSize[kWindowScreen].height = (int) ((float) (windowSize[kWindowScreen].height + 0.5) * SNES_HEIGHT_EXTENDED / SNES_HEIGHT); // } // // SizeWindow(gWindow, (short) windowSize[kWindowScreen].width, (short) windowSize[kWindowScreen].height, false); // } // else // { // if (drawoverscan) // windowExtend = true; // // SizeWindow(gWindow, 512, (windowExtend ? kMacWindowHeight : (SNES_HEIGHT << 1)), false); // RepositionWindow(gWindow, NULL, kWindowCenterOnMainScreen); // } // // windowZoomCount = 0; // // GetWindowBounds(gWindow, kWindowContentRgn, &rct); // gWindowRect = CGRectMake((float) rct.left, (float) rct.top, (float) (rct.right - rct.left), (float) (rct.bottom - rct.top)); // // ActivateWindow(gWindow, true); //} // //void UpdateGameWindow (void) //{ // OSStatus err; // HIViewRef ctl; // HIViewID cid = { 'Pict', 0 }; // // if (!gWindow) // return; // // HIViewFindByID(HIViewGetRoot(gWindow), cid, &ctl); // err = HIViewSetNeedsDisplay(ctl, true); //} // //static void ResizeGameWindow (void) //{ // Rect rct; // int ww, wh; // // if (!gWindow) // return; // // GetWindowBounds(gWindow, kWindowContentRgn, &rct); // // wh = (windowExtend ? SNES_HEIGHT_EXTENDED : SNES_HEIGHT) * ((windowZoomCount >> 1) + 1); // // if (windowZoomCount % 2) // ww = SNES_NTSC_OUT_WIDTH(SNES_WIDTH) * ((windowZoomCount >> 1) + 1) / 2; // else // ww = SNES_WIDTH * ((windowZoomCount >> 1) + 1); // // rct.right = rct.left + ww; // rct.bottom = rct.top + wh; // // SetWindowBounds(gWindow, kWindowContentRgn, &rct); // // printf("Window Size: %d, %d\n", ww, wh); // // windowZoomCount++; // if (windowZoomCount == 8) // windowZoomCount = 0; //} // //void DeinitGameWindow (void) //{ // OSStatus err; // // if (!gWindow) // return; // // SaveWindowPosition(gWindow, kWindowScreen); // lastoverscan = drawoverscan; // // err = RemoveEventHandler(gameWUPaneEventRef); // DisposeEventHandlerUPP(gameWUPaneUPP); // // err = RemoveEventHandler(gameWindowEventRef); // DisposeEventHandlerUPP(gameWindowUPP); // // CFRelease(gWindow); // gWindow = NULL; //} // //static OSStatus GameWindowEventHandler (EventHandlerCallRef inHandlerCallRef, EventRef inEvent, void *inUserData) //{ // OSStatus err, result = eventNotHandledErr; // HIRect rct; // Rect r; // UInt32 attr; // // switch (GetEventClass(inEvent)) // { // case kEventClassWindow: // switch (GetEventKind(inEvent)) // { // case kEventWindowDeactivated: // if (running) // { // if (!(Settings.NetPlay && !Settings.NetPlayServer)) // { // if (inactiveMode == 3) // { // running = false; // while (s9xthreadrunning) // sleep(0); // QuitApplicationEventLoop(); // result = noErr; // } // else // if (inactiveMode == 2) // { // rejectinput = true; // result = noErr; // } // } // } // // break; // // case kEventWindowActivated: // if (running) // { // if (!(Settings.NetPlay && !Settings.NetPlayServer)) // { // ForceChangingKeyScript(); // // if (inactiveMode == 2) // { // rejectinput = false; // result = noErr; // } // } // } // // break; // // case kEventWindowBoundsChanging: // windowResizeCount = 0x7FFFFFFF; // // err = GetEventParameter(inEvent, kEventParamAttributes, typeUInt32, NULL, sizeof(UInt32), NULL, &attr); // if ((err == noErr) && (attr & kWindowBoundsChangeSizeChanged)) // { // err = GetEventParameter(inEvent, kEventParamCurrentBounds, typeHIRect, NULL, sizeof(HIRect), NULL, &rct); // if (err == noErr) // { // if (GetCurrentEventKeyModifiers() & shiftKey) // { // HIRect origRct; // // err = GetEventParameter(inEvent, kEventParamOriginalBounds, typeHIRect, NULL, sizeof(HIRect), NULL, &origRct); // if (err == noErr) // { // rct.size.width = (float) (int) (origRct.size.width * rct.size.height / origRct.size.height); // err = SetEventParameter(inEvent, kEventParamCurrentBounds, typeHIRect, sizeof(HIRect), &rct); // } // } // // gWindowRect = rct; // } // } // // result = noErr; // break; // // case kEventWindowBoundsChanged: // windowResizeCount = 3; // result = noErr; // break; // // case kEventWindowZoom: // ResizeGameWindow(); // result = noErr; // break; // // case kEventWindowToolbarSwitchMode: // windowExtend = !windowExtend; // // GetWindowBounds(gWindow, kWindowContentRgn, &r); // // if (windowExtend) // r.bottom = r.top + (int) (((float) (r.bottom - r.top) + 0.5) * SNES_HEIGHT_EXTENDED / SNES_HEIGHT); // else // r.bottom = r.top + (int) (((float) (r.bottom - r.top) + 0.5) * SNES_HEIGHT / SNES_HEIGHT_EXTENDED); // // SetWindowBounds(gWindow, kWindowContentRgn, &r); // // result = noErr; // break; // } // // break; // } // // return (result); //} // //static OSStatus GameWindowUserPaneEventHandler (EventHandlerCallRef inHandlerCallRef, EventRef inEvent, void *inUserData) //{ // OSStatus err, result = eventNotHandledErr; // // switch (GetEventClass(inEvent)) // { // case kEventClassControl: // switch (GetEventKind(inEvent)) // { // case kEventControlClick: // if (running) // { // if ((macControllerOption == SNES_JOYPAD) || (macControllerOption == SNES_MULTIPLAYER5) || (macControllerOption == SNES_MULTIPLAYER5_2)) // { // if (!(Settings.NetPlay && !Settings.NetPlayServer)) // { // if (!frzselecting) // { // running = false; // while (s9xthreadrunning) // sleep(0); // QuitApplicationEventLoop(); // result = noErr; // } // } // } // } // else // { // UInt32 count; // // err = GetEventParameter(inEvent, kEventParamClickCount, typeUInt32, NULL, sizeof(UInt32), NULL, &count); // if ((err == noErr) && (count == 2)) // { // SNES9X_Go(); // QuitApplicationEventLoop(); // result = noErr; // } // } // // break; // // case kEventControlDraw: // CGContextRef ctx; // HIViewRef view; // HIRect bounds; // // err = GetEventParameter(inEvent, kEventParamDirectObject, typeControlRef, NULL, sizeof(ControlRef), NULL, &view); // if (err == noErr) // { // err = GetEventParameter(inEvent, kEventParamCGContextRef, typeCGContextRef, NULL, sizeof(CGContextRef), NULL, &ctx); // if (err == noErr) // { // if (!running) // { // HIViewGetBounds(view, &bounds); // CGContextTranslateCTM(ctx, 0, bounds.size.height); // CGContextScaleCTM(ctx, 1.0f, -1.0f); // DrawPauseScreen(ctx, bounds); // } // } // } // // result = noErr; // break; // } // // break; // } // // return (result); //} // // //static void InitRecentMenu (void) //{ // OSStatus err; // // err = CreateNewMenu(mRecentItem, 0, &recentMenu); // err = SetMenuItemHierarchicalMenu(GetMenuRef(mFile), iOpenRecent, recentMenu); //} // //static void DeinitRecentMenu (void) //{ // CFRelease(recentMenu); //} // //void BuildRecentMenu (void) //{ // OSStatus err; // CFStringRef str; // // err = DeleteMenuItems(recentMenu, 1, CountMenuItems(recentMenu)); // // for (int i = 0; i < kRecentMenu_MAX; i++) // { // if (!recentItem[i]) // break; // // Boolean r; // char path[PATH_MAX + 1]; // // r = CFStringGetCString(recentItem[i], path, PATH_MAX, kCFStringEncodingUTF8); // if (r) // { // CFStringRef nameRef; // char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], fname[_MAX_FNAME + 1], ext[_MAX_EXT + 1]; // // _splitpath(path, drive, dir, fname, ext); // snprintf(path, PATH_MAX + 1, "%s%s", fname, ext); // nameRef = CFStringCreateWithCString(kCFAllocatorDefault, path, kCFStringEncodingUTF8); // if (nameRef) // { // err = AppendMenuItemTextWithCFString(recentMenu, nameRef, 0, 'FRe0' + i, NULL); // CFRelease(nameRef); // } // } // } // // err = AppendMenuItemTextWithCFString(recentMenu, NULL, kMenuItemAttrSeparator, 'FR__', NULL); // // str = CFCopyLocalizedString(CFSTR("ClearMenu"), "ClearMenu"); // if (str) // { // err = AppendMenuItemTextWithCFString(recentMenu, str, 0, 'FRcr', NULL); // CFRelease(str); // } //} // //void AdjustMenus (void) //{ // OSStatus err; // MenuRef menu; // CFStringRef str; // // if (running) // { // menu = GetMenuRef(mApple); // DisableMenuItem(menu, iAbout); // DisableMenuCommand(NULL, kHICommandPreferences); // DisableMenuCommand(NULL, kHICommandQuit); // // menu = GetMenuRef(mFile); // DisableMenuItem(menu, iOpen); // DisableMenuItem(menu, iOpenMulti); // DisableMenuItem(menu, iOpenRecent); // DisableMenuItem(menu, iRomInfo); // // menu = GetMenuRef(mControl); // DisableMenuItem(menu, iKeyboardLayout); // DisableMenuItem(menu, iISpLayout); // DisableMenuItem(menu, iAutoFire); // DisableMenuItem(menu, iISpPreset); // // menu = GetMenuRef(mEmulation); // str = CFCopyLocalizedString(CFSTR("PauseMenu"), "pause"); // err = SetMenuItemTextWithCFString(menu, iResume, str); // CFRelease(str); // DisableMenuItem(menu, iSoftReset); // DisableMenuItem(menu, iReset); // DisableMenuItem(menu, iDevice); // // if (Settings.NetPlay) // { // if (Settings.NetPlayServer) // EnableMenuItem(menu, iResume); // else // DisableMenuItem(menu, iResume); // } // else // EnableMenuItem(menu, iResume); // // menu = GetMenuRef(mCheat); // DisableMenuItem(menu, iApplyCheats); // DisableMenuItem(menu, iGameGenie); // DisableMenuItem(menu, iCheatFinder); // // menu = GetMenuRef(mOption); // DisableMenuItem(menu, iFreeze); // DisableMenuItem(menu, iDefrost); // DisableMenuItem(menu, iFreezeTo); // DisableMenuItem(menu, iDefrostFrom); // DisableMenuItem(menu, iRecordMovie); // DisableMenuItem(menu, iPlayMovie); // DisableMenuItem(menu, iQTMovie); // DisableMenuItem(menu, iSaveSPC); // DisableMenuItem(menu, iSaveSRAM); // DisableMenuItem(menu, iMusicBox); // if (ciFilterEnable) // EnableMenuItem(menu, iCIFilter); // else // DisableMenuItem(menu, iCIFilter); // // menu = GetMenuRef(mNetplay); // DisableMenuItem(menu, iServer); // DisableMenuItem(menu, iClient); // } // else // { // menu = GetMenuRef(mApple); // EnableMenuItem(menu, iAbout); // EnableMenuCommand(NULL, kHICommandPreferences); // EnableMenuCommand(NULL, kHICommandQuit); // // menu = GetMenuRef(mFile); // EnableMenuItem(menu, iOpen); // EnableMenuItem(menu, iOpenMulti); // EnableMenuItem(menu, iOpenRecent); // if (cartOpen) // EnableMenuItem(menu, iRomInfo); // else // DisableMenuItem(menu, iRomInfo); // // menu = GetMenuRef(mControl); // EnableMenuItem(menu, iKeyboardLayout); // EnableMenuItem(menu, iAutoFire); // // menu = GetMenuRef(mEmulation); // str = CFCopyLocalizedString(CFSTR("RunMenu"), "run"); // err = SetMenuItemTextWithCFString(menu, iResume, str); // CFRelease(str); // EnableMenuItem(menu, iDevice); // if (cartOpen) // { // EnableMenuItem(menu, iResume); // EnableMenuItem(menu, iSoftReset); // EnableMenuItem(menu, iReset); // } // else // { // DisableMenuItem(menu, iResume); // DisableMenuItem(menu, iSoftReset); // DisableMenuItem(menu, iReset); // } // // menu = GetMenuRef(mCheat); // if (cartOpen) // { // EnableMenuItem(menu, iApplyCheats); // EnableMenuItem(menu, iGameGenie); // EnableMenuItem(menu, iCheatFinder); // } // else // { // DisableMenuItem(menu, iApplyCheats); // DisableMenuItem(menu, iGameGenie); // DisableMenuItem(menu, iCheatFinder); // } // // menu = GetMenuRef(mOption); // DisableMenuItem(menu, iCIFilter); // if (cartOpen) // { // EnableMenuItem(menu, iFreeze); // EnableMenuItem(menu, iDefrost); // EnableMenuItem(menu, iFreezeTo); // EnableMenuItem(menu, iDefrostFrom); // EnableMenuItem(menu, iRecordMovie); // EnableMenuItem(menu, iPlayMovie); // EnableMenuItem(menu, iQTMovie); // EnableMenuItem(menu, iSaveSPC); // EnableMenuItem(menu, iSaveSRAM); // EnableMenuItem(menu, iMusicBox); // } // else // { // DisableMenuItem(menu, iFreeze); // DisableMenuItem(menu, iDefrost); // DisableMenuItem(menu, iFreezeTo); // DisableMenuItem(menu, iDefrostFrom); // DisableMenuItem(menu, iRecordMovie); // DisableMenuItem(menu, iPlayMovie); // DisableMenuItem(menu, iQTMovie); // DisableMenuItem(menu, iSaveSPC); // DisableMenuItem(menu, iSaveSRAM); // DisableMenuItem(menu, iMusicBox); // } // // menu = GetMenuRef(mNetplay); // EnableMenuItem(menu, iClient); // if (cartOpen) // EnableMenuItem(menu, iServer); // else // DisableMenuItem(menu, iServer); // } // // DrawMenuBar(); //} // //void UpdateMenuCommandStatus (Boolean closeMenu) //{ // if (closeMenu) // EnableMenuItem(GetMenuRef(mFile), iClose); // else // DisableMenuItem(GetMenuRef(mFile), iClose); //} // //static OSStatus HandleMenuChoice (UInt32 command, Boolean *done) //{ // OSStatus err, result = noErr; // MenuRef mh; // int item; // bool8 isok = true; // // if ((command & 0xFFFFFF00) == 'FRe\0') // { // Boolean r; // int index; // char path[PATH_MAX + 1]; // // index = (int) (command & 0x000000FF) - (int) '0'; // r = CFStringGetCString(recentItem[index], path, PATH_MAX, kCFStringEncodingUTF8); // if (r) // { // FSRef ref; // // err = FSPathMakeRef((unsigned char *) path, &ref, NULL); // if (err == noErr) // { // if (SNES9X_OpenCart(&ref)) // { // SNES9X_Go(); // *done = true; // } // else // AdjustMenus(); // } // } // } // else // { // switch (command) // { // case 'abou': // About SNES9X // StartCarbonModalDialog(); // AboutDialog(); // FinishCarbonModalDialog(); // // break; // // case 'pref': // Preferences... // StartCarbonModalDialog(); // ConfigurePreferences(); // FinishCarbonModalDialog(); // // break; // // case 'EXTR': // Extra Options... // StartCarbonModalDialog(); // ConfigureExtraOptions(); // FinishCarbonModalDialog(); // // break; // // case 'quit': // Quit SNES9X // SNES9X_Quit(); // *done = true; // // break; // // case 'open': // Open ROM Image... // if (SNES9X_OpenCart(NULL)) // { // SNES9X_Go(); // *done = true; // } // else // AdjustMenus(); // // break; // // case 'Mult': // Open Multiple ROM Images... // if (SNES9X_OpenMultiCart()) // { // SNES9X_Go(); // *done = true; // } // else // AdjustMenus(); // // break; // // case 'FRcr': // Clear Menu // ClearRecentItems(); // BuildRecentMenu(); // // break; // // case 'Finf': // ROM Information // StartCarbonModalDialog(); // RomInfoDialog(); // FinishCarbonModalDialog(); // // break; // // case 'Ckey': // Configure Keyboard... // StartCarbonModalDialog(); // ConfigureKeyboard(); // FinishCarbonModalDialog(); // // break; // // case 'Cpad': // Configure Controllers... // StartCarbonModalDialog(); // ConfigureHID(); // FinishCarbonModalDialog(); // // break; // // case 'Caut': // Automatic Fire... // StartCarbonModalDialog(); // ConfigureAutofire(); // FinishCarbonModalDialog(); // // break; // // case 'Hapl': // Apply Cheat Entries // mh = GetMenuRef(mCheat); // applycheat = !applycheat; // CheckMenuItem(mh, iApplyCheats, applycheat); // Settings.ApplyCheats = applycheat; // // if (!Settings.ApplyCheats) // S9xCheatsDisable(); // else // S9xCheatsEnable(); // // break; // // case 'Hent': // Cheat Entry... // StartCarbonModalDialog(); // ConfigureCheat(); // FinishCarbonModalDialog(); // // break; // // case 'Hfnd': // Cheat Finder... // StartCarbonModalDialog(); // CheatFinder(); // FinishCarbonModalDialog(); // // break; // // case 'Erun': // Run // SNES9X_Go(); // *done = true; // // break; // // case 'Esrs': // Software Reset // SNES9X_SoftReset(); // SNES9X_Go(); // *done = true; // // break; // // case 'Erst': // Hardware Reset // SNES9X_Reset(); // SNES9X_Go(); // *done = true; // // break; // // case 'Ofrz': // Freeze State // isok = SNES9X_Freeze(); // *done = true; // // break; // // case 'Odfr': // Defrost state // isok = SNES9X_Defrost(); // *done = true; // // break; // // case 'Ofrd': // Freeze State to... // StartCarbonModalDialog(); // isok = SNES9X_FreezeTo(); // FinishCarbonModalDialog(); // // break; // // case 'Odfd': // Defrost State From... // StartCarbonModalDialog(); // isok = SNES9X_DefrostFrom(); // if (gWindow) // ActivateWindow(gWindow, true); // FinishCarbonModalDialog(); // *done = true; // // break; // // case 'MVrc': // Record Movie... // StartCarbonModalDialog(); // isok = SNES9X_RecordMovie(); // if (gWindow) // ActivateWindow(gWindow, true); // FinishCarbonModalDialog(); // *done = true; // // break; // // case 'MVpl': // Play Movie... // StartCarbonModalDialog(); // isok = SNES9X_PlayMovie(); // if (isok && (macPlayFlag & 0x2)) // { // running = false; // isok = SNES9X_QTMovieRecord(); // running = true; // } // // if (gWindow) // ActivateWindow(gWindow, true); // FinishCarbonModalDialog(); // *done = true; // // break; // // case 'QTmv': // Record QuickTime Movie... // StartCarbonModalDialog(); // isok = SNES9X_QTMovieRecord(); // if (gWindow) // ActivateWindow(gWindow, true); // FinishCarbonModalDialog(); // *done = true; // // break; // // case 'Ospc': // Save SPC File at Next Note-on // S9xDumpSPCSnapshot(); // // break; // // case 'Osrm': // Save SRAM Now // SNES9X_SaveSRAM(); // // break; // // case 'Ombx': // Music Box // StartCarbonModalDialog(); // MusicBoxDialog(); // FinishCarbonModalDialog(); // // break; // // case 'Nser': // Server... // bool8 sr; // // Settings.NetPlay = false; // Settings.NetPlayServer = false; // // NPServerInit(); // // if (!NPServerStartServer(NP_PORT)) // { // NPServerStopServer(); // break; // } // // StartCarbonModalDialog(); // sr = NPServerDialog(); // FinishCarbonModalDialog(); // // if (sr) // { // SNES9X_Reset(); // SNES9X_Go(); // Settings.NetPlay = true; // Settings.NetPlayServer = true; // // *done = true; // } // else // NPServerStopServer(); // // break; // // case 'Ncli': // Client... // bool8 cr; // // Settings.NetPlay = false; // Settings.NetPlayServer = false; // // NPClientInit(); // // StartCarbonModalDialog(); // cr = NPClientDialog(); // FinishCarbonModalDialog(); // // if (cr) // { // SNES9X_Go(); // Settings.NetPlay = true; // Settings.NetPlayServer = false; // // *done = true; // } // else // AdjustMenus(); // // break; // // case 'CPr1': // Controller Preset // case 'CPr2': // case 'CPr3': // case 'CPr4': // case 'CPr5': // item = (int) (command & 0x000000FF) - (int) '0'; // err = GetMenuItemHierarchicalMenu(GetMenuRef(mControl), iISpPreset, &mh); // CheckMenuItem(mh, padSetting, false); // padSetting = item; // CheckMenuItem(mh, padSetting, true); // ClearPadSetting(); // LoadControllerSettings(); // // break; // // case 'EIp1': // Input Device // case 'EIp2': // case 'EIp3': // case 'EIp4': // case 'EIp5': // case 'EIp6': // case 'EIp7': // case 'EIp8': // item = (int) (command & 0x000000FF) - (int) '0'; // err = GetMenuItemHierarchicalMenu(GetMenuRef(mEmulation), iDevice, &mh); // CheckMenuItem(mh, deviceSetting, false); // deviceSetting = item; // deviceSettingMaster = deviceSetting; // CheckMenuItem(mh, deviceSetting, true); // ChangeInputDevice(); // // break; // // default: // result = eventNotHandledErr; // break; // } // } // // return (result); //} // void ChangeInputDevice (void) { switch (deviceSetting) { case Gamepads: S9xSetController(0, CTL_JOYPAD, 0, 0, 0, 0); S9xSetController(1, CTL_JOYPAD, 1, 0, 0, 0); macControllerOption = SNES_JOYPAD; useMouse = false; break; case Mouse: S9xSetController(0, CTL_MOUSE, 0, 0, 0, 0); S9xSetController(1, CTL_JOYPAD, 1, 0, 0, 0); macControllerOption = SNES_MOUSE; useMouse = true; break; case Mouse2: S9xSetController(0, CTL_JOYPAD, 0, 0, 0, 0); S9xSetController(1, CTL_MOUSE, 1, 0, 0, 0); macControllerOption = SNES_MOUSE_SWAPPED; useMouse = true; break; case SuperScope: S9xSetController(0, CTL_JOYPAD, 0, 0, 0, 0); S9xSetController(1, CTL_SUPERSCOPE, 0, 0, 0, 0); macControllerOption = SNES_SUPERSCOPE; useMouse = true; break; case MultiTap: S9xSetController(0, CTL_JOYPAD, 0, 0, 0, 0); S9xSetController(1, CTL_MP5, 1, 2, 3, 4); macControllerOption = SNES_MULTIPLAYER5; useMouse = false; break; case DoubleMultiTap: S9xSetController(0, CTL_MP5, 0, 1, 2, 3); S9xSetController(1, CTL_MP5, 4, 5, 6, 7); macControllerOption = SNES_MULTIPLAYER5_2; useMouse = false; break; case Justifier1: S9xSetController(0, CTL_JOYPAD, 0, 0, 0, 0); S9xSetController(1, CTL_JUSTIFIER, 0, 0, 0, 0); macControllerOption = SNES_JUSTIFIER; useMouse = true; break; case Justifier2: S9xSetController(0, CTL_JOYPAD, 0, 0, 0, 0); S9xSetController(1, CTL_JUSTIFIER, 1, 0, 0, 0); macControllerOption = SNES_JUSTIFIER_2; useMouse = true; break; } [inputDelegate deviceSettingChanged:deviceSetting]; } void ApplyNSRTHeaderControllers (void) { uint32 valid = 0; deviceSetting = deviceSettingMaster; if (!strncmp((const char *) Memory.NSRTHeader + 24, "NSRT", 4)) { switch (Memory.NSRTHeader[29]) { case 0x00: // Everything goes deviceSetting = Gamepads; valid = (1 << Gamepads); break; case 0x10: // Mouse in Port 0 deviceSetting = Mouse; valid = (1 << Mouse); break; case 0x01: // Mouse in Port 1 deviceSetting = Mouse2; valid = (1 << Mouse2); break; case 0x03: // Super Scope in Port 1 deviceSetting = SuperScope; valid = (1 << SuperScope); break; case 0x06: // Multitap in Port 1 deviceSetting = MultiTap; valid = (1 << Gamepads) | (1 << MultiTap); break; case 0x66: // Multitap in Ports 0 and 1 deviceSetting = DoubleMultiTap; valid = (1 << Gamepads) | (1 << MultiTap) | (1 << DoubleMultiTap); break; case 0x08: // Multitap in Port 1, Mouse in new Port 1 deviceSetting = Mouse; valid = (1 << Gamepads) | (1 << Mouse2) | (1 << MultiTap); break; case 0x04: // Pad or Super Scope in Port 1 deviceSetting = SuperScope; valid = (1 << Gamepads) | (1 << SuperScope); break; case 0x05: // Justifier - Must ask user... deviceSetting = Justifier1; valid = (1 << Justifier1) | (1 << Justifier2); break; case 0x20: // Pad or Mouse in Port 0 deviceSetting = Mouse; valid = (1 << Gamepads) | (1 << Mouse); break; case 0x22: // Pad or Mouse in Port 0 & 1 deviceSetting = Mouse; valid = (1 << Gamepads) | (1 << Mouse) | (1 << Mouse2); break; case 0x24: // Pad or Mouse in Port 0, Pad or Super Scope in Port 1 deviceSetting = SuperScope; valid = (1 << Gamepads) | (1 << Mouse) | (1 << SuperScope); break; case 0x27: // Pad or Mouse in Port 0, Pad or Mouse or Super Scope in Port 1 deviceSetting = SuperScope; valid = (1 << Gamepads) | (1 << Mouse) | (1 << Mouse2) | (1 << SuperScope); break; case 0x99: // Lasabirdie break; case 0x0A: // Barcode Battler break; default: break; } } ChangeInputDevice(); } void DrawString(CGContextRef ctx, NSString *string, CGFloat size, CGFloat x, CGFloat y) { NSAttributedString *astr = [[NSAttributedString alloc] initWithString:string attributes:@{NSFontAttributeName: [NSFont fontWithName:@"Helvetica" size:size], NSForegroundColorAttributeName: NSColor.whiteColor}]; CTLineRef line = CTLineCreateWithAttributedString((__bridge CFAttributedStringRef)astr); CGFloat ascent = 0.0; CGFloat descent = 0.0; CGFloat leading = 0.0; CTLineGetTypographicBounds(line, &ascent, &descent, &leading); // Draw the text in the new CoreGraphics Context CGContextSetTextPosition(ctx, x, y + descent); CTLineDraw(line, ctx); CFRelease(line); } int PromptFreezeDefrost (Boolean freezing) { OSStatus err; CGContextRef ctx; CGColorSpaceRef color; CGDataProviderRef prov; CGImageRef image; CGRect rct; CFURLRef url; FSCatalogInfo info; bool8 keys[MAC_MAX_PLAYERS][kNumButtons]; bool8 gamepadButtons[MAC_MAX_PLAYERS][kNumButtons]; CFAbsoluteTime newestDate, currentDate; int64 startTime; float x, y; int result, newestIndex, current_selection, oldInactiveMode; char dateC[256]; uint8 *back, *draw; const UInt32 repeatDelay = 200000; const int w = SNES_WIDTH << 1, h = SNES_HEIGHT << 1; const char letters[] = "123456789ABC", *filename; frzselecting = true; [s9xView updatePauseOverlay]; oldInactiveMode = inactiveMode; if (inactiveMode == 3) inactiveMode = 2; S9xSetSoundMute(true); back = (uint8 *) malloc(w * h * 2); draw = (uint8 *) malloc(w * h * 2); if (!back || !draw) QuitWithFatalError(@"os 04"); color = CGColorSpaceCreateDeviceRGB(); if (!color) QuitWithFatalError(@"os 05"); ctx = CGBitmapContextCreate(back, w, h, 5, w * 2, color, kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder16Host); if (!ctx) QuitWithFatalError(@"os 06"); rct = CGRectMake(0.0f, 0.0f, (float) w, (float) h); CGContextClearRect(ctx, rct); image = NULL; CFBundleRef bundle = CFBundleGetBundleWithIdentifier(CFSTR("com.snes9x.macos.snes9x-framework")); if (freezing) url = CFBundleCopyResourceURL(bundle, CFSTR("logo_freeze"), CFSTR("png"), NULL); else url = CFBundleCopyResourceURL(bundle, CFSTR("logo_defrost"), CFSTR("png"), NULL); if (url) { prov = CGDataProviderCreateWithURL(url); if (prov) { image = CGImageCreateWithPNGDataProvider(prov, NULL, true, kCGRenderingIntentDefault); CGDataProviderRelease(prov); } CFRelease(url); } if (image) { rct = CGRectMake(0.0f, (float) h - 88.0f, w, 88.0f); CGContextDrawImage(ctx, rct, image); CGImageRelease(image); } newestDate = 0; newestIndex = -1; CGContextSetLineJoin(ctx, kCGLineJoinRound); rct = CGRectMake(0.0f, (float) h - 208.0f, 128.0f, 120.0f); for (int count = 0; count < 12; count++) { url = nil; filename = S9xGetFreezeFilename(count); CFStringRef cfFilename = CFStringCreateWithCString(kCFAllocatorDefault, filename, kCFStringEncodingUTF8); if (cfFilename != NULL) { url = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, cfFilename, kCFURLPOSIXPathStyle, false); CFRelease(cfFilename); } if (url != NULL) { CFDateRef date = NULL; if (CFURLCopyResourcePropertyForKey(url, kCFURLAttributeModificationDateKey, &date, NULL)) { currentDate = CFDateGetAbsoluteTime(date); CFRelease(date); } else { currentDate = DBL_MIN; } if (currentDate > newestDate) { newestIndex = count; newestDate = currentDate; } DrawThumbnailFromExtendedAttribute(filename, ctx, rct); CGContextSetShouldAntialias(ctx, false); CGContextSetLineWidth(ctx, 1.0f); CGContextSetRGBStrokeColor(ctx, 0.0f, 0.0f, 0.0f, 1.0f); x = rct.origin.x + 127.0f; y = rct.origin.y + 119.0f; CGContextBeginPath(ctx); CGContextMoveToPoint(ctx, x, y); CGContextAddLineToPoint(ctx, x, y - 119.0f); CGContextAddLineToPoint(ctx, x - 127.0f, y - 119.0f); CGContextStrokePath(ctx); CGContextSetShouldAntialias(ctx, true); CGContextSetLineWidth(ctx, 3.0f); CGContextSetRGBFillColor(ctx, 1.0, 0.7, 0.7, 1.0); x = rct.origin.x + 5.0f; y = rct.origin.y + 102.0f; DrawString(ctx, [NSString stringWithFormat:@"%c", letters[count]], 12.0, x, y); if (showtimeinfrz) { CFAbsoluteTime at; CFDateFormatterRef format; CFLocaleRef locale; CFStringRef datstr; Boolean r; err = UCConvertUTCDateTimeToCFAbsoluteTime(&(info.contentModDate), &at); locale = CFLocaleCopyCurrent(); format = CFDateFormatterCreate(kCFAllocatorDefault, locale, kCFDateFormatterShortStyle, kCFDateFormatterMediumStyle); datstr = CFDateFormatterCreateStringWithAbsoluteTime(kCFAllocatorDefault, format, at); r = CFStringGetCString(datstr, dateC, sizeof(dateC), CFStringGetSystemEncoding()); CFRelease(datstr); CFRelease(format); CFRelease(locale); x = rct.origin.x + 20.0f; y = rct.origin.y + 102.0f; DrawString(ctx, [NSString stringWithUTF8String:dateC], 10.0, x, y); } } else { x = rct.origin.x + 5.0f; y = rct.origin.y + 102.0f; DrawString(ctx, [NSString stringWithFormat:@"%c", letters[count]], 12.0, x, y); } if ((count % 4) == 3) rct = CGRectOffset(rct, -128.0f * 3.0f, -120.0f); else rct = CGRectOffset(rct, 128.0f, 0.0f); } if (newestIndex < 0) newestIndex = 0; CGContextRelease(ctx); image = NULL; prov = CGDataProviderCreateWithData(NULL, back, w * h * 2, NULL); if (prov) { image = CGImageCreate(w, h, 5, 16, w * 2, color, kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder16Host, prov, NULL, 0, kCGRenderingIntentDefault); CGDataProviderRelease(prov); } if (!image) QuitWithFatalError(@"os 07"); ctx = CGBitmapContextCreate(draw, w, h, 5, w * 2, color, kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder16Host); if (!ctx) QuitWithFatalError(@"os 08"); CGContextSetShouldAntialias(ctx, false); UpdateFreezeDefrostScreen(newestIndex, image, draw, ctx); CocoaPlayFreezeDefrostSound(); result = -2; current_selection = newestIndex; do { if (!rejectinput) { CopyPressedKeys(keys, gamepadButtons); while (pressedRawKeyboardButtons[kVK_ANSI_1]) { result = 0; usleep(repeatDelay); } while (pressedRawKeyboardButtons[kVK_ANSI_2]) { result = 1; usleep(repeatDelay); } while (pressedRawKeyboardButtons[kVK_ANSI_3]) { result = 2; usleep(repeatDelay); } while (pressedRawKeyboardButtons[kVK_ANSI_4]) { result = 3; usleep(repeatDelay); } while (pressedRawKeyboardButtons[kVK_ANSI_5]) { result = 4; usleep(repeatDelay); } while (pressedRawKeyboardButtons[kVK_ANSI_6]) { result = 5; usleep(repeatDelay); } while (pressedRawKeyboardButtons[kVK_ANSI_7]) { result = 6; usleep(repeatDelay); } while (pressedRawKeyboardButtons[kVK_ANSI_8]) { result = 7; usleep(repeatDelay); } while (pressedRawKeyboardButtons[kVK_ANSI_9]) { result = 8; usleep(repeatDelay); } while (pressedRawKeyboardButtons[kVK_ANSI_A]) { result = 9; usleep(repeatDelay); } while (pressedRawKeyboardButtons[kVK_ANSI_B]) { result = 10; usleep(repeatDelay); } while (pressedRawKeyboardButtons[kVK_ANSI_C]) { result = 11; usleep(repeatDelay); } while (pressedRawKeyboardButtons[kVK_Return] || pressedRawKeyboardButtons[kVK_ANSI_KeypadEnter]) { result = current_selection; usleep(repeatDelay); } while (KeyIsPressed(keys, gamepadButtons, 0, kRight)) { startTime = mach_absolute_time(); current_selection += 1; if (current_selection > 11) current_selection -= 12; UpdateFreezeDefrostScreen(current_selection, image, draw, ctx); usleep(repeatDelay); CopyPressedKeys(keys, gamepadButtons); } while (KeyIsPressed(keys, gamepadButtons, 0, kLeft)) { startTime = mach_absolute_time(); current_selection -= 1; if (current_selection < 0) current_selection += 12; UpdateFreezeDefrostScreen(current_selection, image, draw, ctx); usleep(repeatDelay); CopyPressedKeys(keys, gamepadButtons); } while (KeyIsPressed(keys, gamepadButtons, 0, kDown)) { startTime = mach_absolute_time(); current_selection += 4; if (current_selection > 11) current_selection -= 12; UpdateFreezeDefrostScreen(current_selection, image, draw, ctx); usleep(repeatDelay); CopyPressedKeys(keys, gamepadButtons); } while (KeyIsPressed(keys, gamepadButtons, 0, kUp)) { startTime = mach_absolute_time(); current_selection -= 4; if (current_selection < 0) current_selection += 12; UpdateFreezeDefrostScreen(current_selection, image, draw, ctx); usleep(repeatDelay); CopyPressedKeys(keys, gamepadButtons); } while (ISpKeyIsPressed(keys, gamepadButtons, kISpEsc)) { result = -1; usleep(repeatDelay); CopyPressedKeys(keys, gamepadButtons); } while (KeyIsPressed(keys, gamepadButtons, 0, kA) || KeyIsPressed(keys, gamepadButtons, 1, kA) || KeyIsPressed(keys, gamepadButtons, 0, kB) || KeyIsPressed(keys, gamepadButtons, 1, kB) || KeyIsPressed(keys, gamepadButtons, 0, kX) || KeyIsPressed(keys, gamepadButtons, 1, kX) || KeyIsPressed(keys, gamepadButtons, 0, kY) || KeyIsPressed(keys, gamepadButtons, 1, kY)) { result = current_selection; usleep(repeatDelay); CopyPressedKeys(keys, gamepadButtons); } } usleep(30000); UpdateFreezeDefrostScreen(current_selection, image, draw, ctx); } while (result == -2 && frzselecting); CocoaPlayFreezeDefrostSound(); CGContextRelease(ctx); CGImageRelease(image); CGColorSpaceRelease(color); free(draw); free(back); S9xSetSoundMute(false); inactiveMode = oldInactiveMode; frzselecting = false; pauseEmulation = false; [s9xView updatePauseOverlay]; return (result); } static void UpdateFreezeDefrostScreen (int newIndex, CGImageRef image, uint8 *draw, CGContextRef ctx) { if (newIndex >= 0 && newIndex < 12) { CGRect rct; const int w = SNES_WIDTH << 1, h = SNES_HEIGHT << 1; CGContextSetLineWidth(ctx, 1.0f); rct = CGRectMake(0.0f, 0.0f, (float) w, (float) h); CGContextDrawImage(ctx, rct, image); rct = CGRectMake(0.0f, (float) h - 208.0f, 128.0f, 120.0f); rct = CGRectOffset(rct, (float) (128 * (newIndex % 4)), (float) (-120 * (newIndex / 4))); rct.size.width -= 1.0f; rct.size.height -= 1.0f; CGContextSetRGBStrokeColor(ctx, 1.0f, 1.0f, 0.0f, 1.0f); CGContextStrokeRect(ctx, rct); rct = CGRectInset(rct, 1.0f, 1.0f); CGContextSetRGBStrokeColor(ctx, 0.0f, 0.0f, 0.0f, 1.0f); CGContextStrokeRect(ctx, rct); } DrawFreezeDefrostScreen(draw); } static void ProcessInput (void) { bool8 keys[MAC_MAX_PLAYERS][kNumButtons]; bool8 gamepadButtons[MAC_MAX_PLAYERS][kNumButtons]; bool8 isok, fnbtn, altbtn, tcbtn; static bool8 toggleff = false, lastTimeTT = false, lastTimeFn = false, ffUp = false, ffDown = false; if (rejectinput) return; CopyPressedKeys(keys, gamepadButtons); fnbtn = ISpKeyIsPressed(keys, gamepadButtons, kISpFunction); altbtn = ISpKeyIsPressed(keys, gamepadButtons, kISpAlt); if (fnbtn) { if (!lastTimeFn) { memset(heldFunctionButtons, 0, kNumFunctionButtons); } lastTimeFn = true; lastTimeTT = false; ffUp = ffDown = false; for (unsigned int i = 0; i < kNumFunctionButtons; i++) { if (pressedFunctionButtons[i]) { if (!heldFunctionButtons[i]) { s9xcommand_t s9xcmd; static char msg[64]; heldFunctionButtons[i] = true; switch ((S9xFunctionButtonCommand) i) { case ToggleBG0: s9xcmd = S9xGetCommandT("ToggleBG0"); S9xApplyCommand(s9xcmd, 1, 0); break; case ToggleBG1: s9xcmd = S9xGetCommandT("ToggleBG1"); S9xApplyCommand(s9xcmd, 1, 0); break; case ToggleBG2: s9xcmd = S9xGetCommandT("ToggleBG2"); S9xApplyCommand(s9xcmd, 1, 0); break; case ToggleBG3: s9xcmd = S9xGetCommandT("ToggleBG3"); S9xApplyCommand(s9xcmd, 1, 0); break; case ToggleSprites: s9xcmd = S9xGetCommandT("ToggleSprites"); S9xApplyCommand(s9xcmd, 1, 0); break; case SwapJoypads: s9xcmd = S9xGetCommandT("SwapJoypads"); S9xApplyCommand(s9xcmd, 1, 0); break; case SoundChannel0: s9xcmd = S9xGetCommandT("SoundChannel0"); S9xApplyCommand(s9xcmd, 1, 0); break; case SoundChannel1: s9xcmd = S9xGetCommandT("SoundChannel1"); S9xApplyCommand(s9xcmd, 1, 0); break; case SoundChannel2: s9xcmd = S9xGetCommandT("SoundChannel2"); S9xApplyCommand(s9xcmd, 1, 0); break; case SoundChannel3: s9xcmd = S9xGetCommandT("SoundChannel3"); S9xApplyCommand(s9xcmd, 1, 0); break; case SoundChannel4: s9xcmd = S9xGetCommandT("SoundChannel4"); S9xApplyCommand(s9xcmd, 1, 0); break; case SoundChannel5: s9xcmd = S9xGetCommandT("SoundChannel5"); S9xApplyCommand(s9xcmd, 1, 0); break; case SoundChannel6: s9xcmd = S9xGetCommandT("SoundChannel6"); S9xApplyCommand(s9xcmd, 1, 0); break; case SoundChannel7: s9xcmd = S9xGetCommandT("SoundChannel7"); S9xApplyCommand(s9xcmd, 1, 0); break; case SoundChannelsOn: s9xcmd = S9xGetCommandT("SoundChannelsOn"); S9xApplyCommand(s9xcmd, 1, 0); break; case ToggleDisplayPressedKeys: Settings.DisplayPressedKeys = !Settings.DisplayPressedKeys; break; case ToggleDisplayMovieFrame: if (S9xMovieActive()) Settings.DisplayMovieFrame = !Settings.DisplayMovieFrame; break; case IncreaseFrameAdvanceRate: if (macFrameAdvanceRate < 5000000) macFrameAdvanceRate += 100000; sprintf(msg, "Emulation Speed: 100/%d", macFrameAdvanceRate / 10000); S9xSetInfoString(msg); break; case DecreaseFrameAdvanceRate: if (macFrameAdvanceRate > 500000) macFrameAdvanceRate -= 100000; sprintf(msg, "Emulation Speed: 100/%d", macFrameAdvanceRate / 10000); S9xSetInfoString(msg); break; case ToggleEmulationPause: pauseEmulation = !pauseEmulation; if (pauseEmulation) { [s9xView.emulationDelegate emulationPaused]; } else { [s9xView.emulationDelegate emulationResumed]; } [s9xView updatePauseOverlay]; break; case AdvanceFrame: frameAdvance = true; break; case kNumFunctionButtons: break; } } } } } else { lastTimeFn = false; if (ISpKeyIsPressed(keys, gamepadButtons, kISpEsc)) { if (!escKeyDown) { escKeyDown = true; pauseEmulation = !pauseEmulation; if (pauseEmulation) { [s9xView.emulationDelegate emulationPaused]; } else { [s9xView.emulationDelegate emulationResumed]; } [s9xView updatePauseOverlay]; dispatch_async(dispatch_get_main_queue(), ^ { [s9xView setNeedsDisplay:YES]; }); } } else { escKeyDown = false; } if (ISpKeyIsPressed(keys, gamepadButtons, kISpFreeze)) { MacStopSound(); while (ISpKeyIsPressed(keys, gamepadButtons, kISpFreeze)) CopyPressedKeys(keys, gamepadButtons); isok = SNES9X_Freeze(); return; } if (ISpKeyIsPressed(keys, gamepadButtons, kISpDefrost)) { MacStopSound(); while (ISpKeyIsPressed(keys, gamepadButtons, kISpDefrost)) CopyPressedKeys(keys, gamepadButtons); isok = SNES9X_Defrost(); return; } if (ISpKeyIsPressed(keys, gamepadButtons, kISpScreenshot)) { Settings.TakeScreenshot = true; while (ISpKeyIsPressed(keys, gamepadButtons, kISpScreenshot)) CopyPressedKeys(keys, gamepadButtons); } if (ISpKeyIsPressed(keys, gamepadButtons, kISpSPC)) { S9xDumpSPCSnapshot(); while (ISpKeyIsPressed(keys, gamepadButtons, kISpSPC)) CopyPressedKeys(keys, gamepadButtons); } if (ISpKeyIsPressed(keys, gamepadButtons, kISpFFUp)) { if (!ffUp) { ChangeTurboRate(+1); ffUp = true; } } else ffUp = false; if (ISpKeyIsPressed(keys, gamepadButtons, kISpFFDown)) { if (!ffDown) { ChangeTurboRate(-1); ffDown = true; } } else ffDown = false; for (int i = 0; i < MAC_MAX_PLAYERS; ++i) { controlPad[i] = 0; if (KeyIsPressed(keys, gamepadButtons, i, kR )) controlPad[i] |= 0x0010; if (KeyIsPressed(keys, gamepadButtons, i, kL )) controlPad[i] |= 0x0020; if (KeyIsPressed(keys, gamepadButtons, i, kX )) controlPad[i] |= 0x0040; if (KeyIsPressed(keys, gamepadButtons, i, kA )) controlPad[i] |= 0x0080; if (KeyIsPressed(keys, gamepadButtons, i, kRight )) controlPad[i] |= 0x0100; if (KeyIsPressed(keys, gamepadButtons, i, kLeft )) controlPad[i] |= 0x0200; if (KeyIsPressed(keys, gamepadButtons, i, kDown )) controlPad[i] |= 0x0400; if (KeyIsPressed(keys, gamepadButtons, i, kUp )) controlPad[i] |= 0x0800; if (KeyIsPressed(keys, gamepadButtons, i, kStart )) controlPad[i] |= 0x1000; if (KeyIsPressed(keys, gamepadButtons, i, kSelect)) controlPad[i] |= 0x2000; if (KeyIsPressed(keys, gamepadButtons, i, kY )) controlPad[i] |= 0x4000; if (KeyIsPressed(keys, gamepadButtons, i, kB )) controlPad[i] |= 0x8000; } if (altbtn) { if (!lastTimeTT) changeAuto[0] = changeAuto[1] = 0; for (int i = 0; i < 2; i++) { for (int j = 0; j < 12; j++) { uint16 mask = 0x0010 << j; if (controlPad[i] & mask & autofireRec[i].toggleMask) { controlPad[i] &= ~mask; if (!(changeAuto[i] & mask)) { changeAuto[i] |= mask; ChangeAutofireSettings(i, j); } } else changeAuto[i] &= ~mask; } } lastTimeTT = true; } else lastTimeTT = false; } if (enabletoggle) { if (ISpKeyIsPressed(keys, gamepadButtons, kISpFastForward) && !fnbtn) { if (!toggleff) { toggleff = true; Settings.TurboMode = !Settings.TurboMode; S9xSetInfoString(Settings.TurboMode ? "Turbo mode on" : "Turbo mode off"); if (!Settings.TurboMode) S9xClearSamples(); } } else toggleff = false; } else { bool8 old = Settings.TurboMode; Settings.TurboMode = (ISpKeyIsPressed(keys, gamepadButtons, kISpFastForward) && !fnbtn) ? true : false; if (!Settings.TurboMode && old) S9xClearSamples(); } for (int i = 0; i < 2; i++) controlPad[i] ^= autofireRec[i].invertMask; if (autofire) { long long currentTime; uint16 changeMask; currentTime = GetMicroseconds(); tcbtn = (ISpKeyIsPressed(keys, gamepadButtons, kISpTC)); for (int i = 0; i < 2; i++) { changeMask = (lastTimeTT ? (~changeAuto[i]) : 0xFFFF); for (int j = 0; j < 12; j++) { uint16 mask = (0x0010 << j) & changeMask; if (autofireRec[i].tcMask & mask) { if (!tcbtn) continue; } if (autofireRec[i].buttonMask & mask) { if (controlPad[i] & mask) { if (currentTime > autofireRec[i].nextTime[j]) { if (Settings.TurboMode) autofireRec[i].nextTime[j] = currentTime + (long long) ((1.0 / (float) autofireRec[i].frequency) * 1000000.0 / macFastForwardRate); else autofireRec[i].nextTime[j] = currentTime + (long long) ((1.0 / (float) autofireRec[i].frequency) * 1000000.0); } else controlPad[i] &= ~mask; } } } } } for (int i = 0; i < MAC_MAX_PLAYERS; ++i) { ControlPadFlagsToS9xReportButtons(i, controlPad[i]); } if (macControllerOption == SNES_JUSTIFIER_2) { ControlPadFlagsToS9xPseudoPointer(controlPad[1]); } } static void ChangeAutofireSettings (int player, int btn) { static char msg[64]; uint16 mask, m; mask = 0x0010 << btn; autofireRec[player].buttonMask ^= mask; autofire = (autofireRec[0].buttonMask || autofireRec[1].buttonMask); m = autofireRec[player].buttonMask; if (m) snprintf(msg, sizeof(msg), "Autofire %d:%s%s%s%s%s%s%s%s%s%s%s%s%s", player + 1, (m & 0xC0F0 ? " " : ""), (m & 0x0080 ? "A" : ""), (m & 0x8000 ? "B" : ""), (m & 0x0040 ? "X" : ""), (m & 0x4000 ? "Y" : ""), (m & 0x0020 ? "L" : ""), (m & 0x0010 ? "R" : ""), (m & 0x0800 ? " Up" : ""), (m & 0x0400 ? " Dn" : ""), (m & 0x0200 ? " Lf" : ""), (m & 0x0100 ? " Rt" : ""), (m & 0x1000 ? " St" : ""), (m & 0x2000 ? " Se" : "")); else snprintf(msg, sizeof(msg), "Autofire %d: Off", player + 1); S9xSetInfoString(msg); } static void ChangeTurboRate (int d) { static char msg[64]; macFastForwardRate += d; if (macFastForwardRate < 1) macFastForwardRate = 1; else if (macFastForwardRate > 15) macFastForwardRate = 15; snprintf(msg, sizeof(msg), "Turbo Rate: %d", macFastForwardRate); S9xSetInfoString(msg); } static void Initialize (void) { bzero(&Settings, sizeof(Settings)); Settings.MouseMaster = true; Settings.SuperScopeMaster = true; Settings.JustifierMaster = true; Settings.MultiPlayer5Master = true; Settings.FrameTimePAL = 20000; Settings.FrameTimeNTSC = 16667; Settings.DisplayWatchedAddresses = true; Settings.SixteenBitSound = true; Settings.Stereo = true; Settings.SoundPlaybackRate = 32000; Settings.SoundInputRate = 31950; Settings.Transparency = true; Settings.AutoDisplayMessages = true; Settings.InitialInfoStringTimeout = 120; Settings.HDMATimingHack = 100; Settings.BlockInvalidVRAMAccessMaster = true; Settings.StopEmulation = true; Settings.WrongMovieStateProtection = true; Settings.DumpStreamsMaxFrames = -1; Settings.StretchScreenshots = 1; Settings.SnapshotScreenshots = true; Settings.SuperFXClockMultiplier = 100; Settings.InterpolationMethod = DSP_INTERPOLATION_GAUSSIAN; Settings.MaxSpriteTilesPerLine = 34; Settings.OneClockCycle = 6; Settings.OneSlowClockCycle = 8; Settings.TwoClockCycles = 12; mach_timebase_info_data_t info; mach_timebase_info(&info); machTimeNumerator = info.numer; machTimeDenominator = info.denom * 1000; npServerIP[0] = 0; npName[0] = 0; saveFolderPath = NULL; CreateIconImages(); InitKeyboard(); InitAutofire(); InitGraphics(); InitMacSound(); SetUpHID(); autofire = (autofireRec[0].buttonMask || autofireRec[1].buttonMask) ? true : false; for (int a = 0; a < MAC_MAX_PLAYERS; a++) for (int b = 0; b < 12; b++) autofireRec[a].nextTime[b] = 0; S9xMovieInit(); S9xUnmapAllControls(); S9xSetupDefaultKeymap(); ChangeInputDevice(); if (!Memory.Init() || !S9xInitAPU() || !S9xGraphicsInit()) { } frzselecting = false; [s9xView updatePauseOverlay]; S9xSetControllerCrosshair(X_MOUSE1, 0, NULL, NULL); S9xSetControllerCrosshair(X_MOUSE2, 0, NULL, NULL); } static void Deinitialize (void) { deviceSetting = deviceSettingMaster; ReleaseHID(); DeinitGraphics(); DeinitKeyboard(); DeinitMacSound(); ReleaseIconImages(); S9xGraphicsDeinit(); S9xDeinitAPU(); Memory.Deinit(); pthread_mutex_destroy(&keyLock); } uint64 GetMicroseconds(void) { uint64 ms = mach_absolute_time(); ms *= machTimeNumerator; ms /= machTimeDenominator; return ms; } static void InitAutofire (void) { autofire = false; for (int i = 0; i < 2; i++) { for (int j = 0; j < 12; j++) autofireRec[i].nextTime[j] = 0; autofireRec[i].buttonMask = 0x0000; autofireRec[i].toggleMask = 0xFFF0; autofireRec[i].tcMask = 0x0000; autofireRec[i].invertMask = 0x0000; autofireRec[i].frequency = 10; } } void S9xSyncSpeed (void) { long long currentFrame, adjustment; if (Settings.SoundSync) { while (!S9xSyncSound()) usleep(0); } if (!macQTRecord) { if (macFrameSkip < 0) // auto skip { skipFrames--; if (skipFrames <= 0) { adjustment = (Settings.TurboMode ? (macFrameAdvanceRate / macFastForwardRate) : macFrameAdvanceRate) / Memory.ROMFramesPerSecond; currentFrame = GetMicroseconds(); skipFrames = (int32) ((currentFrame - lastFrame) / adjustment); lastFrame += frameCount * adjustment; if (skipFrames < 1) skipFrames = 1; else if (skipFrames > 7) { skipFrames = 7; lastFrame = GetMicroseconds(); } frameCount = skipFrames; if (lastFrame > currentFrame) usleep((useconds_t) (lastFrame - currentFrame)); IPPU.RenderThisFrame = true; } else IPPU.RenderThisFrame = false; } else // constant { skipFrames--; if (skipFrames <= 0) { adjustment = macFrameAdvanceRate * macFrameSkip / Memory.ROMFramesPerSecond; currentFrame = GetMicroseconds(); if (currentFrame - lastFrame < adjustment) { usleep((useconds_t) (adjustment + lastFrame - currentFrame)); currentFrame = GetMicroseconds(); } lastFrame = currentFrame; skipFrames = macFrameSkip; if (Settings.TurboMode) skipFrames *= macFastForwardRate; IPPU.RenderThisFrame = true; } else IPPU.RenderThisFrame = false; } } else { //MacQTRecordFrame(IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight); adjustment = macFrameAdvanceRate / Memory.ROMFramesPerSecond; currentFrame = GetMicroseconds(); if (currentFrame - lastFrame < adjustment) usleep((useconds_t) (adjustment + lastFrame - currentFrame)); lastFrame = currentFrame; IPPU.RenderThisFrame = true; } } void S9xAutoSaveSRAM (void) { SNES9X_SaveSRAM(); } void S9xMessage (int type, int number, const char *message) { static char mes[256]; if (!onscreeninfo) { printf("%s\n", message); // if ((type == S9X_INFO) && (number == S9X_ROM_INFO)) // if (strstr(message, "checksum ok") == NULL) // AppearanceAlert(kAlertCautionAlert, kS9xMacAlertkBadRom, kS9xMacAlertkBadRomHint); } else { strncpy(mes, message, 255); S9xSetInfoString(mes); } } const char * S9xStringInput (const char *s) { return (NULL); } void S9xToggleSoundChannel (int c) { static int channel_enable = 255; if (c == 8) channel_enable = 255; else channel_enable ^= 1 << c; S9xSetSoundControl(channel_enable); } void S9xExit (void) { NSBeep(); running = false; cartOpen = false; } void QuitWithFatalError ( NSString *message) { NSError *error = [NSError errorWithDomain:@"com.snes9x" code:0 userInfo:@{ NSLocalizedFailureReasonErrorKey: message }]; NSAlert *alert = [NSAlert alertWithError:error]; [alert runModal]; [NSApp terminate:nil]; } @implementation S9xView + (void)initialize { pthread_mutex_init(&keyLock, NULL); } - (instancetype)initWithFrame:(NSRect)frameRect { self = [super initWithFrame:frameRect]; if (self) { NSView *dimmedView = [[NSView alloc] initWithFrame:frameRect]; dimmedView.wantsLayer = YES; dimmedView.layer.backgroundColor = NSColor.blackColor.CGColor; dimmedView.layer.opacity = 0.5; dimmedView.layer.zPosition = 100.0; dimmedView.translatesAutoresizingMaskIntoConstraints = NO; [self addSubview:dimmedView]; [dimmedView.topAnchor constraintEqualToAnchor:self.topAnchor].active = YES; [dimmedView.bottomAnchor constraintEqualToAnchor:self.bottomAnchor].active = YES; [dimmedView.leadingAnchor constraintEqualToAnchor:self.leadingAnchor].active = YES; [dimmedView.trailingAnchor constraintEqualToAnchor:self.trailingAnchor].active = YES; dimmedView.hidden = YES; } return self; } - (void)viewWillMoveToWindow:(NSWindow *)newWindow { newWindow.acceptsMouseMovedEvents = YES; } - (void)keyDown:(NSEvent *)event { if (!NSApp.isActive) { return; } pthread_mutex_lock(&keyLock); S9xButton button = keyCodes[event.keyCode]; if ( button.buttonCode >= 0 && button.buttonCode < kNumButtons && button.player >= 0 && button.player <= MAC_MAX_PLAYERS) { pressedKeys[button.player][button.buttonCode] = true; } for ( NSUInteger i = 0; i < kNumFunctionButtons; ++i ) { if ( event.keyCode == functionButtons[i]) { pressedFunctionButtons[i] = true; break; } } pressedRawKeyboardButtons[event.keyCode] = true; pthread_mutex_unlock(&keyLock); } - (void)keyUp:(NSEvent *)event { if (!NSApp.isActive) { return; } pthread_mutex_lock(&keyLock); S9xButton button = keyCodes[event.keyCode]; if ( button.buttonCode >= 0 && button.buttonCode < kNumButtons && button.player >= 0 && button.player <= MAC_MAX_PLAYERS) { pressedKeys[button.player][button.buttonCode] = false; } for ( NSUInteger i = 0; i < kNumFunctionButtons; ++i ) { if ( event.keyCode == functionButtons[i]) { pressedFunctionButtons[i] = false; heldFunctionButtons[i] = false; break; } } pressedRawKeyboardButtons[event.keyCode] = false; pthread_mutex_unlock(&keyLock); } - (void)flagsChanged:(NSEvent *)event { if (!NSApp.isActive) { return; } pthread_mutex_lock(&keyLock); NSEventModifierFlags flags = event.modifierFlags; struct S9xButton button = keyCodes[kVK_Shift]; if (button.buttonCode >= 0 && button.buttonCode < kNumButtons && button.player >= 0 && button.player < MAC_MAX_PLAYERS) { pressedKeys[button.player][button.buttonCode] = (flags & NSEventModifierFlagShift) != 0; } button = keyCodes[kVK_Command]; if (button.buttonCode >= 0 && button.buttonCode < kNumButtons && button.player >= 0 && button.player < MAC_MAX_PLAYERS) { pressedKeys[button.player][button.buttonCode] = (flags & NSEventModifierFlagCommand) != 0; } button = keyCodes[kVK_Control]; if (button.buttonCode >= 0 && button.buttonCode < kNumButtons && button.player >= 0 && button.player < MAC_MAX_PLAYERS) { pressedKeys[button.player][button.buttonCode] = (flags & NSEventModifierFlagControl) != 0; } button = keyCodes[kVK_Option]; if (button.buttonCode >= 0 && button.buttonCode < kNumButtons && button.player >= 0 && button.player < MAC_MAX_PLAYERS) { pressedKeys[button.player][button.buttonCode] = (flags & NSEventModifierFlagOption) != 0; } pthread_mutex_unlock(&keyLock); } - (void)mouseDown:(NSEvent *)event { if ( useMouse ) { switch (deviceSetting) { case Mouse: case SuperScope: case Justifier1: pressedKeys[0][kKeyMouseLeft] = true; break; case Mouse2: case Justifier2: pressedKeys[1][kKeyMouseLeft] = true; break; default: break; } } else { pauseEmulation = true; [self.emulationDelegate emulationPaused]; [s9xView updatePauseOverlay]; } } - (void)mouseUp:(NSEvent *)event { if ( useMouse ) { switch (deviceSetting) { case Mouse: case SuperScope: case Justifier1: pressedKeys[0][kKeyMouseLeft] = false; break; case Mouse2: case Justifier2: pressedKeys[1][kKeyMouseLeft] = false; break; default: break; } } } - (void)rightMouseDown:(NSEvent *)event { if ( useMouse ) { switch (deviceSetting) { case Mouse: case SuperScope: case Justifier1: pressedKeys[0][kKeyMouseRight] = true; break; case Mouse2: case Justifier2: pressedKeys[1][kKeyMouseRight] = true; break; default: break; } } } - (void)rightMouseUp:(NSEvent *)event { if ( useMouse ) { switch (deviceSetting) { case Mouse: case SuperScope: case Justifier1: pressedKeys[0][kKeyMouseRight] = false; break; case Mouse2: case Justifier2: pressedKeys[1][kKeyMouseRight] = false; break; default: break; } } } - (void)mouseMoved:(NSEvent *)event { if ( useMouse && running && !pauseEmulation ) { rawMouseX += event.deltaX; rawMouseY += event.deltaY; CGRect bounds = self.bounds; if (rawMouseX < 0) { rawMouseX = 0; } else if (rawMouseX > bounds.size.width) { rawMouseX = bounds.size.width; } if (rawMouseY < 0) { rawMouseY = 0; } else if ( rawMouseY > bounds.size.height) { rawMouseY = bounds.size.height; } mouseX = (int16) (rawMouseX / ((float) bounds.size.width ) * (float) IPPU.RenderedScreenWidth); mouseY = (int16) (rawMouseY / ((float) bounds.size.height) * (float) IPPU.RenderedScreenHeight); } } - (void)mouseDragged:(NSEvent *)event { [self mouseMoved:event]; } - (void)rightMouseDragged:(NSEvent *)event { [self mouseMoved:event]; } - (void)otherMouseDragged:(NSEvent *)event { [self mouseMoved:event]; } - (void)updatePauseOverlay { dispatch_async(dispatch_get_main_queue(), ^{ self.subviews[0].hidden = (frzselecting || !pauseEmulation); CGFloat scaleFactor = MAX(self.window.backingScaleFactor, 1.0); glScreenW = self.frame.size.width * scaleFactor; glScreenH = self.frame.size.height * scaleFactor; BOOL showMouse = !useMouse || !running || pauseEmulation; CGAssociateMouseAndMouseCursorPosition(showMouse); if (showMouse) { [NSCursor unhide]; } else { CGRect frame = self.frame; CGPoint point = CGPointMake(frame.size.width / 2.0, frame.size.height / 2.0); point = [self convertPoint:point toView:nil]; point = [self.window convertPointToScreen:point]; point.y = self.window.screen.frame.size.height - point.y; CGWarpMouseCursorPosition(point); [NSCursor hide]; } }); } - (void)setFrame:(NSRect)frame { if ( !NSEqualRects(frame, self.frame) ) { [super setFrame:frame]; } } - (BOOL)acceptsFirstResponder { return YES; } - (BOOL)canBecomeKeyView { return YES; } - (BOOL)validateMenuItem:(NSMenuItem *)menuItem { return !( running && !pauseEmulation); } @end @implementation S9xEngine - (instancetype)init { if (self = [super init]) { Initialize(); [self recreateS9xView]; } return self; } - (void)dealloc { Deinitialize(); } - (void)recreateS9xView { [s9xView removeFromSuperview]; S9xDeinitDisplay(); CGRect frame = NSMakeRect(0, 0, SNES_WIDTH * 2, SNES_HEIGHT * 2); s9xView = [[S9xView alloc] initWithFrame:frame]; s9xView.translatesAutoresizingMaskIntoConstraints = NO; s9xView.autoresizingMask = NSViewWidthSizable|NSViewHeightSizable; [s9xView addConstraint:[NSLayoutConstraint constraintWithItem:s9xView attribute:NSLayoutAttributeHeight relatedBy:NSLayoutRelationEqual toItem:s9xView attribute:NSLayoutAttributeWidth multiplier:(CGFloat)SNES_HEIGHT/(CGFloat)SNES_WIDTH constant:0.0]]; [s9xView addConstraint:[NSLayoutConstraint constraintWithItem:s9xView attribute:NSLayoutAttributeWidth relatedBy:NSLayoutRelationGreaterThanOrEqual toItem:nil attribute:NSLayoutAttributeNotAnAttribute multiplier:1.0 constant:SNES_WIDTH * 2.0]]; [s9xView addConstraint:[NSLayoutConstraint constraintWithItem:s9xView attribute:NSLayoutAttributeHeight relatedBy:NSLayoutRelationGreaterThanOrEqual toItem:nil attribute:NSLayoutAttributeNotAnAttribute multiplier:1.0 constant:SNES_HEIGHT * 2.0]]; s9xView.device = MTLCreateSystemDefaultDevice(); s9xView.emulationDelegate = self; S9xInitDisplay(NULL, NULL); } - (void)start { #ifdef DEBUGGER CPU.Flags |= DEBUG_MODE_FLAG; S9xDoDebug(); #endif lastFrame = GetMicroseconds(); frameCount = 0; if (macFrameSkip < 0) skipFrames = 3; else skipFrames = macFrameSkip; S9xInitDisplay(NULL, NULL); [NSThread detachNewThreadWithBlock:^ { MacSnes9xThread(NULL); }]; } - (void)stop { SNES9X_Quit(); S9xExit(); } - (void)softwareReset { SNES9X_SoftReset(); SNES9X_Go(); [self resume]; } - (void)hardwareReset { SNES9X_Reset(); SNES9X_Go(); [self resume]; } - (BOOL)isRunning { return running; } - (BOOL)isPaused { return running && pauseEmulation; } - (void)pause { pauseEmulation = true; [self.emulationDelegate emulationPaused]; [s9xView updatePauseOverlay]; } - (void)quit { SNES9X_Quit(); [self pause]; } - (void)resume { pauseEmulation = false; [self.emulationDelegate emulationResumed]; [s9xView updatePauseOverlay]; } - (NSArray *)listJoypads { pthread_mutex_lock(&keyLock); NSMutableArray *joypads = [NSMutableArray new]; for (auto joypadStruct : ListJoypads()) { S9xJoypad *joypad = [S9xJoypad new]; joypad.vendorID = joypadStruct.vendorID; joypad.productID = joypadStruct.productID; joypad.index = joypadStruct.index; joypad.name = [[NSString alloc] initWithUTF8String:NameForDevice(joypadStruct).c_str()]; [joypads addObject:joypad]; } [joypads sortUsingComparator:^NSComparisonResult(S9xJoypad *a, S9xJoypad *b) { NSComparisonResult result = [a.name compare:b.name]; if ( result == NSOrderedSame ) { result = [@(a.vendorID) compare:@(b.vendorID)]; } if ( result == NSOrderedSame ) { result = [@(a.productID) compare:@(b.productID)]; } if ( result == NSOrderedSame ) { result = [@(a.index) compare:@(b.index)]; } return result; }]; pthread_mutex_unlock(&keyLock); return joypads; } - (void)setPlayer:(int8)player forVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index oldPlayer:(int8 *)oldPlayer { pthread_mutex_lock(&keyLock); SetPlayerForJoypad(player, vendorID, productID, index, oldPlayer); pthread_mutex_unlock(&keyLock); } - (BOOL)setButton:(S9xButtonCode)button forVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index cookie:(uint32)cookie value:(int32)value oldButton:(S9xButtonCode *)oldButton { BOOL result = NO; pthread_mutex_lock(&keyLock); result = SetButtonCodeForJoypadControl(vendorID, productID, index, cookie, value, button, true, oldButton); pthread_mutex_unlock(&keyLock); return result; } - (void)clearJoypadForVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index { pthread_mutex_lock(&keyLock); ClearJoypad(vendorID, productID, index); pthread_mutex_unlock(&keyLock); } - (void)clearJoypadForVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index buttonCode:(S9xButtonCode)buttonCode { pthread_mutex_lock(&keyLock); ClearButtonCodeForJoypad(vendorID, productID, index, buttonCode); pthread_mutex_unlock(&keyLock); } - (NSArray *)getInputsForVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index { pthread_mutex_lock(&keyLock); NSMutableArray *inputs = [NSMutableArray new]; std::unordered_map buttonCodeMap = GetJoypadButtons(vendorID, productID, index); for (auto it = buttonCodeMap.begin(); it != buttonCodeMap.end(); ++it) { S9xJoypadInput *input = [S9xJoypadInput new]; input.cookie = it->first.cookie.cookie; input.value = it->first.value; input.buttonCode = it->second; [inputs addObject:input]; } pthread_mutex_unlock(&keyLock); return inputs; } - (NSString *)labelForVendorID:(uint32)vendorID productID:(uint32)productID cookie:(uint32)cookie value:(int32)value { return [NSString stringWithUTF8String:LabelForInput(vendorID, productID, cookie, value).c_str()]; } - (BOOL)setButton:(S9xButtonCode)button forKey:(int16)key player:(int8)player oldButton:(S9xButtonCode *)oldButton oldPlayer:(int8 *)oldPlayer oldKey:(int16 *)oldKey { BOOL result = NO; pthread_mutex_lock(&keyLock); result = SetKeyCode(key, button, player, oldKey, oldButton, oldPlayer); pthread_mutex_unlock(&keyLock); return result; } - (void)clearButton:(S9xButtonCode)button forPlayer:(int8)player { pthread_mutex_lock(&keyLock); ClearKeyCode(button, player); pthread_mutex_unlock(&keyLock); } - (BOOL)loadROM:(NSURL *)fileURL { running = false; frzselecting = false; while (!Settings.StopEmulation) { usleep(Settings.FrameTime); } if ( SNES9X_OpenCart(fileURL) ) { [self.emulationDelegate gameLoaded]; SNES9X_Go(); s9xView.window.title = fileURL.lastPathComponent.stringByDeletingPathExtension; [s9xView.window makeKeyAndOrderFront:nil]; dispatch_async(dispatch_get_main_queue(), ^ { [s9xView.window makeFirstResponder:s9xView]; }); [self start]; return YES; } return NO; } - (BOOL)loadMultiple:(NSArray *)fileURLs { if (fileURLs.count == 0) { return NO; } running = false; frzselecting = false; while (!Settings.StopEmulation) { usleep(Settings.FrameTime); } if (SNES9X_OpenMultiCart(fileURLs.firstObject, fileURLs.lastObject)) { [self.emulationDelegate gameLoaded]; SNES9X_Go(); s9xView.window.title = fileURLs.firstObject.lastPathComponent.stringByDeletingPathExtension; [s9xView.window makeKeyAndOrderFront:nil]; dispatch_async(dispatch_get_main_queue(), ^ { [s9xView.window makeFirstResponder:s9xView]; }); [self start]; return YES; } return NO; } - (void)setShowFPS:(BOOL)showFPS { Settings.DisplayFrameRate = showFPS; } - (void)setVideoMode:(int)mode { videoMode = mode; } - (void)setMacFrameSkip:(int)_macFrameSkip { macFrameSkip = _macFrameSkip; // contrains to -1 to 200 if (macFrameSkip < -1) macFrameSkip = -1; if (macFrameSkip > 200) macFrameSkip = 200; } - (void)setDeviceSetting:(S9xDeviceSetting)_deviceSetting { deviceSetting = _deviceSetting; ChangeInputDevice(); } - (void)setSuperFXClockSpeedPercent:(uint32_t)clockSpeed { Settings.SuperFXClockMultiplier = clockSpeed; } - (void)setSoundInterpolationType:(int)type { Settings.InterpolationMethod = type; } - (void)setCPUOverclockMode:(int)mode { Settings.OverclockMode = mode; } - (void)setApplySpecificGameHacks:(BOOL)flag { Settings.DisableGameSpecificHacks = !flag; } - (void)setAllowInvalidVRAMAccess:(BOOL)flag { Settings.BlockInvalidVRAMAccessMaster = !flag; } - (void)setSeparateEchoBufferFromRAM:(BOOL)flag { Settings.SeparateEchoBuffer = false; } - (void)setDisableSpriteLimit:(BOOL)flag { if ( flag ) { Settings.MaxSpriteTilesPerLine = 128; } else { Settings.MaxSpriteTilesPerLine = 34; } } @dynamic inputDelegate; - (void)setInputDelegate:(id)delegate { inputDelegate = delegate; } - (id)inputDelegate { return inputDelegate; } @dynamic cheatsEnabled; - (BOOL)cheatsEnabled { return Cheat.enabled; } - (void)setCheatsEnabled:(BOOL)cheatsEnabled { Cheat.enabled = cheatsEnabled; } - (void)copyRAM:(uint8_t *)buffer length:(size_t)length { if ( length > 0x20000) { length = 0x20000; } memcpy(buffer, Memory.RAM, length); } - (NSArray *)getWatchPoints { NSMutableArray *watchPoints = [NSMutableArray new]; for (NSUInteger i = 0; i < sizeof(watches)/sizeof(*watches); ++i) { if (watches[i].on) { S9xWatchPoint *watchPoint = [S9xWatchPoint new]; watchPoint.address = watches[i].address; watchPoint.size = watches[i].size; watchPoint.format = (S9xWatchPointFormat)watches[i].format; [watchPoints insertObject:watchPoint atIndex:0]; } } return watchPoints; } - (void)setWatchPoints:(NSArray *)watchPoints { memset(watches, 0, sizeof(watches)); NSUInteger i = 0; for (S9xWatchPoint *watchPoint in watchPoints.reverseObjectEnumerator) { uint32_t address = watchPoint.address; watches[i].on = true; watches[i].address = address; watches[i].size = watchPoint.size; watches[i].format = watchPoint.format; if(address < 0x7E0000 + 0x20000) { snprintf(watches[i].desc, sizeof(watches[i].desc), "%6X", address); } else if(address < 0x7E0000 + 0x30000) { snprintf(watches[i].desc, sizeof(watches[i].desc), "s%05X", address - 0x7E0000 - 0x20000); } else { snprintf(watches[i].desc, sizeof(watches[i].desc), "i%05X", address - 0x7E0000 - 0x30000); } ++i; if (i == 16) { break; } } } - (void)gameLoaded { [self.emulationDelegate gameLoaded]; } - (void)emulationPaused { [self.emulationDelegate emulationPaused]; } - (void)emulationResumed { [self.emulationDelegate emulationResumed]; } @end @implementation S9xJoypad - (BOOL)isEqual:(id)object { if (![object isKindOfClass:[self class]]) { return NO; } S9xJoypad *other = (S9xJoypad *)object; return (self.vendorID == other.vendorID && self.productID == other.productID && self.index == other.index); } @end @implementation S9xJoypadInput @end @implementation S9xWatchPoint @end