/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ /*********************************************************************************** SNES9X for Mac OS (c) Copyright John Stiles Snes9x for Mac OS X (c) Copyright 2001 - 2011 zones (c) Copyright 2002 - 2005 107 (c) Copyright 2002 PB1400c (c) Copyright 2004 Alexander and Sander (c) Copyright 2004 - 2005 Steven Seeger (c) Copyright 2005 Ryan Vogt (c) Copyright 2019 Michael Donald Buckley ***********************************************************************************/ #ifndef _mac_keyboard_h_ #define _mac_keyboard_h_ #include "mac-controls.h" #define MAC_NUM_KEYCODES 255 struct S9xButton { int16 buttonCode; int8 player; }; extern struct S9xButton keyCodes[MAC_NUM_KEYCODES]; void InitKeyboard (void); void DeinitKeyboard (void); bool SetKeyCode(int16 keyCode, S9xButtonCode button, int8 player, int16 *oldKeyCode, S9xButtonCode *oldButton, int8 *oldPlayer); void ClearKeyCode(S9xButtonCode buttonCode, int8 player); #endif