/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ #ifndef __S9X_SOUND_DRIVER_PORTAUDIO_HPP #define __S9X_SOUND_DRIVER_PORTAUDIO_HPP #include #include #include "s9x_sound_driver.hpp" class S9xPortAudioSoundDriver : public S9xSoundDriver { public: S9xPortAudioSoundDriver(); ~S9xPortAudioSoundDriver(); void init() override; void deinit() override; bool open_device(int playback_rate, int buffer_size) override; void start() override; void stop() override; bool write_samples(int16_t *data, int samples) override; int space_free() override; std::pair buffer_level() override; void samples_available(); bool tryHostAPI(int index); private: PaStream *audio_stream; int playback_rate; int buffer_size_ms; int output_buffer_size; }; #endif /* __S9X_SOUND_DRIVER_PORTAUDIO_HPP */