/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ #include "snes9x.h" #include "2xsai.h" #define ALL_COLOR_MASK (FIRST_COLOR_MASK | SECOND_COLOR_MASK | THIRD_COLOR_MASK) #ifdef GFX_MULTI_FORMAT static uint32 colorMask = 0, qcolorMask = 0, lowPixelMask = 0, qlowpixelMask = 0; #else #define colorMask (((~RGB_LOW_BITS_MASK & ALL_COLOR_MASK) << 16) | (~RGB_LOW_BITS_MASK & ALL_COLOR_MASK)) #define qcolorMask (((~TWO_LOW_BITS_MASK & ALL_COLOR_MASK) << 16) | (~TWO_LOW_BITS_MASK & ALL_COLOR_MASK)) #define lowPixelMask ((RGB_LOW_BITS_MASK << 16) | RGB_LOW_BITS_MASK) #define qlowpixelMask ((TWO_LOW_BITS_MASK << 16) | TWO_LOW_BITS_MASK) #endif static inline int GetResult (uint32, uint32, uint32, uint32); static inline int GetResult1 (uint32, uint32, uint32, uint32, uint32); static inline int GetResult2 (uint32, uint32, uint32, uint32, uint32); static inline uint32 INTERPOLATE (uint32, uint32); static inline uint32 Q_INTERPOLATE (uint32, uint32, uint32, uint32); static inline int GetResult (uint32 A, uint32 B, uint32 C, uint32 D) { int x = 0, y = 0, r = 0; if (A == C) x += 1; else if (B == C) y += 1; if (A == D) x += 1; else if (B == D) y += 1; if (x <= 1) r += 1; if (y <= 1) r -= 1; return (r); } static inline int GetResult1 (uint32 A, uint32 B, uint32 C, uint32 D, uint32 E) { int x = 0, y = 0, r = 0; if (A == C) x += 1; else if (B == C) y += 1; if (A == D) x += 1; else if (B == D) y += 1; if (x <= 1) r += 1; if (y <= 1) r -= 1; return (r); } static inline int GetResult2 (uint32 A, uint32 B, uint32 C, uint32 D, uint32 E) { int x = 0, y = 0, r = 0; if (A == C) x += 1; else if (B == C) y += 1; if (A == D) x += 1; else if (B == D) y += 1; if (x <= 1) r -= 1; if (y <= 1) r += 1; return (r); } static inline uint32 INTERPOLATE (uint32 A, uint32 B) { return (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask)); } static inline uint32 Q_INTERPOLATE (uint32 A, uint32 B, uint32 C, uint32 D) { uint32 x = ((A & qcolorMask) >> 2) + ((B & qcolorMask) >> 2) + ((C & qcolorMask) >> 2) + ((D & qcolorMask) >> 2); uint32 y = (A & qlowpixelMask) + (B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask); y = (y >> 2) & qlowpixelMask; return (x + y); } bool8 S9xBlit2xSaIFilterInit (void) { #ifdef GFX_MULTI_FORMAT colorMask = ((~RGB_LOW_BITS_MASK & ALL_COLOR_MASK) << 16) | (~RGB_LOW_BITS_MASK & ALL_COLOR_MASK); qcolorMask = ((~TWO_LOW_BITS_MASK & ALL_COLOR_MASK) << 16) | (~TWO_LOW_BITS_MASK & ALL_COLOR_MASK); lowPixelMask = (RGB_LOW_BITS_MASK << 16) | RGB_LOW_BITS_MASK; qlowpixelMask = (TWO_LOW_BITS_MASK << 16) | TWO_LOW_BITS_MASK; #endif return (TRUE); } void S9xBlit2xSaIFilterDeinit (void) { return; } void SuperEagle (uint8 *srcPtr, int srcRowBytes, uint8 *dstPtr, int dstRowBytes, int width, int height) { uint16 *bP; uint32 *dP; uint32 nextline = srcRowBytes >> 1; for (; height; height--) { bP = (uint16 *) srcPtr; dP = (uint32 *) dstPtr; for (int i = 0; i < width; i++) { uint32 color1, color2, color3, color4, color5, color6; uint32 colorA1, colorA2, colorB1, colorB2, colorS1, colorS2; uint32 product1a, product1b, product2a, product2b; colorB1 = *(bP - nextline ); colorB2 = *(bP - nextline + 1); color4 = *(bP - 1); color5 = *(bP ); color6 = *(bP + 1); colorS2 = *(bP + 2); color1 = *(bP + nextline - 1); color2 = *(bP + nextline ); color3 = *(bP + nextline + 1); colorS1 = *(bP + nextline + 2); colorA1 = *(bP + nextline + nextline ); colorA2 = *(bP + nextline + nextline + 1); if (color2 == color6 && color5 != color3) { product1b = product2a = color2; if ((color1 == color2 && color6 == colorS2) || (color2 == colorA1 && color6 == colorB2)) { product1a = INTERPOLATE(color2, color5); product1a = INTERPOLATE(color2, product1a); product2b = INTERPOLATE(color2, color3); product2b = INTERPOLATE(color2, product2b); } else { product1a = INTERPOLATE(color5, color6); product2b = INTERPOLATE(color2, color3); } } else if (color5 == color3 && color2 != color6) { product2b = product1a = color5; if ((colorB1 == color5 && color3 == colorA2) || (color4 == color5 && color3 == colorS1)) { product1b = INTERPOLATE(color5, color6); product1b = INTERPOLATE(color5, product1b); product2a = INTERPOLATE(color5, color2); product2a = INTERPOLATE(color5, product2a); } else { product1b = INTERPOLATE(color5, color6); product2a = INTERPOLATE(color2, color3); } } else if (color5 == color3 && color2 == color6 && color5 != color6) { int r = 0; r += GetResult(color6, color5, color1, colorA1); r += GetResult(color6, color5, color4, colorB1); r += GetResult(color6, color5, colorA2, colorS1); r += GetResult(color6, color5, colorB2, colorS2); if (r > 0) { product1b = product2a = color2; product1a = product2b = INTERPOLATE(color5, color6); } else if (r < 0) { product2b = product1a = color5; product1b = product2a = INTERPOLATE(color5, color6); } else { product2b = product1a = color5; product1b = product2a = color2; } } else { if ((color2 == color5) || (color3 == color6)) { product1a = color5; product2a = color2; product1b = color6; product2b = color3; } else { product1b = product1a = INTERPOLATE(color5, color6); product1a = INTERPOLATE(color5, product1a); product1b = INTERPOLATE(color6, product1b); product2a = product2b = INTERPOLATE(color2, color3); product2a = INTERPOLATE(color2, product2a); product2b = INTERPOLATE(color3, product2b); } } #ifdef MSB_FIRST product1a = (product1a << 16) | product1b; product2a = (product2a << 16) | product2b; #else product1a = product1a | (product1b << 16); product2a = product2a | (product2b << 16); #endif *(dP) = product1a; *(dP + (dstRowBytes >> 2)) = product2a; bP++; dP++; } dstPtr += dstRowBytes << 1; srcPtr += srcRowBytes; } } void _2xSaI (uint8 *srcPtr, int srcRowBytes, uint8 *dstPtr, int dstRowBytes, int width, int height) { uint16 *bP; uint32 *dP; uint32 nextline = srcRowBytes >> 1; for (; height; height--) { bP = (uint16 *) srcPtr; dP = (uint32 *) dstPtr; for (int i = 0; i < width; i++) { uint32 colorA, colorB, colorC, colorD, colorE, colorF, colorG, colorH, colorI, colorJ, colorK, colorL, colorM, colorN, colorO, colorP; uint32 product, product1, product2; colorI = *(bP - nextline - 1); colorE = *(bP - nextline ); colorF = *(bP - nextline + 1); colorJ = *(bP - nextline + 2); colorG = *(bP - 1); colorA = *(bP ); colorB = *(bP + 1); colorK = *(bP + 2); colorH = *(bP + nextline - 1); colorC = *(bP + nextline ); colorD = *(bP + nextline + 1); colorL = *(bP + nextline + 2); colorM = *(bP + nextline + nextline - 1); colorN = *(bP + nextline + nextline ); colorO = *(bP + nextline + nextline + 1); colorP = *(bP + nextline + nextline + 2); if ((colorA == colorD) && (colorB != colorC)) { if (((colorA == colorE) && (colorB == colorL)) || ((colorA == colorC) && (colorA == colorF) && (colorB != colorE) && (colorB == colorJ))) product = colorA; else product = INTERPOLATE(colorA, colorB); if (((colorA == colorG) && (colorC == colorO)) || ((colorA == colorB) && (colorA == colorH) && (colorG != colorC) && (colorC == colorM))) product1 = colorA; else product1 = INTERPOLATE(colorA, colorC); product2 = colorA; } else if ((colorB == colorC) && (colorA != colorD)) { if (((colorB == colorF) && (colorA == colorH)) || ((colorB == colorE) && (colorB == colorD) && (colorA != colorF) && (colorA == colorI))) product = colorB; else product = INTERPOLATE(colorA, colorB); if (((colorC == colorH) && (colorA == colorF)) || ((colorC == colorG) && (colorC == colorD) && (colorA != colorH) && (colorA == colorI))) product1 = colorC; else product1 = INTERPOLATE(colorA, colorC); product2 = colorB; } else if ((colorA == colorD) && (colorB == colorC)) { if (colorA == colorB) { product = colorA; product1 = colorA; product2 = colorA; } else { int r = 0; product1 = INTERPOLATE(colorA, colorC); product = INTERPOLATE(colorA, colorB); r += GetResult1(colorA, colorB, colorG, colorE, colorI); r += GetResult2(colorB, colorA, colorK, colorF, colorJ); r += GetResult2(colorB, colorA, colorH, colorN, colorM); r += GetResult1(colorA, colorB, colorL, colorO, colorP); if (r > 0) product2 = colorA; else if (r < 0) product2 = colorB; else product2 = Q_INTERPOLATE(colorA, colorB, colorC, colorD); } } else { product2 = Q_INTERPOLATE(colorA, colorB, colorC, colorD); if ((colorA == colorC) && (colorA == colorF) && (colorB != colorE) && (colorB == colorJ)) product = colorA; else if ((colorB == colorE) && (colorB == colorD) && (colorA != colorF) && (colorA == colorI)) product = colorB; else product = INTERPOLATE(colorA, colorB); if ((colorA == colorB) && (colorA == colorH) && (colorG != colorC) && (colorC == colorM)) product1 = colorA; else if ((colorC == colorG) && (colorC == colorD) && (colorA != colorH) && (colorA == colorI)) product1 = colorC; else product1 = INTERPOLATE(colorA, colorC); } #ifdef MSB_FIRST product = (colorA << 16) | product; product1 = (product1 << 16) | product2; #else product = colorA | (product << 16); product1 = product1 | (product2 << 16); #endif *(dP) = product; *(dP + (dstRowBytes >> 2)) = product1; bP++; dP++; } dstPtr += dstRowBytes << 1; srcPtr += srcRowBytes; } } void Super2xSaI (uint8 *srcPtr, int srcRowBytes, uint8 *dstPtr, int dstRowBytes, int width, int height) { uint16 *bP; uint32 *dP; uint32 nextline = srcRowBytes >> 1; for (; height; height--) { bP = (uint16 *) srcPtr; dP = (uint32 *) dstPtr; for (int i = 0; i < width; i++) { uint32 color1, color2, color3, color4, color5, color6; uint32 colorA0, colorA1, colorA2, colorA3, colorB0, colorB1, colorB2, colorB3, colorS1, colorS2; uint32 product1a, product1b, product2a, product2b; colorB0 = *(bP - nextline - 1); colorB1 = *(bP - nextline ); colorB2 = *(bP - nextline + 1); colorB3 = *(bP - nextline + 2); color4 = *(bP - 1); color5 = *(bP ); color6 = *(bP + 1); colorS2 = *(bP + 2); color1 = *(bP + nextline - 1); color2 = *(bP + nextline ); color3 = *(bP + nextline + 1); colorS1 = *(bP + nextline + 2); colorA0 = *(bP + nextline + nextline - 1); colorA1 = *(bP + nextline + nextline ); colorA2 = *(bP + nextline + nextline + 1); colorA3 = *(bP + nextline + nextline + 2); if (color2 == color6 && color5 != color3) product2b = product1b = color2; else if (color5 == color3 && color2 != color6) product2b = product1b = color5; else if (color5 == color3 && color2 == color6 && color5 != color6) { int r = 0; r += GetResult(color6, color5, color1, colorA1); r += GetResult(color6, color5, color4, colorB1); r += GetResult(color6, color5, colorA2, colorS1); r += GetResult(color6, color5, colorB2, colorS2); if (r > 0) product2b = product1b = color6; else if (r < 0) product2b = product1b = color5; else product2b = product1b = INTERPOLATE(color5, color6); } else { if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0) product2b = Q_INTERPOLATE(color3, color3, color3, color2); else if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3) product2b = Q_INTERPOLATE(color2, color2, color2, color3); else product2b = INTERPOLATE(color2, color3); if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0) product1b = Q_INTERPOLATE(color6, color6, color6, color5); else if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3) product1b = Q_INTERPOLATE(color6, color5, color5, color5); else product1b = INTERPOLATE (color5, color6); } if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2) product2a = INTERPOLATE(color2, color5); else if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0) product2a = INTERPOLATE(color2, color5); else product2a = color2; if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2) product1a = INTERPOLATE(color2, color5); else if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0) product1a = INTERPOLATE(color2, color5); else product1a = color5; #ifdef MSB_FIRST product1a = (product1a << 16) | product1b; product2a = (product2a << 16) | product2b; #else product1a = product1a | (product1b << 16); product2a = product2a | (product2b << 16); #endif *(dP) = product1a; *(dP +(dstRowBytes >> 2)) = product2a; bP++; dP++; } dstPtr += dstRowBytes << 1; srcPtr += srcRowBytes; } }