OV2
|
2b6eff3d4c
|
win32: only set sampler state for fragment
|
2013-12-17 22:56:44 +01:00 |
OV2
|
44cd82a966
|
win32: fix d3d cg problems
|
2013-06-16 11:44:34 +02:00 |
OV2
|
987f13b5c6
|
win32: cgp fixes
|
2013-04-22 01:29:41 +02:00 |
OV2
|
555f5110fb
|
win32: add float_framebuffer to cg shaders
|
2013-03-26 16:09:01 +01:00 |
OV2
|
157e2f51d4
|
win32: add frame_count_mod to cg shaders
|
2013-03-26 15:39:17 +01:00 |
OV2
|
486cde4391
|
Win32: add rewind support
|
2012-03-28 20:52:15 +02:00 |
OV2
|
245364b7c1
|
Win32: use D3DTADDRESS_BORDER in every pass
|
2011-12-10 19:17:03 +01:00 |
OV2
|
468275b2f2
|
Win32: match D3D/OGL cg meta shader capability and update to latest spec
|
2011-12-10 15:52:41 +01:00 |