Brandon Wright
|
7a2ca6dc2a
|
Update copyrights.
|
2017-11-17 16:00:58 -06:00 |
OV2
|
76c2d05187
|
win32: remove cg toolkit requirement for compilation
|
2017-04-29 19:51:30 +02:00 |
Brandon Wright
|
1661fc838c
|
Add copyrights.
|
2016-10-15 11:31:26 -05:00 |
Brandon Wright
|
ddb1527236
|
Bump OV2 Windows port copyright.
|
2016-10-07 12:53:18 -05:00 |
Brandon Wright
|
006fc22ebb
|
Add byuu copyright for his S-SMP
|
2016-10-07 12:47:07 -05:00 |
Brandon Wright
|
91aebfe759
|
Update some copyrights, bump version number.
|
2016-10-01 20:03:03 -05:00 |
OV2
|
468275b2f2
|
Win32: match D3D/OGL cg meta shader capability and update to latest spec
|
2011-12-10 15:52:41 +01:00 |
OV2
|
4d2fbc241a
|
Win32: add support for cg meta shaders (currently opengl only)
|
2011-07-02 04:25:13 +02:00 |
OV2
|
acfe6a53cc
|
Win32: add frame counter to cg shader vars (Themaister)
|
2011-05-11 21:44:20 +02:00 |
OV2
|
c47598f3cf
|
Update copyright in all files
|
2011-04-11 21:51:20 +02:00 |
OV2
|
1640d1e395
|
Win32: add missing copyright, update readme/howtocompile, match preprocessor defines
|
2011-03-20 23:53:39 +01:00 |
OV2
|
153db86437
|
Win32: dynamically load the cg runtime; gracefully disable its functionality
The cg runtime is no longer required to run snes9x. If unavailable, no error
message will be displayed unless the user tries to load a cg shader.
|
2011-03-20 23:21:12 +01:00 |