Brandon Wright
5285ec4e9d
Move color table generation out of tile renderer.
2018-04-11 12:45:06 -05:00
Brandon Wright
9641b6999e
Don't break interlace syncopation on frame skip.
...
Unfortunately, save states with the wrong field are now broken forever.
2017-11-22 12:36:02 -06:00
Brandon Wright
7a2ca6dc2a
Update copyrights.
2017-11-17 16:00:58 -06:00
Brandon Wright
1661fc838c
Add copyrights.
2016-10-15 11:31:26 -05:00
Brandon Wright
ddb1527236
Bump OV2 Windows port copyright.
2016-10-07 12:53:18 -05:00
Brandon Wright
006fc22ebb
Add byuu copyright for his S-SMP
2016-10-07 12:47:07 -05:00
Brandon Wright
91aebfe759
Update some copyrights, bump version number.
2016-10-01 20:03:03 -05:00
OV2
365f30fcd8
Adjust input display position if displaying movie frame counter (gocha)
2012-07-30 19:18:14 +02:00
OV2
faee2859b5
Change ZeroMemory to memset
2012-01-23 18:12:47 +01:00
OV2
c188725ee4
Fix crash when drawing crosshair on screen edges (remove old workaround)
2011-11-01 00:55:17 +01:00
OV2
2c3230a8da
Rework mid-frame interlace handling (ASP briefing screen)
2011-10-23 23:33:45 +02:00
OV2
c47598f3cf
Update copyright in all files
2011-04-11 21:51:20 +02:00
OV2
c7c2ff4f6f
Fix glitched images on one-frame interlace changes (e.g. chrono trigger)
2011-02-12 18:41:39 +01:00
OV2
5e53e209b9
Improve interlace and OAM interlace support.
...
Interlace is now possible in every bg mode. OAM interlace no longer
forces global interlace and properly switches between odd and even
lines. Screen output can now be 256x448.
2011-02-03 22:12:42 +01:00
OV2
debd16c179
Update to latest WIP
2010-09-25 18:46:06 +02:00
OV2
d1666860e0
Initial 1.52 import
2010-09-25 17:46:12 +02:00