Brandon Wright
|
9da5a83550
|
Rudimentary GLSL Shader support.
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2018-05-10 18:47:55 -05:00 |
Brandon Wright
|
e0de36dbb6
|
Rename some functions.
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2018-05-08 17:56:13 -05:00 |
Brandon Wright
|
f7bf180b39
|
Use libepoxy to cut out the OpenGL loading cruft.
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2018-05-08 17:52:40 -05:00 |
Brandon Wright
|
b34ecf8973
|
Add rudimentary Cg support for Gtk+ based on the Win32 port.
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2018-05-08 16:56:54 -05:00 |
OV2
|
0c1976b0ef
|
win32: correctly delete cheats (fixes #290)
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2018-05-08 18:34:28 +02:00 |
Brandon Wright
|
fdae8cc72f
|
Add SuperFX overclock multiplier setting.
Our speed isn't nearly correct, so letting the users adjust it is OK.
|
2018-05-07 17:03:06 -05:00 |
Brandon Wright
|
39601dd174
|
unix: Don't remove compiler flags for no reason, and put user flags at the end so as to overwrite Snes9x's.
|
2018-05-06 20:04:25 -05:00 |
Brandon Wright
|
4345c20af2
|
Fix Doom SuperFX.
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2018-05-06 19:52:41 -05:00 |
Brandon Wright
|
f51734d68c
|
d3d: only lock a small region in case the driver tries to readback.
|
2018-05-06 11:05:09 -05:00 |
Brandon Wright
|
bd9db57262
|
Test for transparency before dithering.
|
2018-05-05 19:07:48 -05:00 |
Brandon Wright
|
113a43c4cd
|
win32: Add a reduce input lag option for OpenGL and Direct3D.
|
2018-05-05 16:31:54 -05:00 |
Brandon Wright
|
7566704e65
|
Fix gdk_window_new already having applied device scale.
|
2018-05-05 14:14:06 -05:00 |
Brandon Wright
|
0c8ea1671d
|
Use GdkWindow to avoid Gtk's poor handling of foreign windows.
|
2018-05-05 13:50:37 -05:00 |
OV2
|
4733942460
|
win32: disable hotplugging, add menu entry to detect gamepad changes
|
2018-05-05 18:29:27 +02:00 |
OV2
|
5593fb762a
|
win32: add option to ignore hotkeys from keyboard with backgroundinput
|
2018-05-05 18:28:49 +02:00 |
OV2
|
14d5dcb0c6
|
win32: add mute hotkey
|
2018-05-05 16:11:00 +02:00 |
OV2
|
ce5459bc69
|
win32: add hotkeys for saving/loading from file
|
2018-05-05 15:51:45 +02:00 |
OV2
|
8f1ee68c5b
|
win32: easier index handling, some dialog comfort fixes
|
2018-05-05 15:17:14 +02:00 |
OV2
|
7eaf377183
|
win32: remove some compile warnings
|
2018-05-05 15:09:36 +02:00 |
bearoso
|
82f3dc4e60
|
Use XRRGetScreenResourcesCurrent in both places.
|
2018-05-04 20:21:20 -05:00 |
Brandon Wright
|
a1f8cf3807
|
Bypass compositor properly.
|
2018-05-04 18:31:25 -05:00 |
Brandon Wright
|
27141e452e
|
Set auto input rate box after input rate slider.
|
2018-05-04 17:56:57 -05:00 |
Brandon Wright
|
3668c5c7a2
|
Simplify XRR config.
|
2018-05-04 17:56:57 -05:00 |
OV2
|
89b41da263
|
win32: remove index from deleted cheats (fixes #288)
|
2018-05-05 00:55:02 +02:00 |
OV2
|
c3e22144e1
|
Open bml files in binary mode
|
2018-05-05 00:55:02 +02:00 |
Brandon Wright
|
4cdb8f6e65
|
Overscan issues.
|
2018-05-04 17:12:22 -05:00 |
Brandon Wright
|
0a6931f1a7
|
Fix EPX smooth to use proper average function.
|
2018-05-04 14:37:27 -05:00 |
Brandon Wright
|
dcfb7c3ad0
|
Use 16-bit instead of 15-bit pixel format on Gtk+. Add splash screen with test patterns.
|
2018-05-04 14:29:13 -05:00 |
Brandon Wright
|
964b4f072f
|
Update Win32 icon.
|
2018-05-03 16:42:55 -05:00 |
Brandon Wright
|
67ae1227e3
|
Updated icon Gtk+.
|
2018-05-03 16:25:02 -05:00 |
bearoso
|
448d7e6660
|
Merge pull request #283 from snes9xgit/newcheats
Cheats Restructure
|
2018-05-03 13:28:33 -05:00 |
Nebuleon Fumika
|
c64bfbf614
|
gfx.cpp: memset less memory at once for FirstSprite+Y, accelerating sprite rendering if not all lines have sprites.
|
2018-05-02 18:03:56 -05:00 |
Brandon Wright
|
8384891515
|
Use level value for S9xUpdateDynamicRate to just report SoundInputRate change.
|
2018-05-02 17:51:58 -05:00 |
Brandon Wright
|
a3c5cf86bd
|
Disable Dynamic Rate Control in Gtk+ port by default.
|
2018-05-02 17:44:22 -05:00 |
Brandon Wright
|
5874559a3e
|
Add automatic input rate checkbox. Use as default.
|
2018-05-02 17:43:32 -05:00 |
Brandon Wright
|
d726c6a8dd
|
Mandate XRandR libraries and headers.
|
2018-05-02 16:53:54 -05:00 |
Brandon Wright
|
070d5e5dbf
|
Fix reset of NMI pending flag.
|
2018-05-02 10:00:27 -05:00 |
bearoso
|
25b714b52f
|
Merge pull request #286 from LuigiBlood/bsx
[BS-X] Preventing infinite loop when fixing Allocation flags
|
2018-05-01 20:42:39 -05:00 |
LuigiBlood
|
bea94ded41
|
[BS-X] Preventing infinite loop when fixing Allocation flags
|
2018-05-02 02:58:35 +02:00 |
bearoso
|
125a6dea24
|
Merge pull request #284 from LuigiBlood/bsx
[BS-X] Fix Block Allocation Flags when needed
|
2018-05-01 18:17:48 -05:00 |
Brandon Wright
|
b9dd7021cf
|
win32: hidpi awareness fixes
|
2018-05-01 18:03:39 -05:00 |
Brandon Wright
|
a8085dac41
|
Fix directory search for cheat database.
|
2018-05-01 18:00:39 -05:00 |
LuigiBlood
|
4f6e5bfcc0
|
[BS-X] Fix Block Allocation Flags when needed
|
2018-05-02 00:56:28 +02:00 |
OV2
|
db315b36fc
|
win32: add delete all button
|
2018-05-01 23:31:40 +02:00 |
OV2
|
d4230b3225
|
win32: add search database button, increase dialog size
|
2018-05-01 23:21:25 +02:00 |
OV2
|
3f4fc0e25a
|
win32: updates to cheat dialog handling
|
2018-05-01 22:59:09 +02:00 |
Brandon Wright
|
e3838a2dad
|
Use .bml instead of .cht. Add fallbacks where loading.
|
2018-04-30 17:25:43 -05:00 |
OV2
|
074965bd1c
|
win32: move S9xCheatsEnable to PostRomInit
|
2018-05-01 00:07:39 +02:00 |
OV2
|
9c056c4d40
|
Remove doubled S9xInitCheatData
|
2018-05-01 00:06:11 +02:00 |
OV2
|
9d9a9e2f05
|
Create cheat group only once
|
2018-05-01 00:02:01 +02:00 |