Commit Graph

1911 Commits

Author SHA1 Message Date
Brandon Wright 4b456306da Remove out-of-bounds access with macs rifle data.
Don't access past the end of the internal array, just use the
internal_macs variable directly.
2020-06-20 11:05:25 -05:00
Brandon Wright 5c3fbf6740 Fix some warnings.
Removed sstrncpy function.
Changed bindings in GTK port to std::array and fixed packing nonsense.
2020-06-20 10:44:11 -05:00
Pablo Lezaeta Reyes bbdc7e2f21 Update Spanish Translation
Signed-off-by: Pablo Lezaeta Reyes <jota@Jota-PC.localdomain>
2020-06-12 02:51:13 -04:00
pablo Lezaeta Reyes d607c1e38d Update translations [placeholder]
Signed-off-by: pablo Lezaeta Reyes <jota@Jota-PC.localdomain>
2020-06-12 02:39:28 -04:00
JotaRandom 2d4d589923
Merge pull request #1 from snes9xgit/master
Merging
2020-06-11 05:10:33 -04:00
Brandon Wright 995f0be52c SA1: Remove memory remapping at load state.
This fixes the Mega Man X SA1 patch.
2020-06-07 15:38:01 -05:00
OV2 432fc08498
Merge pull request #638 from cout/increase_sram_size
Increase SRAM size to 512KB
2020-03-31 20:37:27 +02:00
Paul Brannan a70aa17c56 Increase SRAM size to 512KB
Increased SRAM size from 128KB to 512KB.  This fixes a crash in the
emulator when writing to SRAM between addresses $720000 and $7DFFFF.
2020-03-31 06:35:29 -04:00
Michael Buckley bdd7db354d Mac: Fix redraw issues on dual monitor setups when closing and reopening the window 2020-03-18 20:14:57 -07:00
Michael Buckley 09dc8f19c0 Mac: Fix pause fade after closing and reopening window 2020-03-18 17:54:18 -07:00
Michael Buckley a4b207cbaa Mac: Always save SRAM on window close and quit 2020-03-18 17:22:51 -07:00
Michael Buckley 7d028a4e74 Mac: Fix window redraw crash 2020-03-18 17:22:39 -07:00
LinRs abfa59945d GTK: Add Simplified Chinese translations 2020-03-04 21:48:00 +08:00
Michael Buckley d6a0fa8ea5 Mac: Another fix to joypad hats 2020-03-01 17:19:23 -08:00
Michael Buckley 4d0b99ef12 Mac: Prevent centering analog stick from affecting hat values 2020-03-01 17:19:23 -08:00
Michael Buckley 0a9d83654b Mac: Make metal layer inherit content sale from window to fix issues swapping between retina and non-retina monitors 2020-03-01 16:59:00 -08:00
OV2 0a8972524d
Merge pull request #625 from gocha/vs2019fix
Fix Visual Studio 2019 (C3848 error in conffile.cpp)
2020-01-21 21:21:02 +01:00
OV2 8e5a1af9db
Merge pull request #608 from hg/master
CI builds for Linux/FreeBSD/macOS/libretro cores, + binary downloads
2020-01-21 21:12:24 +01:00
Michael Buckley 41a683a0fe
Merge pull request #624 from kethinov/typo
Fix Super Scope typo
2020-01-18 20:57:01 -08:00
gocha 7f6d9d6432 win32: fix compilation error in vs2019 2020-01-19 12:48:06 +09:00
Eric Newport a35f6ce720 Fix Super Scope typo 2020-01-18 13:54:00 -05:00
Michael Buckley c7a2fc2290 Mac: Re-enable high resolution graphics 2020-01-17 06:30:23 -08:00
Michael Buckley 085ae9d8b6
Merge pull request #621 from gtalusan/master
Mac: make HID hat switches work
2020-01-16 08:14:54 -08:00
Michael Buckley 3b5f04a5d1 Fix joypads for multiple players 2020-01-15 20:23:05 -08:00
Michael Buckley e7c47ef25d Mac: Report button presses for all 8 players, not just the first 2 2020-01-15 20:10:10 -08:00
Michael Buckley 70b3345476 Mac: Fix keyboard implementation for players 2-8 2020-01-15 20:01:56 -08:00
Michael Buckley 404c01019f Mac: Fix keyboard preferences for players 2-8 2020-01-15 19:40:22 -08:00
George Talusan 173e882c7d Mac: make HID hat switches work 2020-01-13 00:50:48 -05:00
Michael Buckley b11657cd0f Mac: Fix HID parsing for gamepads 2020-01-12 15:47:58 -08:00
Michael Buckley 04692e1ee4
Merge pull request #619 from gtalusan/master
Mac: fix gamepad control on Catalina
2020-01-06 20:40:48 -08:00
George Talusan c4baea0acd Mac: fix gamepad control on Catalina 2020-01-06 11:25:21 -05:00
Michael Buckley c12415f351 Mac: fix a crash caused by a race condition when switching ROMs 2020-01-05 15:50:17 -08:00
OV2 89f480207d win32: fix for save/load preview dialog in opengl fullscreen (#580) 2020-01-03 16:23:56 +01:00
OV2 5a4c5be0e2 win32: add save banks, hotkeys, menu changes 2019-12-30 17:03:06 +01:00
OV2 e268af2966 Classify region id 18 as PAL (fixes #615) 2019-12-29 23:46:30 +01:00
OV2 10fe4be245 win32: display the actual region number for unknown regions 2019-12-29 23:14:30 +01:00
OV2 c5c1268db0 win32: default reset game hotkey to one that actually works 2019-12-27 17:48:59 +01:00
OV2 cf48a48970 win32: use date/time functions also available in winxp 2019-12-27 03:00:31 +01:00
Michael Buckley 303642e122 Mac: Implement blocky and smooth rendering modes in Metal renderer 2019-12-26 11:49:18 -08:00
Michael Buckley b12ca3e9e3 Mac: Remove render lock and fix freeze/defrost screen 2019-12-26 11:49:10 -08:00
OV2 375ba2702a Also apply Firepower 2000 scanline timing to Super SWIV (fixes #610) 2019-12-26 15:06:55 +01:00
OV2 9e871a29a4 win32: print additional command line options, also react to -h /? 2019-12-26 14:57:54 +01:00
OV2 6af12f272f Merge branch 'win32-saveload-preview' 2019-12-26 14:33:45 +01:00
OV2 0291042e1c win32: easier definition of hotkey config dialog layout, change order of
hotkeys
2019-12-26 14:12:50 +01:00
Michael Buckley aa64f39dac Mac: Lightly tested Metal renderer 2019-12-24 18:02:00 -08:00
Michael Buckley 402fa9aed6 Mac: Replace os_unfair_lock with pthread_mutex_t, since os_unfair_lock is crashong on at least one computer 2019-12-24 18:01:22 -08:00
Michael Buckley 92645c8ab1 Add title to Mac preferences window 2019-12-24 18:01:10 -08:00
OV2 e47e41627f win32: add hotkeys for preview dialog 2019-12-20 16:39:42 +01:00
OV2 04a15d9a2e win32: only load screenshots in preview dialogs 2019-12-19 18:19:50 +01:00
OV2 3c2ef2aa21 Add function to load only screenshot from snapshot file 2019-12-19 18:18:45 +01:00