Brandon Wright
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4b456306da
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Remove out-of-bounds access with macs rifle data.
Don't access past the end of the internal array, just use the
internal_macs variable directly.
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2020-06-20 11:05:25 -05:00 |
Brandon Wright
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5c3fbf6740
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Fix some warnings.
Removed sstrncpy function.
Changed bindings in GTK port to std::array and fixed packing nonsense.
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2020-06-20 10:44:11 -05:00 |
Pablo Lezaeta Reyes
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bbdc7e2f21
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Update Spanish Translation
Signed-off-by: Pablo Lezaeta Reyes <jota@Jota-PC.localdomain>
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2020-06-12 02:51:13 -04:00 |
pablo Lezaeta Reyes
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d607c1e38d
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Update translations [placeholder]
Signed-off-by: pablo Lezaeta Reyes <jota@Jota-PC.localdomain>
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2020-06-12 02:39:28 -04:00 |
JotaRandom
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2d4d589923
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Merge pull request #1 from snes9xgit/master
Merging
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2020-06-11 05:10:33 -04:00 |
Brandon Wright
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995f0be52c
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SA1: Remove memory remapping at load state.
This fixes the Mega Man X SA1 patch.
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2020-06-07 15:38:01 -05:00 |
OV2
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432fc08498
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Merge pull request #638 from cout/increase_sram_size
Increase SRAM size to 512KB
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2020-03-31 20:37:27 +02:00 |
Paul Brannan
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a70aa17c56
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Increase SRAM size to 512KB
Increased SRAM size from 128KB to 512KB. This fixes a crash in the
emulator when writing to SRAM between addresses $720000 and $7DFFFF.
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2020-03-31 06:35:29 -04:00 |
Michael Buckley
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bdd7db354d
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Mac: Fix redraw issues on dual monitor setups when closing and reopening the window
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2020-03-18 20:14:57 -07:00 |
Michael Buckley
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09dc8f19c0
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Mac: Fix pause fade after closing and reopening window
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2020-03-18 17:54:18 -07:00 |
Michael Buckley
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a4b207cbaa
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Mac: Always save SRAM on window close and quit
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2020-03-18 17:22:51 -07:00 |
Michael Buckley
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7d028a4e74
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Mac: Fix window redraw crash
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2020-03-18 17:22:39 -07:00 |
LinRs
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abfa59945d
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GTK: Add Simplified Chinese translations
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2020-03-04 21:48:00 +08:00 |
Michael Buckley
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d6a0fa8ea5
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Mac: Another fix to joypad hats
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2020-03-01 17:19:23 -08:00 |
Michael Buckley
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4d0b99ef12
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Mac: Prevent centering analog stick from affecting hat values
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2020-03-01 17:19:23 -08:00 |
Michael Buckley
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0a9d83654b
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Mac: Make metal layer inherit content sale from window to fix issues swapping between retina and non-retina monitors
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2020-03-01 16:59:00 -08:00 |
OV2
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0a8972524d
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Merge pull request #625 from gocha/vs2019fix
Fix Visual Studio 2019 (C3848 error in conffile.cpp)
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2020-01-21 21:21:02 +01:00 |
OV2
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8e5a1af9db
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Merge pull request #608 from hg/master
CI builds for Linux/FreeBSD/macOS/libretro cores, + binary downloads
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2020-01-21 21:12:24 +01:00 |
Michael Buckley
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41a683a0fe
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Merge pull request #624 from kethinov/typo
Fix Super Scope typo
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2020-01-18 20:57:01 -08:00 |
gocha
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7f6d9d6432
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win32: fix compilation error in vs2019
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2020-01-19 12:48:06 +09:00 |
Eric Newport
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a35f6ce720
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Fix Super Scope typo
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2020-01-18 13:54:00 -05:00 |
Michael Buckley
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c7a2fc2290
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Mac: Re-enable high resolution graphics
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2020-01-17 06:30:23 -08:00 |
Michael Buckley
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085ae9d8b6
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Merge pull request #621 from gtalusan/master
Mac: make HID hat switches work
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2020-01-16 08:14:54 -08:00 |
Michael Buckley
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3b5f04a5d1
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Fix joypads for multiple players
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2020-01-15 20:23:05 -08:00 |
Michael Buckley
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e7c47ef25d
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Mac: Report button presses for all 8 players, not just the first 2
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2020-01-15 20:10:10 -08:00 |
Michael Buckley
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70b3345476
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Mac: Fix keyboard implementation for players 2-8
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2020-01-15 20:01:56 -08:00 |
Michael Buckley
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404c01019f
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Mac: Fix keyboard preferences for players 2-8
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2020-01-15 19:40:22 -08:00 |
George Talusan
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173e882c7d
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Mac: make HID hat switches work
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2020-01-13 00:50:48 -05:00 |
Michael Buckley
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b11657cd0f
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Mac: Fix HID parsing for gamepads
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2020-01-12 15:47:58 -08:00 |
Michael Buckley
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04692e1ee4
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Merge pull request #619 from gtalusan/master
Mac: fix gamepad control on Catalina
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2020-01-06 20:40:48 -08:00 |
George Talusan
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c4baea0acd
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Mac: fix gamepad control on Catalina
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2020-01-06 11:25:21 -05:00 |
Michael Buckley
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c12415f351
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Mac: fix a crash caused by a race condition when switching ROMs
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2020-01-05 15:50:17 -08:00 |
OV2
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89f480207d
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win32: fix for save/load preview dialog in opengl fullscreen (#580)
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2020-01-03 16:23:56 +01:00 |
OV2
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5a4c5be0e2
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win32: add save banks, hotkeys, menu changes
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2019-12-30 17:03:06 +01:00 |
OV2
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e268af2966
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Classify region id 18 as PAL (fixes #615)
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2019-12-29 23:46:30 +01:00 |
OV2
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10fe4be245
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win32: display the actual region number for unknown regions
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2019-12-29 23:14:30 +01:00 |
OV2
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c5c1268db0
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win32: default reset game hotkey to one that actually works
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2019-12-27 17:48:59 +01:00 |
OV2
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cf48a48970
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win32: use date/time functions also available in winxp
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2019-12-27 03:00:31 +01:00 |
Michael Buckley
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303642e122
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Mac: Implement blocky and smooth rendering modes in Metal renderer
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2019-12-26 11:49:18 -08:00 |
Michael Buckley
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b12ca3e9e3
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Mac: Remove render lock and fix freeze/defrost screen
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2019-12-26 11:49:10 -08:00 |
OV2
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375ba2702a
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Also apply Firepower 2000 scanline timing to Super SWIV (fixes #610)
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2019-12-26 15:06:55 +01:00 |
OV2
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9e871a29a4
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win32: print additional command line options, also react to -h /?
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2019-12-26 14:57:54 +01:00 |
OV2
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6af12f272f
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Merge branch 'win32-saveload-preview'
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2019-12-26 14:33:45 +01:00 |
OV2
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0291042e1c
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win32: easier definition of hotkey config dialog layout, change order of
hotkeys
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2019-12-26 14:12:50 +01:00 |
Michael Buckley
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aa64f39dac
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Mac: Lightly tested Metal renderer
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2019-12-24 18:02:00 -08:00 |
Michael Buckley
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402fa9aed6
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Mac: Replace os_unfair_lock with pthread_mutex_t, since os_unfair_lock is crashong on at least one computer
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2019-12-24 18:01:22 -08:00 |
Michael Buckley
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92645c8ab1
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Add title to Mac preferences window
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2019-12-24 18:01:10 -08:00 |
OV2
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e47e41627f
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win32: add hotkeys for preview dialog
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2019-12-20 16:39:42 +01:00 |
OV2
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04a15d9a2e
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win32: only load screenshots in preview dialogs
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2019-12-19 18:19:50 +01:00 |
OV2
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3c2ef2aa21
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Add function to load only screenshot from snapshot file
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2019-12-19 18:18:45 +01:00 |