Commit Graph

37 Commits

Author SHA1 Message Date
Brandon Wright 7e61653051 Fix uninitialized warning and aliased pointers. 2018-12-04 16:07:01 -06:00
Brandon Wright 7bb5b00504 GTK+: Patch into S9xCustomDisplayString.
Fix issue with overlay on overscanned height.
2018-11-17 16:12:06 -06:00
Brandon Wright e307633c7d Fix pragma warning on clang. 2018-11-17 15:16:03 -06:00
Brandon Wright 68e13e9044 Remove useless 'register' storage class.
It's deprecated, and any compiler we use now ignores it.
2018-11-17 15:02:37 -06:00
Brandon Wright 5f56cadafb Use a license stub everywhere.
This points to the full license in the root directory.
2018-11-15 17:31:39 -06:00
retrotalker 1067b3d0ca
resize viewport on load state 2018-08-23 17:35:15 -05:00
Brandon Wright cf5681ad32 Add overclock and sprite limit options. 2018-08-06 15:51:35 -05:00
Brandon Wright 42a2bc6e72 Put back the stuff that broke the Mac port. 2018-07-02 17:41:52 -05:00
Brandon Wright ff1925cc0a Disable interlace mode for bg modes not 5 or 6. 2018-06-25 18:02:10 -05:00
Brandon Wright 5fd4265440 Fix wrong tile choice in mosaic mode. 2018-06-16 15:23:27 -05:00
kps501 239404d28b
add macs rifle controller (win32) 2018-06-04 01:45:53 +00:00
Brandon Wright 9151880046 Disable tree-vrp on GCC for this function. GCC miscompiles it. 2018-06-02 14:28:43 -05:00
Brandon Wright 382db4d9d4 Fix line doubling in interlaced mode. 2018-06-01 11:22:22 -05:00
Brandon Wright 37be67d9ee Use older calculation for non-mosaic offset-per-tile mode. 2018-05-28 13:09:25 -05:00
Brandon Wright 20bd60a3c6 Update copyright dates. 2018-05-25 15:44:52 -05:00
Brandon Wright eba29c569a Fix tile selection in mosaic offset-per-tile mode. Fixes first Contra 3 boss. 2018-05-22 15:58:10 -05:00
Brandon Wright eabfc07c1d Remove left edge set. 2018-05-22 15:22:12 -05:00
Brandon Wright d7492f1804 Left edge must be retested because we're not using whole tile widths. 2018-05-22 15:16:14 -05:00
Brandon Wright a42498b161 Fix a bunch of warnings. 2018-05-13 20:19:21 -05:00
Nebuleon Fumika c64bfbf614 gfx.cpp: memset less memory at once for FirstSprite+Y, accelerating sprite rendering if not all lines have sprites. 2018-05-02 18:03:56 -05:00
Brandon Wright 0d102b72ff Revamping cheats support. 2018-04-25 19:29:26 -05:00
Brandon Wright 5285ec4e9d Move color table generation out of tile renderer. 2018-04-11 12:45:06 -05:00
Brandon Wright 9641b6999e Don't break interlace syncopation on frame skip.
Unfortunately, save states with the wrong field are now broken forever.
2017-11-22 12:36:02 -06:00
Brandon Wright 7a2ca6dc2a Update copyrights. 2017-11-17 16:00:58 -06:00
Brandon Wright 1661fc838c Add copyrights. 2016-10-15 11:31:26 -05:00
Brandon Wright ddb1527236 Bump OV2 Windows port copyright. 2016-10-07 12:53:18 -05:00
Brandon Wright 006fc22ebb Add byuu copyright for his S-SMP 2016-10-07 12:47:07 -05:00
Brandon Wright 91aebfe759 Update some copyrights, bump version number. 2016-10-01 20:03:03 -05:00
OV2 365f30fcd8 Adjust input display position if displaying movie frame counter (gocha) 2012-07-30 19:18:14 +02:00
OV2 faee2859b5 Change ZeroMemory to memset 2012-01-23 18:12:47 +01:00
OV2 c188725ee4 Fix crash when drawing crosshair on screen edges (remove old workaround) 2011-11-01 00:55:17 +01:00
OV2 2c3230a8da Rework mid-frame interlace handling (ASP briefing screen) 2011-10-23 23:33:45 +02:00
OV2 c47598f3cf Update copyright in all files 2011-04-11 21:51:20 +02:00
OV2 c7c2ff4f6f Fix glitched images on one-frame interlace changes (e.g. chrono trigger) 2011-02-12 18:41:39 +01:00
OV2 5e53e209b9 Improve interlace and OAM interlace support.
Interlace is now possible in every bg mode. OAM interlace no longer
forces global interlace and properly switches between odd and even
lines. Screen output can now be 256x448.
2011-02-03 22:12:42 +01:00
OV2 debd16c179 Update to latest WIP 2010-09-25 18:46:06 +02:00
OV2 d1666860e0 Initial 1.52 import 2010-09-25 17:46:12 +02:00