Brandon Wright
7bb5b00504
GTK+: Patch into S9xCustomDisplayString.
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Fix issue with overlay on overscanned height.
2018-11-17 16:12:06 -06:00
Brandon Wright
e307633c7d
Fix pragma warning on clang.
2018-11-17 15:16:03 -06:00
Brandon Wright
68e13e9044
Remove useless 'register' storage class.
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It's deprecated, and any compiler we use now ignores it.
2018-11-17 15:02:37 -06:00
Brandon Wright
5f56cadafb
Use a license stub everywhere.
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This points to the full license in the root directory.
2018-11-15 17:31:39 -06:00
retrotalker
1067b3d0ca
resize viewport on load state
2018-08-23 17:35:15 -05:00
Brandon Wright
cf5681ad32
Add overclock and sprite limit options.
2018-08-06 15:51:35 -05:00
Brandon Wright
42a2bc6e72
Put back the stuff that broke the Mac port.
2018-07-02 17:41:52 -05:00
Brandon Wright
ff1925cc0a
Disable interlace mode for bg modes not 5 or 6.
2018-06-25 18:02:10 -05:00
Brandon Wright
5fd4265440
Fix wrong tile choice in mosaic mode.
2018-06-16 15:23:27 -05:00
kps501
239404d28b
add macs rifle controller (win32)
2018-06-04 01:45:53 +00:00
Brandon Wright
9151880046
Disable tree-vrp on GCC for this function. GCC miscompiles it.
2018-06-02 14:28:43 -05:00
Brandon Wright
382db4d9d4
Fix line doubling in interlaced mode.
2018-06-01 11:22:22 -05:00
Brandon Wright
37be67d9ee
Use older calculation for non-mosaic offset-per-tile mode.
2018-05-28 13:09:25 -05:00
Brandon Wright
20bd60a3c6
Update copyright dates.
2018-05-25 15:44:52 -05:00
Brandon Wright
eba29c569a
Fix tile selection in mosaic offset-per-tile mode. Fixes first Contra 3 boss.
2018-05-22 15:58:10 -05:00
Brandon Wright
eabfc07c1d
Remove left edge set.
2018-05-22 15:22:12 -05:00
Brandon Wright
d7492f1804
Left edge must be retested because we're not using whole tile widths.
2018-05-22 15:16:14 -05:00
Brandon Wright
a42498b161
Fix a bunch of warnings.
2018-05-13 20:19:21 -05:00
Nebuleon Fumika
c64bfbf614
gfx.cpp: memset less memory at once for FirstSprite+Y, accelerating sprite rendering if not all lines have sprites.
2018-05-02 18:03:56 -05:00
Brandon Wright
0d102b72ff
Revamping cheats support.
2018-04-25 19:29:26 -05:00
Brandon Wright
5285ec4e9d
Move color table generation out of tile renderer.
2018-04-11 12:45:06 -05:00
Brandon Wright
9641b6999e
Don't break interlace syncopation on frame skip.
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Unfortunately, save states with the wrong field are now broken forever.
2017-11-22 12:36:02 -06:00
Brandon Wright
7a2ca6dc2a
Update copyrights.
2017-11-17 16:00:58 -06:00
Brandon Wright
1661fc838c
Add copyrights.
2016-10-15 11:31:26 -05:00
Brandon Wright
ddb1527236
Bump OV2 Windows port copyright.
2016-10-07 12:53:18 -05:00
Brandon Wright
006fc22ebb
Add byuu copyright for his S-SMP
2016-10-07 12:47:07 -05:00
Brandon Wright
91aebfe759
Update some copyrights, bump version number.
2016-10-01 20:03:03 -05:00
OV2
365f30fcd8
Adjust input display position if displaying movie frame counter (gocha)
2012-07-30 19:18:14 +02:00
OV2
faee2859b5
Change ZeroMemory to memset
2012-01-23 18:12:47 +01:00
OV2
c188725ee4
Fix crash when drawing crosshair on screen edges (remove old workaround)
2011-11-01 00:55:17 +01:00
OV2
2c3230a8da
Rework mid-frame interlace handling (ASP briefing screen)
2011-10-23 23:33:45 +02:00
OV2
c47598f3cf
Update copyright in all files
2011-04-11 21:51:20 +02:00
OV2
c7c2ff4f6f
Fix glitched images on one-frame interlace changes (e.g. chrono trigger)
2011-02-12 18:41:39 +01:00
OV2
5e53e209b9
Improve interlace and OAM interlace support.
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Interlace is now possible in every bg mode. OAM interlace no longer
forces global interlace and properly switches between odd and even
lines. Screen output can now be 256x448.
2011-02-03 22:12:42 +01:00
OV2
debd16c179
Update to latest WIP
2010-09-25 18:46:06 +02:00
OV2
d1666860e0
Initial 1.52 import
2010-09-25 17:46:12 +02:00