BearOso
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3d22cc7f2d
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Add vulkan headers back as a submodule.
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2023-03-10 17:08:12 -06:00 |
BearOso
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a6560f70b5
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win32: Remove need for DirectXMath.
It only compiles with VC.
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2023-03-07 14:01:29 -06:00 |
BearOso
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259dfd07ae
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Vulkan support.
Gtk port support. Breaks other platforms.
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2023-03-07 13:58:21 -06:00 |
BearOso
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88f4d66de8
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Move GPU related submodules to external.
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2022-03-18 15:49:29 -05:00 |
BearOso
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cf2d1bf791
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Gtk: OpenGL: Fix non-PBO output path.
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2021-05-15 11:23:12 -05:00 |
Brandon Wright
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730597e12f
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Add glslang to shaders directory.
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2020-07-28 17:25:27 -05:00 |
Brandon Wright
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2ac236ba10
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Remove glslang from win32 directory.
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2020-07-28 17:22:51 -05:00 |
OV2
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8c677dd91e
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win32: add glslang submodule, compile with USE_SLANG
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2019-01-31 22:44:34 +01:00 |
Brandon Wright
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febae438c6
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Add SPIRV-Cross submodule.
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2019-01-25 13:39:13 -06:00 |
OV2
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55e5cd6272
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win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL
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2018-08-07 18:37:14 +02:00 |
qwertymodo
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ea39685ccd
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Move libpng and zlib dependencies into submodules for the Windows build
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2018-01-05 12:33:47 -08:00 |