OV2
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c9ba70cabd
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Win32: set SoundInputRate to 32000 during avi recording
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2010-12-27 19:52:19 +01:00 |
Brandon Wright
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6b2eac9b49
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Work around PS3 version save state crash by using heap allocation for soundsnapshot. (danieldematteis)
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2010-12-25 18:33:13 -06:00 |
Brandon Wright
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b8bdd151a2
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Yield before glFinish to lighten load with frame sync. Helps cases where glFinish is a busy loop.
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2010-12-25 18:32:56 -06:00 |
Brandon Wright
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f582cb26c3
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Yield before glFinish to lighten load with frame sync. Helps cases where glFinish is a busy loop.
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2010-12-25 18:30:09 -06:00 |
Brandon Wright
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a925747bbd
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Work around PS3 version save state crash by using heap allocation for soundsnapshot. (danieldematteis)
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2010-12-25 18:26:28 -06:00 |
Brandon Wright
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a7d6cb6164
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Enable Settings.ApplyCheats.
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2010-12-25 05:02:25 -06:00 |
Brandon Wright
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6ada867da9
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Enable Settings.ApplyCheats.
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2010-12-25 05:00:31 -06:00 |
OV2
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6574b5591e
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Merge branch 'win32-dev'
Conflicts:
win32/wconfig.cpp
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2010-12-02 22:01:22 +01:00 |
OV2
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d1e90b9ab8
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Remove deprecated defines from project file
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2010-12-02 21:43:01 +01:00 |
OV2
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d92504e8ac
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Let DirectDraw react to display changes
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2010-12-02 20:22:18 +01:00 |
OV2
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8218618c6c
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Fix menu commands, add predefined window sizes
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2010-12-02 20:09:49 +01:00 |
OV2
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8774ddb4e3
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Add missing import to debug.h
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2010-12-02 18:52:23 +01:00 |
Brandon Wright
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9237c99257
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Remove ability to compile broken assembly cores.
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2010-12-01 18:18:50 -06:00 |
Brandon Wright
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69b281d6e7
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Remove ability to compile broken assembly cores.
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2010-12-01 18:17:57 -06:00 |
OV2
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938a2e28ef
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Remove DisableHDMA and DisableIRQ from windows port
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2010-11-29 02:54:16 +01:00 |
Brandon Wright
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8ae75f9391
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Fix GTK+ version compilation with latest removals.
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2010-11-28 16:29:56 -06:00 |
Brandon Wright
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c865491043
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Fix GTK+ version compilation with latest removals.
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2010-11-28 16:28:55 -06:00 |
zones
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2f167567f5
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Fix HIRQ
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2010-11-28 22:35:41 +09:00 |
Brandon Wright
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caf474e710
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Remove POSIX dup and access calls, and rename qword to fix compilation
with Cell SDK.
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2010-11-19 05:04:15 -06:00 |
Brandon Wright
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45ca5f3eb6
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Remove POSIX dup and access calls, and rename qword to fix compilation
with Cell SDK.
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2010-11-19 05:02:34 -06:00 |
Brandon Wright
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f03baac6e4
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Code spacing fix.
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2010-11-18 06:43:47 -06:00 |
Brandon Wright
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21cd874de1
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Code spacing fix.
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2010-11-18 06:42:55 -06:00 |
Brandon Wright
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f6039eb1a0
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Align OpenGL viewport using top screen edge.
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2010-11-18 06:41:40 -06:00 |
Brandon Wright
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ce8e73a0ac
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Align OpenGL viewport using top screen edge.
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2010-11-18 06:40:57 -06:00 |
Brandon Wright
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2ccee69fee
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Allow bilinear filtering in GTK output driver.
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2010-11-18 06:32:18 -06:00 |
Brandon Wright
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5a5d3f9192
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Allow bilinear filtering in GTK output driver.
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2010-11-18 06:31:27 -06:00 |
Brandon Wright
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a37db4c09d
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Use cairo for scaling in software driver.
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2010-11-18 05:30:27 -06:00 |
Brandon Wright
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6880eacd5e
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Use cairo for scaling in software driver.
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2010-11-18 05:28:48 -06:00 |
OV2
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084d459635
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Remove shutdown/master from windows port
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2010-11-15 13:04:36 +01:00 |
Brandon Wright
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c052e66ae0
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Fix GTK+ build failure from removed symbols.
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2010-11-14 20:37:26 -06:00 |
Brandon Wright
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a46151869a
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Fix GTK+ build failure from removed symbols.
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2010-11-14 20:25:35 -06:00 |
zones
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c3ce28b49d
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Rewrite IRQ / Update SA-1 / Remove CPUShutdown
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2010-11-14 21:29:48 +09:00 |
OV2
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f8fcdcbd72
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Use bSNES-style XML-based .shader files for both OpenGL and Direct3D
.shader files are parsed with MSXML. A wrapper-class would be nice,
but it does its job.
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2010-11-13 20:41:38 +01:00 |
OV2
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1c3d31828c
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Dynamically bind to SHCreateItemFromParsingName
SHCreateItemFromParsingName requires a windows version >= vista.
It's only needed for the jumplist, so we'll look for it dynamically.
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2010-11-13 20:38:33 +01:00 |
OV2
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371be9b5da
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Add "Display Frame Rate" menu toggle, change accelerators
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2010-11-13 17:29:35 +01:00 |
zones
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eb6a59cb8c
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Deleted unnecesary file .DS_store, sorry
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2010-11-03 19:46:31 +09:00 |
zones
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b402733eb2
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more fix for SA-1 NMI
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2010-11-03 19:41:21 +09:00 |
zones
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73e1f68c22
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Added SA-1 NMI and fixed its override mode.
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2010-11-02 22:28:27 +09:00 |
Brandon Wright
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0b95675cc8
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Merge branch 'master' of github.com:snes9xgit/snes9x
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2010-10-30 10:58:05 -05:00 |
Brandon Wright
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8b00a1fa54
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Improve cheat dialog and fix cheats on ROM load.
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2010-10-30 10:56:44 -05:00 |
Brandon Wright
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c6677d8292
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Add hidden option for enabling non-modal dialogs.
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2010-10-30 09:21:26 -05:00 |
OV2
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898de0d0dd
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Apply APUAllowTimeOverflow to "The Mask"
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2010-10-28 22:30:46 +02:00 |
Brandon Wright
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ab6f76a9a3
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Use CLAMP_TO_BORDER with shaders and POT textures.
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2010-10-28 11:27:07 -05:00 |
Brandon Wright
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4fe52bd398
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Add fallbacks for Simple filters when dealing with the SNES's high
resolutions.
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2010-10-28 08:01:07 -05:00 |
Brandon Wright
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4aa58f6dbd
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Add simple 2x-4x filters.
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2010-10-28 05:05:23 -05:00 |
OV2
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f2e5dc3136
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Change GLSL to use bsnes 071's unified XML files
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2010-10-22 21:51:50 +02:00 |
Brandon Wright
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8b64d6d5a8
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Allow use of only vertex or fragment programs.
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2010-10-21 21:32:47 -05:00 |
Brandon Wright
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007f73c2b3
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Change GLSL to use bsnes 071's unified files.
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2010-10-21 21:18:56 -05:00 |
OV2
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3018f8dac0
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Fix menu IDs; always look for valid.ext in DEFAULT_DIR
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2010-10-21 23:07:11 +02:00 |
Brandon Wright
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63b355430d
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Lower the joystick threshold default to 40% to guarantee 50% on circular diagonals.
Ideally, this should be sqrt(2) - 1, but users would likely wonder about a value of 41 or 42.
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2010-10-20 20:55:59 -05:00 |