Brandon Wright
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5f56cadafb
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Use a license stub everywhere.
This points to the full license in the root directory.
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2018-11-15 17:31:39 -06:00 |
Brandon Wright
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20bd60a3c6
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Update copyright dates.
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2018-05-25 15:44:52 -05:00 |
Brandon Wright
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7a2ca6dc2a
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Update copyrights.
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2017-11-17 16:00:58 -06:00 |
OV2
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76c2d05187
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win32: remove cg toolkit requirement for compilation
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2017-04-29 19:51:30 +02:00 |
Brandon Wright
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1661fc838c
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Add copyrights.
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2016-10-15 11:31:26 -05:00 |
Brandon Wright
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ddb1527236
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Bump OV2 Windows port copyright.
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2016-10-07 12:53:18 -05:00 |
Brandon Wright
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006fc22ebb
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Add byuu copyright for his S-SMP
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2016-10-07 12:47:07 -05:00 |
Brandon Wright
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91aebfe759
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Update some copyrights, bump version number.
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2016-10-01 20:03:03 -05:00 |
OV2
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468275b2f2
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Win32: match D3D/OGL cg meta shader capability and update to latest spec
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2011-12-10 15:52:41 +01:00 |
OV2
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4d2fbc241a
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Win32: add support for cg meta shaders (currently opengl only)
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2011-07-02 04:25:13 +02:00 |
OV2
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acfe6a53cc
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Win32: add frame counter to cg shader vars (Themaister)
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2011-05-11 21:44:20 +02:00 |
OV2
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c47598f3cf
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
OV2
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1640d1e395
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Win32: add missing copyright, update readme/howtocompile, match preprocessor defines
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2011-03-20 23:53:39 +01:00 |
OV2
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153db86437
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Win32: dynamically load the cg runtime; gracefully disable its functionality
The cg runtime is no longer required to run snes9x. If unavailable, no error
message will be displayed unless the user tries to load a cg shader.
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2011-03-20 23:21:12 +01:00 |