mirror of https://github.com/snes9xgit/snes9x.git
Update changes.txt.
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@ -5,16 +5,20 @@ Snes9x 1.60
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The Great Battle III to lock up.
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- Clamp MSU1 addition to max amplitude instead of wrapping. Proper MSU1 tracks
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will not be affected by this.
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- Save mipmap_input parameter with customized GLSL and slang shaders.
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- Optimized subscreen math with help from Dwedit.
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Win32:
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- Changed window flags to allow NVIDIA cards to auto-enable exclusive
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fullscreen mode in OpenGL.
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- Added a hidden option "DWMSync" that allows OpenGL to sync to the window
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manager while in windowed or borderless windowed mode.
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- The automatic frame skip option no longer limits to 59.94Hz.
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libretro:
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- Added ability to use Satellaview data in same directory as ROM.
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- Fixed deviation from proper libretro spec.
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- Added option to use the software NTSC filter. (stellarporter)
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GTK:
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- Added icons to the entries to clear binding assignments.
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@ -22,6 +26,14 @@ GTK:
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- Changed glFenceSync option to an OML_sync option that works better.
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- Fixed accumulation of partial pixel data on mouse motion when we update the
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mouse position more than once per frame.
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- Allow one key to be bound to many controller buttons on the same controller.
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- Force menu and button icons.
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- Add the view menu to right-click when SNES mouse isn't used.
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- Remove unused status bar option.
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- Startup background can be changed in snes9x.conf.
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Unix:
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- Fixed sound output that broke with APU refactor.
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Snes9x 1.59.2
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- Fix out-of-bounds access on APU memory.
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