mirror of https://github.com/snes9xgit/snes9x.git
Gtk: Fix compile with moved deps.
This commit is contained in:
parent
88f4d66de8
commit
fe5fbb0c80
116
gtk/meson.build
116
gtk/meson.build
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@ -75,92 +75,92 @@ slang = get_option('slang')
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if slang and opengl
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glslang_args = ['-w', '-fno-exceptions', '-DNV_EXTENSIONS', '-DAMD_EXTENSIONS', '-DGLSLANG_OSINCLUDE_UNIX', '-DENABLE_OPT=0']
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OSDependent_src = ['../shaders/glslang/glslang/OSDependent/Unix/ossource.cpp']
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OSDependent_src = ['../external/glslang/glslang/OSDependent/Unix/ossource.cpp']
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OSDependent_lib = static_library('OSDependent',
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OSDependent_src,
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include_directories: include_directories('../shaders/glslang'),
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include_directories: include_directories('../external/glslang'),
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cpp_args: glslang_args)
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libs += OSDependent_lib
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glslang_src = [
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'../shaders/glslang/glslang/MachineIndependent/glslang_tab.cpp',
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'../shaders/glslang/glslang/MachineIndependent/attribute.cpp',
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'../shaders/glslang/glslang/MachineIndependent/Constant.cpp',
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'../shaders/glslang/glslang/MachineIndependent/iomapper.cpp',
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'../shaders/glslang/glslang/MachineIndependent/InfoSink.cpp',
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'../shaders/glslang/glslang/MachineIndependent/Initialize.cpp',
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'../shaders/glslang/glslang/MachineIndependent/IntermTraverse.cpp',
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'../shaders/glslang/glslang/MachineIndependent/Intermediate.cpp',
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'../shaders/glslang/glslang/MachineIndependent/ParseContextBase.cpp',
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'../shaders/glslang/glslang/MachineIndependent/ParseHelper.cpp',
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'../shaders/glslang/glslang/MachineIndependent/PoolAlloc.cpp',
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'../shaders/glslang/glslang/MachineIndependent/RemoveTree.cpp',
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'../shaders/glslang/glslang/MachineIndependent/Scan.cpp',
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'../shaders/glslang/glslang/MachineIndependent/ShaderLang.cpp',
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'../shaders/glslang/glslang/MachineIndependent/SymbolTable.cpp',
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'../shaders/glslang/glslang/MachineIndependent/Versions.cpp',
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'../shaders/glslang/glslang/MachineIndependent/intermOut.cpp',
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'../shaders/glslang/glslang/MachineIndependent/limits.cpp',
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'../shaders/glslang/glslang/MachineIndependent/linkValidate.cpp',
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'../shaders/glslang/glslang/MachineIndependent/parseConst.cpp',
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'../shaders/glslang/glslang/MachineIndependent/reflection.cpp',
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'../shaders/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp',
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'../shaders/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp',
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'../shaders/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp',
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'../shaders/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp',
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'../shaders/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp',
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'../shaders/glslang/glslang/MachineIndependent/propagateNoContraction.cpp',
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'../shaders/glslang/glslang/GenericCodeGen/CodeGen.cpp',
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'../shaders/glslang/glslang/GenericCodeGen/Link.cpp',
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'../shaders/glslang/StandAlone/ResourceLimits.cpp'
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'../external/glslang/glslang/MachineIndependent/glslang_tab.cpp',
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'../external/glslang/glslang/MachineIndependent/attribute.cpp',
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'../external/glslang/glslang/MachineIndependent/Constant.cpp',
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'../external/glslang/glslang/MachineIndependent/iomapper.cpp',
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'../external/glslang/glslang/MachineIndependent/InfoSink.cpp',
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'../external/glslang/glslang/MachineIndependent/Initialize.cpp',
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'../external/glslang/glslang/MachineIndependent/IntermTraverse.cpp',
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'../external/glslang/glslang/MachineIndependent/Intermediate.cpp',
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'../external/glslang/glslang/MachineIndependent/ParseContextBase.cpp',
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'../external/glslang/glslang/MachineIndependent/ParseHelper.cpp',
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'../external/glslang/glslang/MachineIndependent/PoolAlloc.cpp',
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'../external/glslang/glslang/MachineIndependent/RemoveTree.cpp',
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'../external/glslang/glslang/MachineIndependent/Scan.cpp',
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'../external/glslang/glslang/MachineIndependent/ShaderLang.cpp',
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'../external/glslang/glslang/MachineIndependent/SymbolTable.cpp',
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'../external/glslang/glslang/MachineIndependent/Versions.cpp',
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'../external/glslang/glslang/MachineIndependent/intermOut.cpp',
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'../external/glslang/glslang/MachineIndependent/limits.cpp',
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'../external/glslang/glslang/MachineIndependent/linkValidate.cpp',
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'../external/glslang/glslang/MachineIndependent/parseConst.cpp',
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'../external/glslang/glslang/MachineIndependent/reflection.cpp',
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'../external/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp',
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'../external/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp',
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'../external/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp',
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'../external/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp',
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'../external/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp',
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'../external/glslang/glslang/MachineIndependent/propagateNoContraction.cpp',
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'../external/glslang/glslang/GenericCodeGen/CodeGen.cpp',
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'../external/glslang/glslang/GenericCodeGen/Link.cpp',
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'../external/glslang/StandAlone/ResourceLimits.cpp'
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]
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glslang_lib = static_library('glslang',
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glslang_src,
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include_directories: include_directories('../shaders/glslang'),
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include_directories: include_directories('../external/glslang'),
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cpp_args: glslang_args)
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libs += glslang_lib
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OGLCompilersDLL_src = ['../shaders/glslang/OGLCompilersDLL/InitializeDll.cpp']
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OGLCompilersDLL_src = ['../external/glslang/OGLCompilersDLL/InitializeDll.cpp']
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OGLCompilersDLL_lib = static_library('OGLCompilersDLL',
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OGLCompilersDLL_src,
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include_directories: include_directories('../shaders/glslang'),
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include_directories: include_directories('../external/glslang'),
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cpp_args: glslang_args)
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libs += OGLCompilersDLL_lib
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SPIRV_src = [
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'../shaders/glslang/SPIRV/GlslangToSpv.cpp',
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'../shaders/glslang/SPIRV/InReadableOrder.cpp',
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'../shaders/glslang/SPIRV/Logger.cpp',
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'../shaders/glslang/SPIRV/SpvBuilder.cpp',
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'../shaders/glslang/SPIRV/SpvPostProcess.cpp',
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'../shaders/glslang/SPIRV/SpvTools.cpp',
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'../shaders/glslang/SPIRV/disassemble.cpp',
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'../shaders/glslang/SPIRV/SPVRemapper.cpp',
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'../shaders/glslang/SPIRV/doc.cpp'
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'../external/glslang/SPIRV/GlslangToSpv.cpp',
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'../external/glslang/SPIRV/InReadableOrder.cpp',
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'../external/glslang/SPIRV/Logger.cpp',
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'../external/glslang/SPIRV/SpvBuilder.cpp',
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'../external/glslang/SPIRV/SpvPostProcess.cpp',
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'../external/glslang/SPIRV/SpvTools.cpp',
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'../external/glslang/SPIRV/disassemble.cpp',
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'../external/glslang/SPIRV/SPVRemapper.cpp',
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'../external/glslang/SPIRV/doc.cpp'
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]
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SPIRV_lib = static_library('SPIRV',
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SPIRV_src,
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include_directories: include_directories('../shaders/glslang'),
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include_directories: include_directories('../external/glslang'),
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cpp_args: glslang_args)
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libs += SPIRV_lib
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args += ['-DUSE_SLANG',
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'-DSPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS']
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srcs += ['../shaders/slang.cpp']
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srcs += ['../shaders/SPIRV-Cross/spirv_cfg.cpp',
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'../shaders/SPIRV-Cross/spirv_cfg.hpp',
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'../shaders/SPIRV-Cross/spirv_common.hpp',
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'../shaders/SPIRV-Cross/spirv_cross.cpp',
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'../shaders/SPIRV-Cross/spirv_cross.hpp',
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'../shaders/SPIRV-Cross/spirv_glsl.cpp',
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'../shaders/SPIRV-Cross/spirv_glsl.hpp',
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'../shaders/SPIRV-Cross/spirv_cross_parsed_ir.cpp',
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'../shaders/SPIRV-Cross/spirv_cross_parsed_ir.hpp',
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'../shaders/SPIRV-Cross/spirv_parser.cpp',
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'../shaders/SPIRV-Cross/spirv_parser.hpp',
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'../shaders/SPIRV-Cross/spirv.hpp']
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includes += '../shaders/glslang'
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srcs += ['../external/SPIRV-Cross/spirv_cfg.cpp',
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'../external/SPIRV-Cross/spirv_cfg.hpp',
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'../external/SPIRV-Cross/spirv_common.hpp',
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'../external/SPIRV-Cross/spirv_cross.cpp',
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'../external/SPIRV-Cross/spirv_cross.hpp',
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'../external/SPIRV-Cross/spirv_glsl.cpp',
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'../external/SPIRV-Cross/spirv_glsl.hpp',
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'../external/SPIRV-Cross/spirv_cross_parsed_ir.cpp',
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'../external/SPIRV-Cross/spirv_cross_parsed_ir.hpp',
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'../external/SPIRV-Cross/spirv_parser.cpp',
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'../external/SPIRV-Cross/spirv_parser.hpp',
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'../external/SPIRV-Cross/spirv.hpp']
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includes += '../external/glslang'
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endif
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wayland = get_option('wayland')
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@ -9,11 +9,11 @@
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#include <vector>
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#include <string>
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#include <sstream>
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#include "glslang/glslang/Public/ShaderLang.h"
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#include "glslang/SPIRV/GlslangToSpv.h"
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#include "glslang/StandAlone/ResourceLimits.h"
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#include "SPIRV-Cross/spirv_cross.hpp"
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#include "SPIRV-Cross/spirv_glsl.hpp"
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#include "external/glslang/glslang/Public/ShaderLang.h"
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#include "external/glslang/SPIRV/GlslangToSpv.h"
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#include "external/glslang/StandAlone/ResourceLimits.h"
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#include "external/SPIRV-Cross/spirv_cross.hpp"
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#include "external/SPIRV-Cross/spirv_glsl.hpp"
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std::string GLSLShader::slang_get_stage(std::vector<std::string> &lines,
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std::string name)
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