mirror of https://github.com/snes9xgit/snes9x.git
win32: Fix ResourceLimits.cpp location.
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7726cc65d5
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@ -714,7 +714,7 @@
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\..\external\glslang\StandAlone\ResourceLimits.cpp">
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<ClCompile Include="..\..\..\external\glslang\glslang\ResourceLimits\ResourceLimits.cpp">
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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@ -779,4 +779,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</ImportGroup>
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</Project>
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</Project>
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