Merge remote-tracking branch 'origin/ratecontrol'

This commit is contained in:
Brandon Wright 2017-11-22 18:19:20 -06:00
commit f5106af053
18 changed files with 430 additions and 117 deletions

View File

@ -199,7 +199,7 @@
#include "snes/snes.hpp"
#define APU_DEFAULT_INPUT_RATE 32000
#define APU_DEFAULT_INPUT_RATE 31987 // 60hz
#define APU_MINIMUM_SAMPLE_COUNT 512
#define APU_MINIMUM_SAMPLE_BLOCK 128
#define APU_NUMERATOR_NTSC 15664
@ -240,6 +240,8 @@ namespace spc
if necessary on game load. */
static uint32 ratio_numerator = APU_NUMERATOR_NTSC;
static uint32 ratio_denominator = APU_DENOMINATOR_NTSC;
static double dynamic_rate_multiplier = 1.0;
}
namespace msu
@ -274,7 +276,7 @@ static void DeStereo (uint8 *buffer, int sample_count)
int16 *buf = (int16 *) buffer;
int32 s1, s2;
for (int i = 0; i < sample_count >> 1; i++)
for (int i = 0; i < (sample_count >> 1); i++)
{
s1 = (int32) buf[2 * i];
s2 = (int32) buf[2 * i + 1];
@ -348,7 +350,7 @@ bool8 S9xMixSamples (uint8 *buffer, int sample_count)
if (msu::resampler->avail() >= sample_count)
{
msu::resampler->read((short *)msu::resample_buffer, sample_count);
for (uint32 i = 0; i < sample_count; ++i)
for (int i = 0; i < sample_count; ++i)
*((int16*)(dest+(i * 2))) += *((int16*)(msu::resample_buffer +(i * 2)));
}
else // should never occur
@ -471,12 +473,28 @@ void S9xSetSamplesAvailableCallback (apu_callback callback, void *data)
spc::extra_data = data;
}
void S9xUpdateDynamicRate (int avail, int buffer_size)
{
int half_size = buffer_size / 2;
int delta_mid = avail - half_size;
double direction = (double) delta_mid / half_size;
spc::dynamic_rate_multiplier = 1.0 - (Settings.DynamicRateLimit / 100000.0) * direction;
UpdatePlaybackRate();
}
static void UpdatePlaybackRate (void)
{
if (Settings.SoundInputRate == 0)
Settings.SoundInputRate = APU_DEFAULT_INPUT_RATE;
double time_ratio = (double) Settings.SoundInputRate * spc::timing_hack_numerator / (Settings.SoundPlaybackRate * spc::timing_hack_denominator);
if (Settings.DynamicRateControl)
{
time_ratio *= spc::dynamic_rate_multiplier;
}
spc::resampler->time_ratio(time_ratio);
if (Settings.MSU1)

View File

@ -229,5 +229,6 @@ void S9xFinalizeSamples (void);
void S9xClearSamples (void);
bool8 S9xMixSamples (uint8 *, int);
void S9xSetSamplesAvailableCallback (apu_callback, void *);
void S9xUpdateDynamicRate (int, int);
#endif

View File

@ -52,7 +52,6 @@ class HermiteResampler : public Resampler
time_ratio (double ratio)
{
r_step = ratio;
clear ();
}
void

View File

@ -226,7 +226,7 @@ GtkBuilderWindow::set_combo (const char *name, unsigned char value)
}
void
GtkBuilderWindow::set_spin (const char *name, unsigned int value)
GtkBuilderWindow::set_spin (const char *name, double value)
{
gtk_spin_button_set_value (GTK_SPIN_BUTTON (get_widget (name)),
(double) value);
@ -260,11 +260,10 @@ GtkBuilderWindow::get_window (void)
return GTK_WINDOW (window);
}
unsigned int
double
GtkBuilderWindow::get_spin (const char *name)
{
return (unsigned int)
gtk_spin_button_get_value (GTK_SPIN_BUTTON (get_widget (name)));
return gtk_spin_button_get_value (GTK_SPIN_BUTTON (get_widget (name)));
}
int

View File

@ -30,13 +30,13 @@ class GtkBuilderWindow
unsigned char get_combo (const char *name);
void combo_box_append (const char *name, const char *value);
void combo_box_append (GtkComboBox *combo, const char *value);
unsigned int get_spin (const char *name);
double get_spin (const char *name);
float get_slider (const char *name);
void set_check (const char *name, unsigned char value);
void set_entry_value (const char *name, unsigned int value);
void set_entry_text (const char *name, const char *text);
void set_combo (const char *name, unsigned char value);
void set_spin (const char *name, unsigned int value);
void set_spin (const char *name, double value);
void set_slider (const char *name, float value);
int has_focus (const char *widget);

View File

@ -253,6 +253,8 @@ Snes9xConfig::load_defaults (void)
Settings.FrameTime = Settings.FrameTimeNTSC;
Settings.BlockInvalidVRAMAccessMaster = TRUE;
Settings.SoundSync = 1;
Settings.DynamicRateControl = 0;
Settings.DynamicRateLimit = 1000;
Settings.HDMATimingHack = 100;
Settings.ApplyCheats = 1;
@ -402,6 +404,8 @@ Snes9xConfig::save_config_file (void)
xml_out_int (xml, "sound_driver", sound_driver);
xml_out_int (xml, "sound_input_rate", sound_input_rate);
xml_out_int (xml, "sound_sync", Settings.SoundSync);
xml_out_int (xml, "dynamic_rate_control", Settings.DynamicRateControl);
xml_out_int (xml, "dynamic_rate_limit", Settings.DynamicRateLimit);
/* Snes9X core-stored variables */
xml_out_int (xml, "transparency", Settings.Transparency);
@ -664,6 +668,14 @@ Snes9xConfig::set_option (const char *name, const char *value)
{
Settings.ReverseStereo = atoi (value);
}
else if (!strcasecmp (name, "dynamic_rate_control"))
{
Settings.DynamicRateControl = atoi (value);
}
else if (!strcasecmp (name, "dynamic_rate_limit"))
{
Settings.DynamicRateLimit = atoi (value);
}
else if (!strcasecmp (name, "gaussian_interpolation"))
{
}

View File

@ -661,6 +661,8 @@ Snes9xPreferences::move_settings_to_dialog (void)
set_spin ("sound_buffer_size", config->sound_buffer_size);
set_slider ("sound_input_rate", config->sound_input_rate);
set_check ("sync_sound", Settings.SoundSync);
set_check ("dynamic_rate_control", Settings.DynamicRateControl);
set_spin ("dynamic_rate_limit", Settings.DynamicRateLimit / 100000.0);
set_spin ("rewind_buffer_size", config->rewind_buffer_size);
set_spin ("rewind_granularity", config->rewind_granularity);
@ -816,6 +818,8 @@ Snes9xPreferences::get_settings_from_dialog (void)
Settings.SoundSync = get_check ("sync_sound");
config->mute_sound = get_check ("mute_sound_check");
config->mute_sound_turbo = get_check ("mute_sound_turbo_check");
Settings.DynamicRateControl = get_check ("dynamic_rate_control");
Settings.DynamicRateLimit = (uint32) (get_spin ("dynamic_rate_limit") * 100000);
store_ntsc_settings ();
config->ntsc_scanline_intensity = get_combo ("ntsc_scanline_intensity");

View File

@ -65,7 +65,10 @@ bool8
S9xAlsaSoundDriver::open_device (void)
{
int err;
unsigned int periods = 8;
unsigned int buffer_size = gui_config->sound_buffer_size * 1000;
snd_pcm_sw_params_t *sw_params;
snd_pcm_hw_params_t *hw_params;
snd_pcm_uframes_t alsa_buffer_size, alsa_period_size;
printf ("ALSA sound driver initializing...\n");
@ -89,28 +92,28 @@ S9xAlsaSoundDriver::open_device (void)
Settings.SoundPlaybackRate,
gui_config->sound_buffer_size);
if ((err = snd_pcm_set_params (pcm,
Settings.SixteenBitSound ? SND_PCM_FORMAT_S16 : SND_PCM_FORMAT_U8,
SND_PCM_ACCESS_RW_INTERLEAVED,
Settings.Stereo ? 2 : 1,
Settings.SoundPlaybackRate,
1 /* Allow software resampling */,
gui_config->sound_buffer_size * 1000))
< 0)
{
snd_pcm_hw_params_alloca (&hw_params);
snd_pcm_hw_params_any (pcm, hw_params);
snd_pcm_hw_params_set_format (pcm, hw_params, Settings.SixteenBitSound ? SND_PCM_FORMAT_S16 : SND_PCM_FORMAT_U8);
snd_pcm_hw_params_set_access (pcm, hw_params, SND_PCM_ACCESS_RW_INTERLEAVED);
snd_pcm_hw_params_set_channels (pcm, hw_params, Settings.Stereo ? 2 : 1);
snd_pcm_hw_params_set_rate_near (pcm, hw_params, &Settings.SoundPlaybackRate, NULL);
snd_pcm_hw_params_set_rate_resample (pcm, hw_params, 0);
snd_pcm_hw_params_set_buffer_time_near (pcm, hw_params, &buffer_size, NULL);
snd_pcm_hw_params_set_periods_near (pcm, hw_params, &periods, NULL);
if ((err = snd_pcm_hw_params (pcm, hw_params)) < 0)
goto close_fail;
}
snd_pcm_sw_params_alloca (&sw_params);
snd_pcm_sw_params_current (pcm, sw_params);
snd_pcm_get_params (pcm, &alsa_buffer_size, &alsa_period_size);
/* Don't start until we're [nearly] full */
snd_pcm_sw_params_set_start_threshold (pcm,
sw_params,
(alsa_buffer_size / alsa_period_size) * alsa_period_size);
/* Transfer in blocks of period-size */
snd_pcm_sw_params_set_avail_min (pcm, sw_params, alsa_period_size);
snd_pcm_sw_params_set_start_threshold (pcm, sw_params, (alsa_buffer_size / 2));
err = snd_pcm_sw_params (pcm, sw_params);
output_buffer_size = snd_pcm_frames_to_bytes (pcm, alsa_buffer_size);
if (err < 0)
goto close_fail;
@ -143,17 +146,37 @@ S9xAlsaSoundDriver::samples_available (void)
snd_pcm_sframes_t frames_written, frames;
int bytes;
S9xFinalizeSamples ();
frames = snd_pcm_avail (pcm);
if (Settings.DynamicRateControl)
{
S9xUpdateDynamicRate (snd_pcm_frames_to_bytes (pcm, frames),
output_buffer_size);
}
frames = snd_pcm_avail_update (pcm);
if (frames < 0)
{
frames = snd_pcm_recover (pcm, frames, 1);
return;
}
S9xFinalizeSamples ();
if (Settings.DynamicRateControl)
{
// Using rate control, we should always keep the emulator's sound buffers empty to
// maintain an accurate measurement.
if (frames < (S9xGetSampleCount () >> (Settings.Stereo ? 1 : 0)))
{
S9xClearSamples ();
return;
}
}
frames = MIN (frames, S9xGetSampleCount () >> (Settings.Stereo ? 1 : 0));
bytes = snd_pcm_frames_to_bytes (pcm, frames);
if (bytes <= 0)
{
return;

View File

@ -21,6 +21,7 @@ class S9xAlsaSoundDriver : public S9xSoundDriver
snd_pcm_t *pcm;
int sound_buffer_size;
uint8 *sound_buffer;
int output_buffer_size;
};
#endif /* __GTK_SOUND_DRIVER_ALSA_H */

View File

@ -64,7 +64,7 @@ bool8
S9xOSSSoundDriver::open_device (void)
{
int temp;
int output_buffer_size;
audio_buf_info info;
output_buffer_size = (gui_config->sound_buffer_size * Settings.SoundPlaybackRate) / 1000;
@ -72,8 +72,6 @@ S9xOSSSoundDriver::open_device (void)
output_buffer_size *= 2;
if (Settings.SixteenBitSound)
output_buffer_size *= 2;
if (output_buffer_size > 65536)
output_buffer_size = 65536;
if (output_buffer_size < 256)
output_buffer_size = 256;
@ -83,8 +81,14 @@ S9xOSSSoundDriver::open_device (void)
filedes = open ("/dev/dsp", O_WRONLY | O_NONBLOCK);
if (filedes < 0)
{
printf ("Failed\n --> (Device: /dev/dsp1)...");
filedes = open ("/dev/dsp1", O_WRONLY | O_NONBLOCK);
if (filedes < 0)
goto fail;
}
printf ("OK\n");
@ -132,9 +136,14 @@ S9xOSSSoundDriver::open_device (void)
/* OSS requires a power-of-two buffer size, first 16 bits are the number
* of fragments to generate, second 16 are the respective power-of-two. */
temp = (2 << 16) | (S9xSoundBase2log (output_buffer_size));
temp = (8 << 16) | (S9xSoundBase2log (output_buffer_size / 8));
output_buffer_size = S9xSoundPowerof2 (temp & 0xffff);
if (ioctl (filedes, SNDCTL_DSP_SETFRAGMENT, &temp) < 0)
goto close_fail;
ioctl (filedes, SNDCTL_DSP_GETOSPACE, &info);
output_buffer_size = info.fragsize * info.fragstotal;
printf (" --> (Buffer size: %d bytes, %dms latency)...",
output_buffer_size,
@ -142,9 +151,6 @@ S9xOSSSoundDriver::open_device (void)
>> (Settings.SixteenBitSound ? 1 : 0))
/ (Settings.SoundPlaybackRate));
if (ioctl (filedes, SNDCTL_DSP_SETFRAGMENT, &temp) < 0)
goto close_fail;
printf ("OK\n");
S9xSetSamplesAvailableCallback (oss_samples_available, this);
@ -175,11 +181,27 @@ S9xOSSSoundDriver::samples_available (void)
int bytes_to_write;
int bytes_written;
ioctl (filedes, SNDCTL_DSP_GETOSPACE, &info);
if (Settings.DynamicRateControl)
{
S9xUpdateDynamicRate (info.bytes, output_buffer_size);
}
S9xFinalizeSamples ();
samples_to_write = S9xGetSampleCount ();
ioctl (filedes, SNDCTL_DSP_GETOSPACE, &info);
if (Settings.DynamicRateControl)
{
// Using rate control, we should always keep the emulator's sound buffers empty to
// maintain an accurate measurement.
if (samples_to_write > (info.bytes >> (Settings.SixteenBitSound ? 1 : 0)))
{
S9xClearSamples ();
return;
}
}
samples_to_write = MIN (info.bytes >> (Settings.SixteenBitSound ? 1 : 0),
samples_to_write);

View File

@ -20,6 +20,7 @@ class S9xOSSSoundDriver : public S9xSoundDriver
int filedes;
uint8 *sound_buffer;
int sound_buffer_size;
int output_buffer_size;
};

View File

@ -1,17 +1,10 @@
#include "gtk_s9x.h"
#include "gtk_sound_driver_portaudio.h"
static int
port_audio_callback (const void *input,
void *output,
unsigned long frameCount,
const PaStreamCallbackTimeInfo* timeInfo,
PaStreamCallbackFlags statusFlags,
void *userData)
static inline int
frames_to_bytes (int frames)
{
((S9xPortAudioSoundDriver *) userData)->mix ((unsigned char *) output, frameCount * (Settings.Stereo ? 2 : 1) * (Settings.SixteenBitSound ? 2 : 1));
return 0;
return (frames * (Settings.SixteenBitSound ? 2 : 1) * (Settings.Stereo ? 2 : 1));
}
static void
@ -25,19 +18,14 @@ port_audio_samples_available_callback (void *data)
void
S9xPortAudioSoundDriver::mix (unsigned char *output, int bytes)
{
g_mutex_lock (mutex);
S9xMixSamples (output, bytes >> (Settings.SixteenBitSound ? 1 : 0));
g_mutex_unlock (mutex);
return;
}
S9xPortAudioSoundDriver::S9xPortAudioSoundDriver(void)
{
audio_stream = NULL;
mutex = NULL;
sound_buffer = NULL;
sound_buffer_size = 0;
return;
}
@ -62,16 +50,16 @@ S9xPortAudioSoundDriver::terminate (void)
{
stop ();
if (mutex)
{
g_mutex_free (mutex);
mutex = NULL;
}
S9xSetSamplesAvailableCallback (NULL, NULL);
Pa_Terminate ();
if (sound_buffer)
{
free (sound_buffer);
sound_buffer = NULL;
}
return;
}
@ -173,8 +161,11 @@ S9xPortAudioSoundDriver::open_device (void)
Settings.SoundPlaybackRate,
0,
paNoFlag,
port_audio_callback,
this);
NULL,
NULL);
int frames = Pa_GetStreamWriteAvailable (audio_stream);
output_buffer_size = frames_to_bytes (frames);
if (err == paNoError)
{
@ -195,7 +186,6 @@ S9xPortAudioSoundDriver::open_device (void)
return FALSE;
}
mutex = g_mutex_new ();
S9xSetSamplesAvailableCallback (port_audio_samples_available_callback, this);
fflush (stdout);
@ -207,11 +197,41 @@ S9xPortAudioSoundDriver::open_device (void)
void
S9xPortAudioSoundDriver::samples_available (void)
{
g_mutex_lock (mutex);
int frames;
int bytes;
frames = Pa_GetStreamWriteAvailable (audio_stream);
if (Settings.DynamicRateControl)
{
S9xUpdateDynamicRate (frames_to_bytes (frames), output_buffer_size);
}
S9xFinalizeSamples ();
g_mutex_unlock (mutex);
if (Settings.DynamicRateControl)
{
// Using rate control, we should always keep the emulator's sound buffers empty to
// maintain an accurate measurement.
if (frames < (S9xGetSampleCount () >> (Settings.Stereo ? 1 : 0)))
{
S9xClearSamples ();
return;
}
}
frames = MIN (frames, S9xGetSampleCount () >> (Settings.Stereo ? 1 : 0));
bytes = frames_to_bytes (frames);
if (sound_buffer_size < bytes || sound_buffer == NULL)
{
sound_buffer = (uint8 *) realloc (sound_buffer, bytes);
sound_buffer_size = bytes;
}
S9xMixSamples (sound_buffer, frames << (Settings.Stereo ? 1 : 0));
Pa_WriteStream (audio_stream, sound_buffer, frames);
return;
}

View File

@ -22,7 +22,9 @@ class S9xPortAudioSoundDriver : public S9xSoundDriver
private:
PaStream *audio_stream;
GMutex *mutex;
int sound_buffer_size;
uint8 *sound_buffer;
int output_buffer_size;
};

View File

@ -13,8 +13,9 @@ pulse_samples_available (void *data)
S9xPulseSoundDriver::S9xPulseSoundDriver (void)
{
pulse = NULL;
buffer = NULL;
mainloop = NULL;
context = NULL;
stream = NULL;
buffer_size = 0;
return;
@ -29,19 +30,24 @@ S9xPulseSoundDriver::init (void)
void
S9xPulseSoundDriver::terminate (void)
{
stop ();
S9xSetSamplesAvailableCallback (NULL, NULL);
if (pulse)
if (stream)
{
pa_simple_free (pulse);
pa_stream_disconnect (stream);
pa_stream_unref (stream);
}
if (buffer)
if (context)
{
delete[] buffer;
buffer = NULL;
pa_context_disconnect (context);
pa_context_unref (context);
}
if (mainloop)
{
pa_threaded_mainloop_stop (mainloop);
pa_threaded_mainloop_free (mainloop);
}
return;
@ -59,12 +65,73 @@ S9xPulseSoundDriver::stop (void)
return;
}
void
S9xPulseSoundDriver::lock (void)
{
pa_threaded_mainloop_lock (mainloop);
return;
}
void
S9xPulseSoundDriver::unlock (void)
{
pa_threaded_mainloop_unlock (mainloop);
return;
}
void
S9xPulseSoundDriver::wait (void)
{
pa_threaded_mainloop_wait (mainloop);
return;
}
static void
context_state_cb (pa_context *c, void *userdata)
{
S9xPulseSoundDriver *driver = (S9xPulseSoundDriver *) userdata;
int state;
state = pa_context_get_state (c);
if (state == PA_CONTEXT_READY ||
state == PA_CONTEXT_FAILED ||
state == PA_CONTEXT_TERMINATED)
{
pa_threaded_mainloop_signal (driver->mainloop, 0);
}
return;
}
static void
stream_state_callback (pa_stream *p, void *userdata)
{
S9xPulseSoundDriver *driver = (S9xPulseSoundDriver *) userdata;
int state;
state = pa_stream_get_state (p);
if (state == PA_STREAM_READY ||
state == PA_STREAM_FAILED ||
state == PA_STREAM_TERMINATED)
{
pa_threaded_mainloop_signal (driver->mainloop, 0);
}
return;
}
bool8
S9xPulseSoundDriver::open_device (void)
{
int err;
int err = PA_ERR_UNKNOWN;
pa_sample_spec ss;
pa_buffer_attr buffer_attr;
const pa_buffer_attr *actual_buffer_attr;
ss.channels = Settings.Stereo ? 2 : 1;
ss.format = Settings.SixteenBitSound ? PA_SAMPLE_S16NE : PA_SAMPLE_U8;
@ -76,35 +143,88 @@ S9xPulseSoundDriver::open_device (void)
buffer_attr.minreq = -1;
buffer_attr.prebuf = -1;
printf ("PulseAudio sound driver initializing...\n");
printf ("PulseAudio sound driver initializing...");
printf (" --> (%dhz, %s %s, %dms)...",
printf (" --> (%dhz, %s %s, %dms)...\n",
Settings.SoundPlaybackRate,
Settings.SixteenBitSound ? "16-bit" : "8-bit",
Settings.Stereo ? "Stereo" : "Mono",
gui_config->sound_buffer_size);
fflush (stdout);
pulse = pa_simple_new (NULL,
"Snes9x",
PA_STREAM_PLAYBACK,
NULL,
"Game",
&ss,
mainloop = pa_threaded_mainloop_new ();
if (!mainloop)
{
fprintf (stderr, "Failed to create mainloop.\n");
goto error0;
}
context = pa_context_new (pa_threaded_mainloop_get_api (mainloop), "Snes9x");
if (!context)
goto error1;
pa_context_set_state_callback (context, context_state_cb, this);
if ((err = pa_context_connect (context, NULL, PA_CONTEXT_NOFLAGS, NULL)) != 0)
goto error2;
lock ();
if ((err = pa_threaded_mainloop_start (mainloop)) != 0)
goto error2;
wait ();
if ((err = pa_context_get_state (context)) != PA_CONTEXT_READY)
{
printf ("Coundn't create context: State: %d\n", err);
goto error2;
}
stream = pa_stream_new (context, "Game", &ss, NULL);
if (!stream)
goto error2;
pa_stream_set_state_callback (stream, stream_state_callback, this);
if (pa_stream_connect_playback (stream,
NULL,
&buffer_attr,
&err);
PA_STREAM_ADJUST_LATENCY,
NULL,
NULL) < 0)
goto error3;
wait ();
if (!pulse)
if (pa_stream_get_state (stream) != PA_STREAM_READY)
{
printf ("Failed: %s\n", pa_strerror (err));
return FALSE;
goto error3;
}
actual_buffer_attr = pa_stream_get_buffer_attr (stream);
buffer_size = actual_buffer_attr->tlength;
printf ("OK\n");
S9xSetSamplesAvailableCallback (pulse_samples_available, this);
unlock ();
return TRUE;
error3:
pa_stream_disconnect (stream);
pa_stream_unref (stream);
error2:
pa_context_disconnect (context);
pa_context_unref (context);
unlock ();
error1:
pa_threaded_mainloop_free (mainloop);
error0:
printf ("Failed: %s\n", pa_strerror (err));
return FALSE;
}
void
@ -116,30 +236,45 @@ S9xPulseSoundDriver::mix (void)
void
S9xPulseSoundDriver::samples_available (void)
{
int bytes, err;
size_t bytes;
int samples;
const pa_buffer_attr *buffer_attr;
void *output_buffer = NULL;
lock ();
bytes = pa_stream_writable_size (stream);
buffer_attr = pa_stream_get_buffer_attr (stream);
unlock ();
buffer_size = buffer_attr->tlength;
if (Settings.DynamicRateControl)
{
S9xUpdateDynamicRate (bytes, buffer_size);
}
S9xFinalizeSamples ();
bytes = (S9xGetSampleCount () << (Settings.SixteenBitSound ? 1 : 0));
samples = S9xGetSampleCount ();
if (bytes <= 128)
return;
if (buffer_size < bytes || buffer == NULL)
if (Settings.DynamicRateControl)
{
delete[] buffer;
buffer = new uint8[bytes];
buffer_size = bytes;
if ((int) bytes < (samples << (Settings.SixteenBitSound ? 1 : 0)))
{
S9xClearSamples ();
return;
}
}
S9xMixSamples (buffer, bytes >> (Settings.SixteenBitSound ? 1 : 0));
bytes = MIN (bytes, (samples << (Settings.SixteenBitSound ? 1 : 0)));
/* PulseAudio-simple has no write indicator, so we don't know when the
buffer is full. So we just drop the audio when we're in Turbo Mode. */
if (Settings.TurboMode)
return;
lock ();
pa_simple_write (pulse, buffer, bytes, &err);
pa_stream_begin_write (stream, &output_buffer, &bytes);
S9xMixSamples ((uint8 *) output_buffer, bytes >> (Settings.SixteenBitSound ? 1 : 0));
pa_stream_write (stream, output_buffer, bytes, NULL, 0, PA_SEEK_RELATIVE);
unlock ();
return;
}

View File

@ -3,8 +3,7 @@
#include "gtk_sound.h"
#include "gtk_sound_driver.h"
#include "pulse/simple.h"
#include "pulse/error.h"
#include "pulse/pulseaudio.h"
class S9xPulseSoundDriver : public S9xSoundDriver
{
@ -17,10 +16,15 @@ class S9xPulseSoundDriver : public S9xSoundDriver
void stop (void);
void mix (void);
void samples_available (void);
void lock (void);
void unlock (void);
void wait (void);
pa_threaded_mainloop *mainloop;
pa_context *context;
pa_stream *stream;
private:
pa_simple *pulse;
uint8 *buffer;
int buffer_size;
};

View File

@ -150,6 +150,13 @@
<property name="step_increment">0.01</property>
<property name="page_increment">0.10000000000000001</property>
</object>
<object class="GtkAdjustment" id="dynamic_rate_adjustment">
<property name="lower">0.001</property>
<property name="upper">0.100</property>
<property name="value">0.010</property>
<property name="step_increment">0.001</property>
<property name="page_increment">0.010</property>
</object>
<object class="GtkAdjustment" id="adjustment13">
<property name="lower">-1</property>
<property name="upper">1</property>
@ -4008,6 +4015,23 @@
<property name="position">1</property>
</packing>
</child>
<child>
<object class="GtkCheckButton" id="dynamic_rate_control">
<property name="label" translatable="yes">Dynamic rate control</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">Adjust input rate automatically</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">2</property>
</packing>
</child>
<child>
<object class="GtkCheckButton" id="mute_sound_check">
<property name="label" translatable="yes">Mute sound output</property>
@ -4021,7 +4045,7 @@
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">2</property>
<property name="position">3</property>
</packing>
</child>
<child>
@ -4037,7 +4061,7 @@
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">3</property>
<property name="position">4</property>
</packing>
</child>
<child>
@ -4053,14 +4077,14 @@
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">4</property>
<property name="position">5</property>
</packing>
</child>
<child>
<object class="GtkTable" id="table7">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="n_rows">4</property>
<property name="n_rows">5</property>
<property name="n_columns">2</property>
<property name="column_spacing">10</property>
<property name="row_spacing">5</property>
@ -4135,6 +4159,50 @@
<property name="y_options">GTK_FILL</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="dynamic_rate_limit_label">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes">Dynamic rate limit:</property>
</object>
<packing>
<property name="top_attach">4</property>
<property name="bottom_attach">5</property>
<property name="x_options">GTK_FILL</property>
<property name="y_options">GTK_FILL</property>
</packing>
</child>
<child>
<object class="GtkHBox" id="hbox_dynamic_rate">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkSpinButton" id="dynamic_rate_limit">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="primary_icon_activatable">False</property>
<property name="secondary_icon_activatable">False</property>
<property name="primary_icon_sensitive">True</property>
<property name="secondary_icon_sensitive">True</property>
<property name="digits">3</property>
<property name="adjustment">dynamic_rate_adjustment</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">0</property>
</packing>
</child>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">4</property>
<property name="bottom_attach">5</property>
<property name="y_options">GTK_FILL</property>
<property name="x_options">GTK_FILL</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="sound_input_rate_label">
<property name="visible">True</property>
@ -4229,7 +4297,7 @@
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">5</property>
<property name="position">6</property>
</packing>
</child>
</object>

View File

@ -422,6 +422,8 @@ void S9xLoadConfigFiles (char **argv, int argc)
Settings.SoundPlaybackRate = conf.GetUInt("Sound::Rate", 32000);
Settings.SoundInputRate = conf.GetUInt("Sound::InputRate", 32000);
Settings.Mute = conf.GetBool("Sound::Mute", false);
Settings.DynamicRateControl = conf.GetBool("Sound::DynamicRateControl", false);
Settings.DynamicRateLimit = conf.GetUInt("Sound::DynamicRateLimit", 1000);
// Display

View File

@ -407,6 +407,8 @@ struct SSettings
bool8 Stereo;
bool8 ReverseStereo;
bool8 Mute;
bool8 DynamicRateControl;
uint32 DynamicRateLimit; /* Multiplied by 100000 */
bool8 SupportHiRes;
bool8 Transparency;