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Update libretro.h
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@ -564,6 +564,10 @@ enum retro_mod
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// as certain platforms cannot use use stderr for logging. It also allows the frontend to
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// show logging information in a more suitable way.
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// If this interface is not used, libretro cores should log to stderr as desired.
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#define RETRO_ENVIRONMENT_GET_PERF_INTERFACE 28
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// struct retro_perf_callback * --
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// Gets an interface for performance counters. This is useful for performance logging in a
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// cross-platform way and for detecting architecture-specific features, such as SIMD support.
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enum retro_log_level
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{
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@ -583,6 +587,92 @@ struct retro_log_callback
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retro_log_printf_t log;
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};
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// Performance related functions
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//
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// ID values for SIMD CPU features
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#define RETRO_SIMD_SSE (1 << 0)
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#define RETRO_SIMD_SSE2 (1 << 1)
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#define RETRO_SIMD_VMX (1 << 2)
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#define RETRO_SIMD_VMX128 (1 << 3)
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#define RETRO_SIMD_AVX (1 << 4)
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#define RETRO_SIMD_NEON (1 << 5)
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#define RETRO_SIMD_SSE3 (1 << 6)
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#define RETRO_SIMD_SSSE3 (1 << 7)
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typedef uint64_t retro_perf_tick_t;
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typedef int64_t retro_time_t;
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struct retro_perf_counter
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{
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const char *ident;
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retro_perf_tick_t start;
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retro_perf_tick_t total;
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retro_perf_tick_t call_cnt;
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bool registered;
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};
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// Returns current time in microseconds. Tries to use the most accurate timer available.
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typedef retro_time_t (*retro_perf_get_time_usec_t)(void);
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// A simple counter. Usually nanoseconds, but can also be CPU cycles.
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// Can be used directly if desired (when creating a more sophisticated performance counter system).
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typedef retro_perf_tick_t (*retro_perf_get_counter_t)(void);
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// Returns a bit-mask of detected CPU features (RETRO_SIMD_*).
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typedef uint64_t (*retro_get_cpu_features_t)(void);
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// Asks frontend to log and/or display the state of performance counters.
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// Performance counters can always be poked into manually as well.
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typedef void (*retro_perf_log_t)(void);
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// Register a performance counter.
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// ident field must be set with a discrete value and other values in retro_perf_counter must be 0.
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// Registering can be called multiple times. To avoid calling to frontend redundantly, you can check registered field first.
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typedef void (*retro_perf_register_t)(struct retro_perf_counter *counter);
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// Starts and stops a registered counter.
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typedef void (*retro_perf_start_t)(struct retro_perf_counter *counter);
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typedef void (*retro_perf_stop_t)(struct retro_perf_counter *counter);
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// For convenience it can be useful to wrap register, start and stop in macros.
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// E.g.:
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// #ifdef LOG_PERFORMANCE
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// #define RETRO_PERFORMANCE_INIT(perf_cb, name) static struct retro_perf_counter name = {#name}; if (!name.registered) perf_cb.perf_register(&(name))
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// #define RETRO_PERFORMANCE_START(perf_cb, name) perf_cb.perf_start(&(name))
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// #define RETRO_PERFORMANCE_STOP(perf_cb, name) perf_cb.perf_stop(&(name))
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// #else
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// ... Blank macros ...
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// #endif
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// These can then be used mid-functions around code snippets.
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//
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// extern struct retro_perf_callback perf_cb; // Somewhere in the core.
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//
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// void do_some_heavy_work(void)
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// {
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// RETRO_PERFORMANCE_INIT(cb, work_1);
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// RETRO_PERFORMANCE_START(cb, work_1);
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// heavy_work_1();
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// RETRO_PERFORMANCE_STOP(cb, work_1);
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//
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// RETRO_PERFORMANCE_INIT(cb, work_2);
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// RETRO_PERFORMANCE_START(cb, work_2);
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// heavy_work_2();
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// RETRO_PERFORMANCE_STOP(cb, work_2);
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// }
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//
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// void retro_deinit(void)
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// {
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// perf_cb.perf_log(); // Log all perf counters here for example.
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// }
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struct retro_perf_callback
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{
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retro_perf_get_time_usec_t get_time_usec;
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retro_get_cpu_features_t get_cpu_features;
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retro_perf_get_counter_t get_perf_counter;
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retro_perf_register_t perf_register;
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retro_perf_start_t perf_start;
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retro_perf_stop_t perf_stop;
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retro_perf_log_t perf_log;
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};
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// FIXME: Document the sensor API and work out behavior.
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// It will be marked as experimental until then.
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enum retro_sensor_action
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