Remove unused logger.cpp and logger.h.

This commit is contained in:
BearOso 2022-04-25 15:45:39 -05:00
parent 3c729a9763
commit f3fafab8b3
15 changed files with 4 additions and 145 deletions

View File

@ -13,7 +13,6 @@
#include "srtc.h"
#include "snapshot.h"
#include "cheats.h"
#include "logger.h"
#ifdef DEBUGGER
#include "debug.h"
#endif
@ -99,7 +98,6 @@ static void S9xSoftResetCPU (void)
void S9xReset (void)
{
S9xResetSaveTimer(FALSE);
S9xResetLogger();
memset(Memory.RAM, 0x55, 0x20000);
memset(Memory.VRAM, 0x00, 0x10000);

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@ -255,7 +255,6 @@ list(APPEND SOURCES
../stream.cpp
../conffile.cpp
../bsx.cpp
../logger.cpp
../snapshot.cpp
../screenshot.cpp
../movie.cpp

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@ -313,7 +313,6 @@ srcs += [
'../stream.cpp',
'../conffile.cpp',
'../bsx.cpp',
'../logger.cpp',
'../snapshot.cpp',
'../screenshot.cpp',
'../movie.cpp',

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@ -18,7 +18,6 @@
#include "gfx.h"
#include "spc7110.h"
#include "controls.h"
#include "logger.h"
#include "cheats.h"
#include "movie.h"
#include "conffile.h"

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@ -35,7 +35,6 @@ SOURCES_CXX := $(CORE_DIR)/apu/apu.cpp \
$(CORE_DIR)/fxemu.cpp \
$(CORE_DIR)/gfx.cpp \
$(CORE_DIR)/globals.cpp \
$(CORE_DIR)/logger.cpp \
$(CORE_DIR)/memmap.cpp \
$(CORE_DIR)/obc1.cpp \
$(CORE_DIR)/msu1.cpp \

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@ -221,7 +221,6 @@
<ClInclude Include="..\getset.h" />
<ClInclude Include="..\gfx.h" />
<ClInclude Include="..\language.h" />
<ClInclude Include="..\logger.h" />
<ClInclude Include="..\memmap.h" />
<ClInclude Include="..\messages.h" />
<ClInclude Include="..\missing.h" />
@ -285,7 +284,6 @@
<ClCompile Include="..\gfx.cpp" />
<ClCompile Include="..\globals.cpp" />
<ClCompile Include="..\loadzip.cpp" />
<ClCompile Include="..\logger.cpp" />
<ClCompile Include="..\memmap.cpp" />
<ClCompile Include="..\movie.cpp" />
<ClCompile Include="..\msu1.cpp" />

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@ -81,9 +81,6 @@
<ClInclude Include="..\language.h">
<Filter>s9x-source</Filter>
</ClInclude>
<ClInclude Include="..\logger.h">
<Filter>s9x-source</Filter>
</ClInclude>
<ClInclude Include="..\memmap.h">
<Filter>s9x-source</Filter>
</ClInclude>
@ -266,9 +263,6 @@
<ClCompile Include="..\loadzip.cpp">
<Filter>s9x-source</Filter>
</ClCompile>
<ClCompile Include="..\logger.cpp">
<Filter>s9x-source</Filter>
</ClCompile>
<ClCompile Include="..\memmap.cpp">
<Filter>s9x-source</Filter>
</ClCompile>

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@ -11,7 +11,6 @@
#include "controls.h"
#include "cheats.h"
#include "movie.h"
#include "logger.h"
#include "display.h"
#include "conffile.h"
#include "crosshairs.h"

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@ -1,98 +0,0 @@
/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#include "snes9x.h"
#include "movie.h"
#include "logger.h"
static int resetno = 0;
static int framecounter = 0;
static FILE *video = NULL;
static FILE *audio = NULL;
void S9xResetLogger (void)
{
if (!Settings.DumpStreams)
return;
char buffer[128];
S9xCloseLogger();
framecounter = 0;
sprintf(buffer, "videostream%d.dat", resetno);
video = fopen(buffer, "wb");
if (!video)
{
printf("Opening %s failed. Logging cancelled.\n", buffer);
return;
}
sprintf(buffer, "audiostream%d.dat", resetno);
audio = fopen(buffer, "wb");
if (!audio)
{
printf("Opening %s failed. Logging cancelled.\n", buffer);
fclose(video);
return;
}
resetno++;
}
void S9xCloseLogger (void)
{
if (video)
{
fclose(video);
video = NULL;
}
if (audio)
{
fclose(audio);
audio = NULL;
}
}
void S9xVideoLogger (void *pixels, int width, int height, int depth, int bytes_per_line)
{
int fc = S9xMovieGetFrameCounter();
if (fc > 0)
framecounter = fc;
else
framecounter++;
if (video)
{
char *data = (char *) pixels;
for (int i = 0; i < height; i++)
{
if (!fwrite(data + i * bytes_per_line, depth, width, video))
printf ("Error writing video data.\n");
}
fflush(video);
fflush(audio);
if (Settings.DumpStreamsMaxFrames > 0 && framecounter >= Settings.DumpStreamsMaxFrames)
{
printf("Logging ended.\n");
S9xCloseLogger();
}
}
}
void S9xAudioLogger (void *samples, int length)
{
if (audio)
{
if (!fwrite(samples, 1, length, audio))
printf ("Error writing audio data.\n");
}
}

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@ -1,15 +0,0 @@
/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#ifndef _LOGGER_H_
#define _LOGGER_H_
void S9xResetLogger(void);
void S9xCloseLogger(void);
void S9xVideoLogger(void *, int, int, int, int);
void S9xAudioLogger(void *, int);
#endif

View File

@ -8,7 +8,7 @@
OS = `uname -s -r -m|sed \"s/ /-/g\"|tr \"[A-Z]\" \"[a-z]\"|tr \"/()\" \"___\"`
BUILDDIR = .
OBJECTS = ../apu/apu.o ../apu/bapu/dsp/sdsp.o ../apu/bapu/smp/smp.o ../apu/bapu/smp/smp_state.o ../bsx.o ../c4.o ../c4emu.o ../cheats.o ../cheats2.o ../clip.o ../conffile.o ../controls.o ../cpu.o ../cpuexec.o ../cpuops.o ../crosshairs.o ../dma.o ../dsp.o ../dsp1.o ../dsp2.o ../dsp3.o ../dsp4.o ../fxinst.o ../fxemu.o ../gfx.o ../globals.o ../logger.o ../memmap.o ../msu1.o ../movie.o ../obc1.o ../ppu.o ../stream.o ../sa1.o ../sa1cpu.o ../screenshot.o ../sdd1.o ../sdd1emu.o ../seta.o ../seta010.o ../seta011.o ../seta018.o ../snapshot.o ../snes9x.o ../spc7110.o ../srtc.o ../tile.o ../tileimpl-n1x1.o ../tileimpl-n2x1.o ../tileimpl-h2x1.o ../filter/2xsai.o ../filter/blit.o ../filter/epx.o ../filter/hq2x.o ../filter/snes_ntsc.o ../statemanager.o ../sha256.o ../bml.o ../compat.o unix.o x11.o
OBJECTS = ../apu/apu.o ../apu/bapu/dsp/sdsp.o ../apu/bapu/smp/smp.o ../apu/bapu/smp/smp_state.o ../bsx.o ../c4.o ../c4emu.o ../cheats.o ../cheats2.o ../clip.o ../conffile.o ../controls.o ../cpu.o ../cpuexec.o ../cpuops.o ../crosshairs.o ../dma.o ../dsp.o ../dsp1.o ../dsp2.o ../dsp3.o ../dsp4.o ../fxinst.o ../fxemu.o ../gfx.o ../globals.o ../memmap.o ../msu1.o ../movie.o ../obc1.o ../ppu.o ../stream.o ../sa1.o ../sa1cpu.o ../screenshot.o ../sdd1.o ../sdd1emu.o ../seta.o ../seta010.o ../seta011.o ../seta018.o ../snapshot.o ../snes9x.o ../spc7110.o ../srtc.o ../tile.o ../tileimpl-n1x1.o ../tileimpl-n2x1.o ../tileimpl-h2x1.o ../filter/2xsai.o ../filter/blit.o ../filter/epx.o ../filter/hq2x.o ../filter/snes_ntsc.o ../statemanager.o ../sha256.o ../bml.o ../compat.o unix.o x11.o
DEFS = -DMITSHM
ifdef S9XDEBUGGER

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@ -49,7 +49,6 @@
#include "controls.h"
#include "cheats.h"
#include "movie.h"
#include "logger.h"
#include "display.h"
#include "conffile.h"
#ifdef NETPLAY_SUPPORT

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@ -48,7 +48,6 @@
#include "ppu.h"
#include "controls.h"
#include "movie.h"
#include "logger.h"
#include "conffile.h"
#include "blit.h"
#include "display.h"
@ -1546,9 +1545,6 @@ static void Repaint (bool8 isFrameBoundry)
XDefineCursor(GUI.display, GUI.window, GUI.point_cursor);
}
}
if (Settings.DumpStreams && isFrameBoundry)
S9xVideoLogger(GUI.image->data, SNES_WIDTH * 2, SNES_HEIGHT_EXTENDED * 2, GUI.bytes_per_pixel, GUI.image->bytes_per_line);
}
void S9xTextMode (void)

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@ -369,7 +369,6 @@
<ClInclude Include="..\jma\s9x-jma.h" />
<ClInclude Include="..\jma\winout.h" />
<CustomBuild Include="..\language.h" />
<CustomBuild Include="..\logger.h" />
<CustomBuild Include="..\memmap.h" />
<CustomBuild Include="..\messages.h" />
<CustomBuild Include="..\missing.h" />
@ -516,7 +515,6 @@
<ClCompile Include="..\jma\s9x-jma.cpp" />
<ClCompile Include="..\jma\winout.cpp" />
<ClCompile Include="..\loadzip.cpp" />
<ClCompile Include="..\logger.cpp" />
<ClCompile Include="..\memmap.cpp" />
<ClCompile Include="..\movie.cpp" />
<ClCompile Include="..\msu1.cpp" />

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@ -365,9 +365,6 @@
<ClCompile Include="..\loadzip.cpp">
<Filter>Emu</Filter>
</ClCompile>
<ClCompile Include="..\logger.cpp">
<Filter>Emu</Filter>
</ClCompile>
<ClCompile Include="..\memmap.cpp">
<Filter>Emu</Filter>
</ClCompile>
@ -758,9 +755,6 @@
<CustomBuild Include="..\language.h">
<Filter>Emu</Filter>
</CustomBuild>
<CustomBuild Include="..\logger.h">
<Filter>Emu</Filter>
</CustomBuild>
<CustomBuild Include="..\memmap.h">
<Filter>Emu</Filter>
</CustomBuild>