win32: move shader param dialog to VideoDriver container

This commit is contained in:
OV2 2018-06-19 22:32:31 +02:00
parent 87fc997fb4
commit f2c9386f9f
1 changed files with 6 additions and 2 deletions

View File

@ -270,7 +270,9 @@
<ClInclude Include="gl_core_3_1.h"> <ClInclude Include="gl_core_3_1.h">
<Filter>GUI\VideoDriver</Filter> <Filter>GUI\VideoDriver</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="CShaderParamDlg.h" /> <ClInclude Include="CShaderParamDlg.h">
<Filter>GUI\VideoDriver</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\bsx.cpp"> <ClCompile Include="..\bsx.cpp">
@ -582,7 +584,9 @@
<ClCompile Include="gl_core_3_1.c"> <ClCompile Include="gl_core_3_1.c">
<Filter>GUI\VideoDriver</Filter> <Filter>GUI\VideoDriver</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="CShaderParamDlg.cpp" /> <ClCompile Include="CShaderParamDlg.cpp">
<Filter>GUI\VideoDriver</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="rsrc\nodrop.cur"> <None Include="rsrc\nodrop.cur">