mirror of https://github.com/snes9xgit/snes9x.git
win32: Increase width of Vulkan/OpenGL shader label.
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parent
b689d43471
commit
f2be0cc11d
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@ -209,7 +209,7 @@ BEGIN
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LTEXT "Direct3D Shader File",IDC_STATIC,12,209,70,8
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EDITTEXT IDC_SHADER_HLSL_FILE,12,221,300,14,ES_AUTOHSCROLL | WS_DISABLED
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PUSHBUTTON "...",IDC_SHADER_HLSL_BROWSE,318,221,18,14,WS_DISABLED
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LTEXT "OpenGL/Vulkan Shader File",IDC_STATIC,12,239,68,8
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LTEXT "OpenGL/Vulkan Shader File",IDC_STATIC,12,239,314,8
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EDITTEXT IDC_SHADER_GLSL_FILE,12,251,240,14,ES_AUTOHSCROLL | WS_DISABLED
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PUSHBUTTON "...",IDC_SHADER_GLSL_BROWSE,258,251,18,14,WS_DISABLED
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PUSHBUTTON "Parameters...",IDC_SHADER_GLSL_PARAMETERS,282,251,54,14,WS_DISABLED
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@ -461,7 +461,6 @@ BEGIN
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CONTROL "",IDC_HOTKEY12,"InputCustomHot",WS_TABSTOP,90,195,60,12,WS_EX_CLIENTEDGE
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CONTROL "",IDC_HOTKEY13,"InputCustomHot",WS_TABSTOP,90,210,60,12,WS_EX_CLIENTEDGE
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CONTROL "",IDC_HOTKEY14,"InputCustomHot",WS_TABSTOP,90,225,60,12,WS_EX_CLIENTEDGE
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CONTROL "",IDC_SAVE1,"InputCustomHot",WS_TABSTOP,217,30,60,12,WS_EX_CLIENTEDGE
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RTEXT "Save 1:",IDC_LABEL_UP2,181,45,30,12
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CONTROL "",IDC_SAVE2,"InputCustomHot",WS_TABSTOP,217,45,60,12,WS_EX_CLIENTEDGE
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